Player Matchup

Vamana
Vamana
Gold IV
 
Vamana
Gold IV
Level 267
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Platinum V
ChildOgenius
Ra
Platinum V
Level 149
God Stats
5W - 4L
1,545 SR
Queue Stats
51W - 49L
1,513 MMR
Solo
Ymir
Ymir
Gold IV
Hectoplasmas
Ymir
Gold IV
Level 65
God Stats
4W - 3L
1,696 SR
Queue Stats
50W - 58L
1,491 MMR
Party 1
Ao Kuang
Ao Kuang
Gold I
PowerUpLord
Ao Kuang
Gold I
Level 134
God Stats
5W - 6L
1,465 SR
Queue Stats
163W - 170L
1,556 MMR
Solo
Charybdis
Charybdis
Gold II
Vectorcs4
Charybdis
Gold II
Level 103
God Stats
4W - 2L
1,708 SR
Queue Stats
79W - 80L
1,590 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 144
1,583 SR
1,530 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 121
1,640 SR
1,536 MMR
Cerberus
Cerberus
Bronze III
AriellaDemor
Cerberus
Bronze III
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Hera
Hera
Gold III
Leccenero
Hera
Gold III
Level 159
God Stats
34W - 20L
1,757 SR
Queue Stats
172W - 177L
1,544 MMR
Solo
Ratatoskr
Ratatoskr
Gold IV
LordHeatman
Ratatoskr
Gold IV
Level 173
God Stats
8W - 6L
1,715 SR
Queue Stats
210W - 209L
1,551 MMR
Solo
Cupid
Cupid
Gold III
bycocaa
Cupid
Gold III
Level 47
God Stats
53W - 39L
1,683 SR
Queue Stats
106W - 99L
1,573 MMR
Solo
Susano
Susano
Gold III
meldi_892
Susano
Gold III
Level 144
God Stats
1W - 6L
1,544 SR
Queue Stats
100W - 100L
1,513 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
16
1 / 4 / 1
9,696
606
7,361
14,140
14,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
9 / 2 / 6
10,749
672
10,863
9,022
3,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
1 / 0 / 11
8,925
558
4,059
9,886
8,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Ao Kuang
PowerUpLord
Ao Kuang
17
5 / 1 / 7
9,994
625
7,324
12,750
4,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Charybdis
Vectorcs4
Charybdis
17
8 / 1 / 5
10,358
647
19,789
11,363
4,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
KuzenboGebAthenaBakasura

VS

Bans
LancelotAnubisThorCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AriellaDemor
Cerberus
10
0 / 6 / 0
6,617
414
3,921
17,529
10,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Hera
15
2 / 4 / 2
9,127
570
8,357
8,991
2,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ratatoskr
LordHeatman
Ratatoskr
14
4 / 6 / 2
8,326
520
6,806
12,575
3,265
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
bycocaa
Cupid
13
0 / 6 / 0
7,087
443
4,742
13,159
2,845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Susano
meldi_892
Susano
14
2 / 2 / 2
8,135
508
7,291
11,808
4,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
14
24
Kills
8
8
Deaths
24
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
1
4
1
0.38
L
Cerberus
AriellaDemor
Cerberus
0
6
0
0
W
9
2
6
6
W
1
0
11
6.5
L
Hera
2
4
2
0.75
L
Ratatoskr
LordHeatman
Ratatoskr
4
6
2
0.83
W
Ao Kuang
PowerUpLord
Ao Kuang
5
1
7
8.5
W
Charybdis
Vectorcs4
Charybdis
8
1
5
10.5
L
Cupid
bycocaa
Cupid
0
6
0
0
L
Susano
meldi_892
Susano
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,396
Damage
31,117
57,161
Taken
64,062
35,225
Mitigated
23,383
23,380
Healing
16,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
7,361
3,538
0
3,719
14,140
14,304
2,474
943
13,197
0
70,847
L
Cerberus
AriellaDemor
Cerberus
3,921
236
119
4,939
17,529
10,318
0
3,893
13,636
23,768
0
W
10,863
544
815
3,000
9,022
3,444
0
3,462
5,560
96,165
85
W
4,059
630
0
2,033
9,886
8,672
145
3,228
6,658
14,797
0
L
Hera
8,357
1,300
0
1,243
8,991
2,483
0
5,008
3,729
64,584
84
L
Ratatoskr
LordHeatman
Ratatoskr
6,806
1,764
0
2,631
12,575
3,265
0
7,067
5,375
0
40,304
W
Ao Kuang
PowerUpLord
Ao Kuang
7,324
1,584
0
7,107
12,750
4,682
408
1,543
11,207
80,104
216
W
Charybdis
Vectorcs4
Charybdis
19,789
10,348
0
6,706
11,363
4,123
666
3,537
7,826
0
97,347
L
Cupid
bycocaa
Cupid
4,742
2,983
29
4,002
13,159
2,845
0
3,655
9,504
0
53,317
L
Susano
meldi_892
Susano
7,291
1,274
0
3,866
11,808
4,472
0
2,145
9,116
0
47,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,722
Gold Earned
39,292
566
Minions Killed
432
0
Camps Cleared
0
1,690,901
Distance Traveled
1,582,233
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,696
606
124
8
0
309,966
4
L
Cerberus
6,617
414
48
3
0
290,089
0
W
Ra
10,749
672
147
9
0
366,004
4
W
Ymir
8,925
558
25
2
0
332,878
4
L
Hera
9,127
570
148
9
0
317,117
4
L
Ratatoskr
8,326
520
66
4
0
361,961
0
W
Ao Kuang
9,994
625
129
8
0
395,740
3
W
Charybdis
10,358
647
141
9
0
286,313
0
L
Cupid
7,087
443
81
5
0
284,060
4
L
Susano
8,135
508
89
6
0
329,006
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role