Player Matchup

Hercules
Hercules
Stecca162
Hercules
Level 119
God Stats
9W - 4L
1,844 SR
Queue Stats
306W - 318L
1,411 Elo+
Party 1
Ra
Ra
bizzo2902
Ra
Level 109
God Stats
73W - 65L
1,525 SR
Queue Stats
313W - 318L
1,411 Elo+
Party 1
Achilles
Achilles
gabbo_00
Achilles
Level 28
God Stats
11W - 6L
1,727 SR
Queue Stats
74W - 71L
1,416 Elo+
Party 1
Sol
Sol
lucao002305
Sol
Level 65
God Stats
40W - 31L
1,500 SR
Queue Stats
73W - 82L
1,374 Elo+
Party 1
Ymir
Ymir
pandawcostine
Ymir
Level 69
God Stats
71W - 78L
1,459 SR
Queue Stats
88W - 101L
1,412 Elo+
Party 1
Team Averages
Level 78
1,611 SR
1,405 Elo+

VS

Team Averages
Level 59
1,527 SR
1,396 Elo+
Anubis
Anubis
Gandalf007
Anubis
Level 107
God Stats
0W - 1L
1,716 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Ham mc burg
Cu Chulainn
Level 40
God Stats
2W - 5L
1,323 SR
Queue Stats
63W - 74L
1,396 Elo+
Solo
Ra
Ra
ScOOrK
Ra
Level 7
God Stats
0W - 1L
1,566 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nemesis
Nemesis
Tryhard-UVP
Nemesis
Level 103
God Stats
3W - 5L
1,531 SR
Queue Stats
185W - 183L
1,397 Elo+
Solo
Neith
Neith
sp james qs
Neith
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,185 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Stecca162
Hercules
9
1 / 0 / 5
6,514
592
1,698
6,073
3,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
2 / 1 / 2
6,661
606
4,405
3,154
902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
gabbo_00
Achilles
10
5 / 2 / 1
6,688
608
5,024
9,971
6,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

10
3 / 1 / 2
6,519
593
4,869
3,843
896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
2 / 1 / 4
5,867
533
2,211
7,302
3,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Gandalf007
Anubis
9
2 / 4 / 2
5,794
527
3,569
5,935
2,407
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cu Chulainn
Ham mc burg
Cu Chulainn
9
1 / 5 / 0
5,573
507
4,203
8,234
4,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Ra
8
0 / 2 / 0
4,779
434
966
4,076
1,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Tryhard-UVP
Nemesis
11
1 / 1 / 1
5,644
513
2,042
7,859
2,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

9
1 / 1 / 0
5,232
476
2,218
4,573
1,190
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
13
Kills
5
5
Deaths
13
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anubis
Gandalf007
Anubis
2
4
2
0.75
L
Cu Chulainn
Ham mc burg
Cu Chulainn
1
5
0
0.2
L
Ra
0
2
0
0
W
Hercules
Stecca162
Hercules
1
0
5
3.5
L
Nemesis
Tryhard-UVP
Nemesis
1
1
1
1.5
W
2
1
2
3
W
Achilles
gabbo_00
Achilles
5
2
1
2.75
W
3
1
2
4
W
2
1
4
4
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,207
Damage
12,998
30,343
Taken
30,677
14,425
Mitigated
11,221
10,251
Healing
6,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Gandalf007
Anubis
3,569
237
0
592
5,935
2,407
0
3,136
2,578
26,811
0
L
Cu Chulainn
Ham mc burg
Cu Chulainn
4,203
1,075
0
257
8,234
4,212
0
910
7,324
0
20,555
L
Ra
966
221
120
831
4,076
1,051
157
2,547
1,446
23,072
0
W
Hercules
Stecca162
Hercules
1,698
330
0
2,577
6,073
3,276
0
1,627
4,446
0
15,501
L
Nemesis
Tryhard-UVP
Nemesis
2,042
835
0
3,597
7,859
2,361
0
1,628
6,145
0
41,081
W
4,405
273
500
972
3,154
902
176
1,700
1,454
38,700
1,430
W
Achilles
gabbo_00
Achilles
5,024
1,223
0
3,072
9,971
6,212
372
562
9,409
0
34,412
W
4,869
1,681
0
2,061
3,843
896
1,339
912
2,931
36,012
8,511
W
2,211
902
0
1,069
7,302
3,139
405
245
7,057
27,782
1,553
L
2,218
1,039
0
1,055
4,573
1,190
634
2,237
2,250
0
19,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,249
Gold Earned
27,022
284
Minions Killed
236
0
Camps Cleared
0
1,054,919
Distance Traveled
1,065,018
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,794
527
44
4
0
192,520
1
L
Cu Chulainn
5,573
507
31
3
0
195,969
0
L
Ra
4,779
434
27
2
0
210,472
0
W
Hercules
6,514
592
19
2
0
196,453
0
L
Nemesis
5,644
513
86
8
0
252,580
0
W
Ra
6,661
606
80
7
0
229,690
0
W
Achilles
6,688
608
63
6
0
202,443
3
W
Sol
6,519
593
75
7
0
205,907
0
W
Ymir
5,867
533
47
4
0
220,426
0
L
Neith
5,232
476
48
4
0
213,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role