Player Matchup

Lancelot
Lancelot
Silver I
DeathTolls
Lancelot
Silver I
Level 88
God Stats
4W - 0L
1,500 SR
Queue Stats
40W - 6L
1,593 MMR
Solo
Jing Wei
Jing Wei
Silver I
Nahte53
Jing Wei
Silver I
Level 158
God Stats
1W - 0L
1,832 SR
Queue Stats
11W - 8L
1,535 MMR
Solo
Chang'e
Chang'e
Gold II
SeattleShaman
Chang'e
Gold II
Level 149
God Stats
1W - 0L
1,469 SR
Queue Stats
29W - 20L
1,527 MMR
Solo
Sobek
Sobek
Gold I
TheRealAvatar1
Sobek
Gold I
Level 168
God Stats
1W - 2L
1,270 SR
Queue Stats
593W - 613L
1,569 MMR
Solo
Susano
Susano
Platinum I
Toyinng
Susano
Platinum I
Level 158
God Stats
33W - 30L
1,641 SR
Queue Stats
118W - 122L
1,876 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 144
1,543 SR
1,620 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 160
1,579 SR
1,564 MMR
Guan Yu
Guan Yu
Diamond V
 
Guan Yu
Diamond V
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nut
Nut
Silver I
DevilishDRB
Nut
Silver I
Level 159
God Stats
3W - 3L
1,643 SR
Queue Stats
32W - 35L
1,512 MMR
Party 1
Khepri
Khepri
Gold I
MedinaJC
Khepri
Gold I
Level 155
God Stats
7W - 4L
1,711 SR
Queue Stats
55W - 49L
1,702 MMR
Solo
Ravana
Ravana
Gold II
SfGothams
Ravana
Gold II
Level 89
God Stats
10W - 7L
1,828 SR
Queue Stats
129W - 123L
1,532 MMR
Solo
Nu Wa
Nu Wa
Silver I
rebelmaul
Nu Wa
Silver I
Level 188
God Stats
0W - 1L
1,212 SR
Queue Stats
16W - 19L
1,576 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DeathTolls
Lancelot
12
7 / 0 / 0
7,270
727
10,146
9,054
5,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
Nahte53
Jing Wei
12
3 / 0 / 2
6,509
651
4,107
5,882
1,888
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
12
2 / 0 / 6
6,493
649
3,677
3,574
815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
3 / 0 / 4
5,721
572
4,283
7,552
4,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Susano
Toyinng
Susano
12
8 / 1 / 6
6,732
673
7,566
8,848
2,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
AnubisCthulhuMedusaBacchus

VS

Bans
AresHorusBaron SamediAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
8
0 / 5 / 0
4,860
486
3,407
11,216
6,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

9
0 / 5 / 0
4,830
483
4,227
7,711
2,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Khepri
MedinaJC
Khepri
9
0 / 1 / 0
5,117
512
1,287
4,757
2,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Ravana
SfGothams
Ravana
10
1 / 5 / 0
5,580
558
3,627
8,891
2,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nu Wa
rebelmaul
Nu Wa
8
0 / 7 / 0
4,816
482
4,196
6,855
1,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
1
23
Kills
1
1
Deaths
23
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
5
0
0
W
Lancelot
DeathTolls
Lancelot
7
0
0
7
L
0
5
0
0
L
Khepri
MedinaJC
Khepri
0
1
0
0
W
Jing Wei
Nahte53
Jing Wei
3
0
2
4
W
Chang'e
2
0
6
5
L
Ravana
SfGothams
Ravana
1
5
0
0.2
W
3
0
4
5
W
Susano
Toyinng
Susano
8
1
6
11
L
Nu Wa
rebelmaul
Nu Wa
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,779
Damage
16,744
34,910
Taken
39,430
15,938
Mitigated
15,418
14,490
Healing
10,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
3,407
568
136
4,063
11,216
6,303
0
708
10,508
0
25,550
W
Lancelot
DeathTolls
Lancelot
10,146
1,826
0
2,361
9,054
5,790
0
194
8,860
1,189
52,380
L
4,227
2,800
0
2,130
7,711
2,285
0
2,145
5,566
0
30,411
L
Khepri
MedinaJC
Khepri
1,287
210
0
1,819
4,757
2,413
0
1,145
3,572
16,521
0
W
Jing Wei
Nahte53
Jing Wei
4,107
3,027
0
3,244
5,882
1,888
371
558
5,324
0
50,401
W
Chang'e
3,677
304
480
2,068
3,574
815
0
2,308
1,266
36,375
904
L
Ravana
SfGothams
Ravana
3,627
752
0
2,247
8,891
2,664
0
1,835
6,956
0
34,220
W
4,283
579
0
3,037
7,552
4,864
0
1,305
6,247
16,810
2,603
W
Susano
Toyinng
Susano
7,566
3,020
0
3,300
8,848
2,581
0
1,104
7,744
0
48,270
L
Nu Wa
rebelmaul
Nu Wa
4,196
1,301
0
415
6,855
1,753
0
2,258
4,299
25,779
1,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,725
Gold Earned
25,203
376
Minions Killed
239
0
Camps Cleared
0
1,098,069
Distance Traveled
969,568
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
4,860
486
42
4
0
197,959
0
W
Lancelot
7,270
727
86
9
0
232,736
0
L
Nut
4,830
483
64
6
0
184,613
0
L
Khepri
5,117
512
16
2
0
202,609
2
W
Jing Wei
6,509
651
95
10
0
177,247
0
W
Chang'e
6,493
649
86
9
0
221,763
2
L
Ravana
5,580
558
59
6
0
220,504
0
W
Sobek
5,721
572
28
3
0
215,675
0
W
Susano
6,732
673
81
8
0
250,648
4
L
Nu Wa
4,816
482
58
6
0
163,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role