Player Matchup

Mulan
Mulan
 
Mulan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Golivydka
Loki
Level 129
God Stats
18W - 4L
1,634 SR
Queue Stats
48W - 34L
1,370 Elo+
Solo
Ares
Ares
RAUL LEGION
Ares
Level 129
God Stats
18W - 14L
1,548 SR
Queue Stats
89W - 90L
1,472 Elo+
Solo
Yu Huang
Yu Huang
joon__p
Yu Huang
Level 124
God Stats
1W - 2L
1,262 SR
Queue Stats
195W - 168L
1,562 Elo+
Solo
Team Averages
Level 136
1,489 SR
1,481 Elo+

VS

Team Averages
Level 77
1,581 SR
1,452 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Bradcraft2000
Chaac
Level 23
God Stats
8W - 7L
1,797 SR
Queue Stats
25W - 28L
1,409 Elo+
Party 1
Khepri
Khepri
MissMatilde
Khepri
Level 67
God Stats
29W - 27L
1,512 SR
Queue Stats
34W - 31L
1,444 Elo+
Party 1
Aphrodite
Aphrodite
lukyanenka
Aphrodite
Level 148
God Stats
75W - 68L
1,534 SR
Queue Stats
177W - 179L
1,445 Elo+
Solo
Artemis
Artemis
shinyhobbit
Artemis
Level 102
God Stats
3W - 4L
1,561 SR
Queue Stats
265W - 276L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
3 / 3 / 1
7,418
674
4,412
7,607
3,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
 
Anhur
10
1 / 1 / 2
5,682
517
4,600
5,134
1,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Loki
11
4 / 0 / 1
6,372
579
2,909
3,366
938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 0 / 2
6,094
554
3,557
7,061
4,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yu Huang
joon__p
Yu Huang
11
2 / 0 / 1
6,672
607
6,509
3,520
1,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
3
0 / 0 / 0
3,784
344
94
1,451
368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

10
3 / 4 / 0
5,957
542
5,177
7,782
3,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Khepri
8
1 / 1 / 0
5,268
479
2,548
6,645
2,855
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
lukyanenka
Aphrodite
11
0 / 3 / 0
5,576
507
2,495
12,471
3,730
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
shinyhobbit
Artemis
9
0 / 3 / 1
5,114
465
5,393
6,769
1,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
11
Kills
4
4
Deaths
11
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
3
3
1
1.17
W
Anhur
 
Anhur
1
1
2
2
L
Ne Zha
 
Ne Zha
0
0
0
0
L
3
4
0
0.75
W
Loki
4
0
1
4.5
L
Khepri
1
1
0
1
W
1
0
2
2
W
Yu Huang
joon__p
Yu Huang
2
0
1
2.5
L
Aphrodite
lukyanenka
Aphrodite
0
3
0
0
L
Artemis
shinyhobbit
Artemis
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,987
Damage
15,707
26,688
Taken
35,118
12,037
Mitigated
12,423
9,083
Healing
14,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
4,412
1,237
0
2,554
7,607
3,598
0
0
7,607
91
48,553
W
Anhur
 
Anhur
4,600
1,493
276
1,662
5,134
1,574
705
1,099
4,035
0
43,197
L
Ne Zha
 
Ne Zha
94
47
0
421
1,451
368
0
17
1,434
0
6,711
L
5,177
1,058
0
1,296
7,782
3,563
0
91
7,691
0
34,231
W
Loki
2,909
607
0
1,422
3,366
938
564
789
2,577
0
25,866
L
Khepri
2,548
178
1,475
1,553
6,645
2,855
0
1,790
4,855
13,437
0
W
3,557
135
0
2,794
7,061
4,700
69
1,248
5,813
14,599
0
W
Yu Huang
joon__p
Yu Huang
6,509
575
0
375
3,520
1,227
360
1,907
1,613
43,050
1,197
L
Aphrodite
lukyanenka
Aphrodite
2,495
184
79
8,463
12,471
3,730
0
6,455
6,016
40,503
0
L
Artemis
shinyhobbit
Artemis
5,393
2,369
0
896
6,769
1,907
0
1,750
5,019
0
32,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,238
Gold Earned
25,699
288
Minions Killed
240
0
Camps Cleared
0
1,063,010
Distance Traveled
883,835
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,418
674
86
8
0
200,230
0
W
Anhur
5,682
517
60
5
0
194,727
2
L
Ne Zha
3,784
344
14
1
0
57,041
0
L
Chaac
5,957
542
60
5
0
233,890
0
W
Loki
6,372
579
49
4
0
212,486
5
L
Khepri
5,268
479
13
1
0
214,914
3
W
Ares
6,094
554
25
2
0
241,327
4
W
Yu Huang
6,672
607
68
6
0
214,240
0
L
Aphrodite
5,576
507
87
8
0
197,917
0
L
Artemis
5,114
465
66
6
0
180,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role