Player Matchup

Discordia
Discordia
BlueGalvin
Discordia
Level 98
God Stats
5W - 1L
1,590 SR
Queue Stats
227W - 213L
1,540 Elo+
Solo
Horus
Horus
ItsJaegerrr
Horus
Level 127
God Stats
3W - 1L
1,840 SR
Queue Stats
231W - 134L
1,556 Elo+
Party 1
Ravana
Ravana
TooAntii
Ravana
Level 91
God Stats
12W - 13L
1,430 SR
Queue Stats
355W - 364L
1,431 Elo+
Solo
Kuzenbo
Kuzenbo
Y0urM0m69
Kuzenbo
Level 117
God Stats
7W - 4L
1,517 SR
Queue Stats
200W - 119L
1,599 Elo+
Party 1
Atlas
Atlas
robs1229
Atlas
Level 64
God Stats
2W - 0L
1,725 SR
Queue Stats
379W - 108L
1,712 Elo+
Solo
Team Averages
Level 99
1,620 SR
1,567 Elo+

VS

Team Averages
Level 98
1,429 SR
1,490 Elo+
Bellona
Bellona
 
Bellona
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Baka690
Sylvanus
Level 40
God Stats
1W - 3L
1,167 SR
Queue Stats
45W - 54L
1,461 Elo+
Party 2
Nemesis
Nemesis
ItsLocal
Nemesis
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 28L
1,470 Elo+
Party 2
Mulan
Mulan
smokey84
Mulan
Level 95
God Stats
4W - 5L
1,479 SR
Queue Stats
268W - 281L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BlueGalvin
Discordia
16
6 / 2 / 15
10,067
1,007
14,077
6,203
2,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
4 / 3 / 19
9,269
927
11,070
15,669
19,397
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ravana
TooAntii
Ravana
15
8 / 2 / 14
9,837
984
10,193
9,704
9,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Kuzenbo
Y0urM0m69
Kuzenbo
14
5 / 3 / 13
8,698
870
9,801
11,131
8,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Atlas
robs1229
Atlas
15
4 / 1 / 16
9,414
941
7,906
12,593
11,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
2 / 5 / 9
7,801
780
7,379
12,349
11,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
 
Ullr
9
1 / 5 / 3
6,264
626
4,369
7,491
2,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
Baka690
Sylvanus
12
0 / 6 / 4
6,758
676
6,941
14,510
9,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
ItsLocal
Nemesis
14
6 / 4 / 4
7,775
778
7,660
11,390
9,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Mulan
smokey84
Mulan
12
1 / 7 / 6
6,959
696
6,954
12,117
9,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
36
27
Kills
10
11
Deaths
27
77
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
5
9
1.3
L
Ullr
 
Ullr
1
5
3
0.5
L
Sylvanus
Baka690
Sylvanus
0
6
4
0.33
W
Discordia
BlueGalvin
Discordia
6
2
15
6.75
W
4
3
19
4.5
L
Nemesis
ItsLocal
Nemesis
6
4
4
2
W
Ravana
TooAntii
Ravana
8
2
14
7.5
W
Kuzenbo
Y0urM0m69
Kuzenbo
5
3
13
3.83
W
Atlas
robs1229
Atlas
4
1
16
12
L
Mulan
smokey84
Mulan
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,047
Damage
33,303
55,300
Taken
57,857
51,610
Mitigated
43,188
19,367
Healing
12,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
7,379
485
303
1,780
12,349
11,793
0
6,251
5,846
1,897
17,695
L
Ullr
 
Ullr
4,369
2,754
500
522
7,491
2,161
0
4,257
3,094
0
11,172
L
Sylvanus
Baka690
Sylvanus
6,941
2,785
2,731
2,547
14,510
9,584
0
9,040
5,342
12,276
0
W
Discordia
BlueGalvin
Discordia
14,077
1,393
0
972
6,203
2,220
884
921
5,066
21,006
1,120
W
11,070
2,236
4,019
3,936
15,669
19,397
509
1,751
13,317
2,928
20,447
L
Nemesis
ItsLocal
Nemesis
7,660
1,719
177
2,250
11,390
9,878
0
5,829
5,292
0
13,343
W
Ravana
TooAntii
Ravana
10,193
2,570
55
865
9,704
9,558
1,083
1,291
8,340
0
21,788
W
Kuzenbo
Y0urM0m69
Kuzenbo
9,801
2,469
307
2,747
11,131
8,595
830
1,883
8,972
16,135
0
W
Atlas
robs1229
Atlas
7,906
2,915
1,508
4,958
12,593
11,840
678
2,215
9,851
16,045
0
L
Mulan
smokey84
Mulan
6,954
747
198
1,220
12,117
9,772
0
6,149
5,699
0
12,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,285
Gold Earned
35,557
119
Minions Killed
79
0
Camps Cleared
0
935,747
Distance Traveled
796,217
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,801
780
28
3
0
188,914
0
L
Ullr
6,264
626
11
1
0
109,812
0
L
Sylvanus
6,758
676
14
1
0
147,755
0
W
Discordia
10,067
1,007
32
3
0
207,939
0
W
Horus
9,269
927
28
3
0
188,730
0
L
Nemesis
7,775
778
17
2
0
187,232
0
W
Ravana
9,837
984
23
2
0
184,359
0
W
Kuzenbo
8,698
870
22
2
0
188,484
0
W
Atlas
9,414
941
14
1
0
166,235
0
L
Mulan
6,959
696
9
1
0
162,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role