Player Matchup

Ymir
Ymir
BakerDoughMaker
Ymir
Level 126
God Stats
14W - 22L
1,572 SR
Queue Stats
134W - 152L
1,436 Elo+
Solo
Surtr
Surtr
BihItzDAG
Surtr
Level 39
God Stats
11W - 11L
1,366 SR
Queue Stats
100W - 120L
1,308 Elo+
Solo
Ix Chel
Ix Chel
PioBR
Ix Chel
Level 62
God Stats
2W - 1L
1,332 SR
Queue Stats
26W - 27L
1,392 Elo+
Solo
Fenrir
Fenrir
TheeNutKing
Fenrir
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 27L
1,365 Elo+
Party 2
Skadi
Skadi
mattbwood66
Skadi
Level 127
God Stats
2W - 0L
1,707 SR
Queue Stats
15W - 13L
1,366 Elo+
Party 2
Team Averages
Level 96
1,495 SR
1,373 Elo+

VS

Team Averages
Level 107
1,575 SR
1,468 Elo+
Sol
Sol
KIN THE DARK145
Sol
Level 67
God Stats
15W - 7L
1,788 SR
Queue Stats
429W - 443L
1,474 Elo+
Solo
Persephone
Persephone
LeoNeph9858
Persephone
Level 109
God Stats
3W - 4L
1,542 SR
Queue Stats
80W - 56L
1,490 Elo+
Solo
King Arthur
King Arthur
MyCatMittensx
King Arthur
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,498 Elo+
Party 1
Xbalanque
Xbalanque
WittensTheJumbo
Xbalanque
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,498 Elo+
Party 1
Cerberus
Cerberus
nincomepoop
Cerberus
Level 94
God Stats
1W - 3L
1,547 SR
Queue Stats
411W - 418L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
8 / 1 / 3
6,528
653
6,103
5,635
2,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Surtr
BihItzDAG
Surtr
10
2 / 1 / 2
5,831
583
4,762
7,788
4,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
PioBR
Ix Chel
11
2 / 2 / 2
6,185
619
3,872
7,347
2,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
10
1 / 0 / 6
6,037
604
3,205
6,176
3,091
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
4 / 0 / 3
5,728
573
4,238
2,415
535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 0
6,093
609
4,871
7,121
1,923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Persephone
LeoNeph9858
Persephone
9
0 / 4 / 1
5,100
510
2,570
6,078
1,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
MyCatMittensx
King Arthur
9
1 / 3 / 0
5,400
540
4,680
8,627
4,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Xbalanque
WittensTheJumbo
Xbalanque
8
0 / 4 / 0
4,735
474
1,745
4,716
1,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
nincomepoop
Cerberus
8
0 / 3 / 0
4,770
477
3,068
8,909
5,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
17
Kills
4
4
Deaths
17
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
8
1
3
9.5
W
Surtr
BihItzDAG
Surtr
2
1
2
3
L
3
3
0
1
L
Persephone
LeoNeph9858
Persephone
0
4
1
0.13
L
King Arthur
MyCatMittensx
King Arthur
1
3
0
0.33
W
Ix Chel
PioBR
Ix Chel
2
2
2
1.5
W
Fenrir
1
0
6
4
L
Xbalanque
WittensTheJumbo
Xbalanque
0
4
0
0
W
4
0
3
5.5
L
Cerberus
nincomepoop
Cerberus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,180
Damage
16,934
29,361
Taken
35,451
13,426
Mitigated
14,585
6,338
Healing
7,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,103
1,152
0
694
5,635
2,496
0
1,970
3,665
34,086
1,701
W
Surtr
BihItzDAG
Surtr
4,762
1,589
0
1,281
7,788
4,950
0
470
7,318
843
30,091
L
4,871
644
0
2,073
7,121
1,923
0
4,934
2,187
34,747
0
L
Persephone
LeoNeph9858
Persephone
2,570
251
0
763
6,078
1,544
0
2,793
3,267
26,842
618
L
King Arthur
MyCatMittensx
King Arthur
4,680
482
0
2,008
8,627
4,835
0
1,897
6,730
0
31,973
W
Ix Chel
PioBR
Ix Chel
3,872
657
50
2,079
7,347
2,354
0
4,837
2,510
39,779
0
W
Fenrir
3,205
643
0
2,008
6,176
3,091
0
1,944
4,232
0
14,793
L
Xbalanque
WittensTheJumbo
Xbalanque
1,745
421
0
235
4,716
1,217
0
159
4,557
0
22,083
W
4,238
2,669
0
226
2,415
535
24
1,105
1,310
0
44,884
L
Cerberus
nincomepoop
Cerberus
3,068
254
0
2,227
8,909
5,066
0
424
8,485
18,734
530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,309
Gold Earned
26,098
278
Minions Killed
263
0
Camps Cleared
0
969,198
Distance Traveled
942,795
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,528
653
47
5
0
216,909
0
W
Surtr
5,831
583
55
6
0
210,730
0
L
Sol
6,093
609
57
6
0
178,239
0
L
Persephone
5,100
510
56
6
0
198,382
0
L
King Arthur
5,400
540
53
5
0
193,069
0
W
Ix Chel
6,185
619
75
8
0
188,675
0
W
Fenrir
6,037
604
21
2
0
186,544
0
L
Xbalanque
4,735
474
52
5
0
176,020
2
W
Skadi
5,728
573
80
8
0
166,340
0
L
Cerberus
4,770
477
45
5
0
197,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role