Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Carl Green
Hachiman
Level 188
God Stats
11W - 8L
1,609 SR
Queue Stats
204W - 210L
1,438 Elo+
Party 3
Chronos
Chronos
InnateBeast1841
Chronos
Level 129
God Stats
3W - 3L
1,692 SR
Queue Stats
273W - 262L
1,507 Elo+
Party 2
Maui
Maui
Monster382
Maui
Level 124
God Stats
3W - 2L
1,830 SR
Queue Stats
155W - 132L
1,569 Elo+
Party 2
Mercury
Mercury
SSGZane
Mercury
Level 151
God Stats
3W - 4L
1,583 SR
Queue Stats
86W - 67L
1,520 Elo+
Party 3
Team Averages
Level 149
1,643 SR
1,507 Elo+

VS

Team Averages
Level 135
1,606 SR
1,465 Elo+
Ymir
Ymir
Colorzzz---
Ymir
Level 133
God Stats
3W - 1L
1,583 SR
Queue Stats
3W - 3L
1,333 Elo+
Party 1
Nike
Nike
GareldJones
Nike
Level 96
God Stats
20W - 6L
1,670 SR
Queue Stats
644W - 594L
1,503 Elo+
Party 4
Serqet
Serqet
GutMeGhosty
Serqet
Level 149
God Stats
10W - 4L
1,711 SR
Queue Stats
570W - 532L
1,508 Elo+
Party 4
Skadi
Skadi
JIF Creamy
Skadi
Level 156
God Stats
16W - 5L
1,580 SR
Queue Stats
334W - 316L
1,464 Elo+
Solo
Discordia
Discordia
Ping-Jungle
Discordia
Level 143
God Stats
1W - 0L
1,484 SR
Queue Stats
4W - 4L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
3
0 / 2 / 0
2,832
566
926
2,388
389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hachiman
Carl Green
Hachiman
6
2 / 0 / 1
3,524
705
2,647
2,373
712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
1 / 0 / 1
3,440
688
828
1,032
254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 3 / 1
2,945
589
909
3,850
1,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mercury
SSGZane
Mercury
7
3 / 1 / 1
3,678
736
1,567
2,905
869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 1
3,384
677
1,386
3,245
1,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
2 / 0 / 0
4,174
835
1,531
2,696
1,072
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Serqet
6
1 / 1 / 1
3,450
690
682
3,197
1,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
6
2 / 2 / 1
3,721
744
2,296
3,142
667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
Ping-Jungle
Discordia
6
1 / 2 / 0
3,691
738
972
2,058
480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
9
6
Kills
6
6
Deaths
6
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
0
2
0
0
L
Hachiman
Carl Green
Hachiman
2
0
1
2.5
W
0
1
1
0.5
W
2
0
0
2
W
Serqet
1
1
1
1.5
L
1
0
1
1.5
W
Skadi
2
2
1
1.25
L
0
3
1
0.17
W
Discordia
Ping-Jungle
Discordia
1
2
0
0.5
L
Mercury
SSGZane
Mercury
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,877
Damage
6,867
12,548
Taken
14,338
3,984
Mitigated
5,104
3,632
Healing
3,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
926
239
0
701
2,388
389
0
0
2,388
0
7,399
L
Hachiman
Carl Green
Hachiman
2,647
1,502
0
1,083
2,373
712
0
263
2,110
0
13,930
W
1,386
605
0
403
3,245
1,807
0
58
3,187
9,812
0
W
1,531
400
0
1,328
2,696
1,072
0
0
2,696
0
21,172
W
Serqet
682
157
0
310
3,197
1,078
0
272
2,885
0
17,125
L
828
496
0
756
1,032
254
0
433
599
7,998
949
W
Skadi
2,296
383
0
678
3,142
667
0
768
2,374
0
16,431
L
909
454
0
702
3,850
1,760
0
688
3,019
5,845
2,333
W
Discordia
Ping-Jungle
Discordia
972
242
0
394
2,058
480
0
476
1,542
14,945
0
L
Mercury
SSGZane
Mercury
1,567
779
0
390
2,905
869
0
974
1,931
0
14,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,419
Gold Earned
18,420
114
Minions Killed
137
0
Camps Cleared
0
435,783
Distance Traveled
532,232
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
2,832
566
15
3
0
54,343
0
L
Hachiman
3,524
705
29
6
0
86,937
0
W
Ymir
3,384
677
9
2
0
100,058
0
W
Nike
4,174
835
44
9
0
96,473
0
W
Serqet
3,450
690
30
6
0
123,967
0
L
Chronos
3,440
688
26
5
0
59,864
0
W
Skadi
3,721
744
24
5
0
94,085
0
L
Maui
2,945
589
17
3
0
101,207
0
W
Discordia
3,691
738
30
6
0
117,649
1
L
Mercury
3,678
736
27
5
0
133,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role