Player Matchup

Janus
Janus
Gold II
Carnage343434
Janus
Gold II
Level 147
God Stats
2W - 3L
1,438 SR
Queue Stats
112W - 107L
1,520 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
GikaGado ttv
Sun Wukong
Gold III
Level 149
God Stats
10W - 7L
1,575 SR
Queue Stats
240W - 241L
1,508 MMR
Solo
Jing Wei
Jing Wei
Bronze III
Tmacksports
Jing Wei
Bronze III
Level 42
God Stats
1W - 3L
1,717 SR
Queue Stats
8W - 7L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
noble89
Baron Samedi
Gold IV
Level 170
God Stats
4W - 4L
1,601 SR
Queue Stats
193W - 202L
1,508 MMR
Solo
Ratatoskr
Ratatoskr
Bronze III
Řobty93
Ratatoskr
Bronze III
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,509 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 123
1,566 SR
1,509 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 154
1,579 SR
1,509 MMR
Cupid
Cupid
Gold II
 
Cupid
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Gold IV
Bulrog33
Mercury
Gold IV
Level 123
God Stats
1W - 2L
1,560 SR
Queue Stats
53W - 55L
1,506 MMR
Solo
Merlin
Merlin
Bronze III
MaKExOpTiCz
Merlin
Bronze III
Level 129
God Stats
1W - 1L
1,716 SR
Queue Stats
1W - 2L
1,500 MMR
Solo
Achilles
Achilles
Gold II
Miguellionare
Achilles
Gold II
Level 118
God Stats
8W - 11L
1,524 SR
Queue Stats
753W - 787L
1,515 MMR
Solo
Maui
Maui
Gold IV
SilenceTheKiII
Maui
Gold IV
Level 240
God Stats
4W - 4L
1,594 SR
Queue Stats
498W - 504L
1,524 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 4
10,484
617
8,206
8,083
3,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
GikaGado ttv
Sun Wukong
17
5 / 0 / 4
11,123
654
16,155
18,527
17,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Jing Wei
Tmacksports
Jing Wei
18
2 / 0 / 4
10,866
639
5,403
3,652
1,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
noble89
Baron Samedi
14
2 / 4 / 7
8,021
472
7,897
10,975
5,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ratatoskr
Řobty93
Ratatoskr
16
7 / 2 / 7
9,859
580
6,973
10,644
4,916
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bans
ThanatosBacchusShivaLoki

VS

Bans
Chang'eMartichorasCharybdisAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
15
3 / 4 / 1
9,175
540
5,737
8,608
2,612
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Bulrog33
Mercury
12
0 / 4 / 2
6,829
402
4,716
12,305
3,960
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
14
1 / 5 / 1
7,933
467
4,489
9,715
3,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Miguellionare
Achilles
14
0 / 6 / 0
7,851
462
9,579
22,331
13,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
3 / 3 / 3
8,143
479
3,896
12,953
12,541
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
14
22
Kills
7
8
Deaths
22
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
3
4
1
0.88
L
Mercury
Bulrog33
Mercury
0
4
2
0.25
W
6
2
4
4
W
Sun Wukong
GikaGado ttv
Sun Wukong
5
0
4
7
L
Merlin
1
5
1
0.3
L
Achilles
Miguellionare
Achilles
0
6
0
0
L
3
3
3
1.5
W
Jing Wei
Tmacksports
Jing Wei
2
0
4
4
W
Baron Samedi
noble89
Baron Samedi
2
4
7
1.38
W
Ratatoskr
Řobty93
Ratatoskr
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,634
Damage
28,417
51,881
Taken
65,912
32,408
Mitigated
36,004
15,107
Healing
16,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
5,737
4,456
107
2,424
8,608
2,612
71
3,032
5,486
0
57,763
L
Mercury
Bulrog33
Mercury
4,716
2,123
0
3,796
12,305
3,960
0
1,592
10,601
0
39,591
W
8,206
570
0
1,963
8,083
3,059
0
3,075
5,008
82,429
2,119
W
Sun Wukong
GikaGado ttv
Sun Wukong
16,155
3,057
0
8,015
18,527
17,832
161
419
18,108
0
91,956
L
Merlin
4,489
416
0
2,111
9,715
3,881
0
5,225
4,360
57,292
0
L
Achilles
Miguellionare
Achilles
9,579
1,634
0
6,102
22,331
13,010
0
0
22,331
0
58,298
L
3,896
943
0
1,752
12,953
12,541
0
5,386
7,343
30,110
0
W
Jing Wei
Tmacksports
Jing Wei
5,403
4,882
0
2,318
3,652
1,053
810
182
3,470
0
92,459
W
Baron Samedi
noble89
Baron Samedi
7,897
1,016
171
2,259
10,975
5,548
72
4,451
6,524
36,827
0
W
Ratatoskr
Řobty93
Ratatoskr
6,973
1,511
0
381
10,644
4,916
0
258
10,386
0
69,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,353
Gold Earned
39,931
635
Minions Killed
434
0
Camps Cleared
0
1,774,130
Distance Traveled
1,686,780
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,175
540
115
7
0
333,773
3
L
Mercury
6,829
402
72
4
0
381,253
0
W
Janus
10,484
617
170
10
0
368,033
2
W
Sun Wukong
11,123
654
149
9
0
336,772
0
L
Merlin
7,933
467
114
7
0
318,552
2
L
Achilles
7,851
462
93
5
0
319,007
0
L
Maui
8,143
479
40
2
0
334,195
4
W
Jing Wei
10,866
639
168
10
0
345,495
0
W
Baron Samedi
8,021
472
53
3
0
317,392
4
W
Ratatoskr
9,859
580
95
6
0
406,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role