Player Matchup

Artemis
Artemis
NeakJ
Artemis
Level 129
God Stats
1W - 0L
1,375 SR
Queue Stats
3W - 1L
1,584 Elo+
Party 1
Cerberus
Cerberus
kingstigs
Cerberus
Level 107
God Stats
2W - 0L
1,621 SR
Queue Stats
3W - 1L
1,633 Elo+
Party 1
Sun Wukong
Sun Wukong
tactualizer
Sun Wukong
Level 152
God Stats
1W - 0L
1,572 SR
Queue Stats
5W - 2L
1,629 Elo+
Party 1
Team Averages
Level 129
1,523 SR
1,615 Elo+

VS

Team Averages
Level 76
1,506 SR
1,522 Elo+
Morgan Le Fay
Morgan Le Fay
JabroniMandusa
Morgan Le Fay
Level 63
God Stats
8W - 17L
1,431 SR
Queue Stats
114W - 107L
1,512 Elo+
Party 2
Lancelot
Lancelot
MalleyCakes
Lancelot
Level 84
God Stats
6W - 9L
1,382 SR
Queue Stats
348W - 354L
1,479 Elo+
Party 2
Cthulhu
Cthulhu
mattcavey
Cthulhu
Level 82
God Stats
7W - 6L
1,704 SR
Queue Stats
360W - 338L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
NeakJ
Artemis
15
4 / 3 / 8
8,942
894
11,062
8,355
2,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cerberus
kingstigs
Cerberus
16
9 / 2 / 4
10,198
1,020
8,498
12,780
7,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
tactualizer
Sun Wukong
14
0 / 2 / 8
7,879
788
6,031
9,236
5,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
JabroniMandusa
Morgan Le Fay
14
1 / 4 / 5
8,324
832
6,847
8,530
2,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
MalleyCakes
Lancelot
13
5 / 4 / 2
8,223
822
7,601
9,465
4,997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
mattcavey
Cthulhu
13
1 / 5 / 5
7,696
770
8,182
11,004
9,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
19
13
Kills
7
7
Deaths
13
20
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
JabroniMandusa
Morgan Le Fay
1
4
5
0.88
L
Lancelot
MalleyCakes
Lancelot
5
4
2
1.5
W
Artemis
NeakJ
Artemis
4
3
8
2.67
W
Cerberus
kingstigs
Cerberus
9
2
4
5.5
L
Cthulhu
mattcavey
Cthulhu
1
5
5
0.7
W
Sun Wukong
tactualizer
Sun Wukong
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,591
Damage
22,630
30,371
Taken
28,999
16,128
Mitigated
17,059
9,938
Healing
3,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
JabroniMandusa
Morgan Le Fay
6,847
500
0
1,119
8,530
2,936
0
2,073
6,292
26,340
753
L
Lancelot
MalleyCakes
Lancelot
7,601
741
0
681
9,465
4,997
0
2,585
6,590
0
21,428
W
Artemis
NeakJ
Artemis
11,062
4,303
0
2,626
8,355
2,723
188
3,939
4,258
0
31,876
W
Cerberus
kingstigs
Cerberus
8,498
365
553
5,027
12,780
7,450
0
5,449
7,049
32,719
1,916
L
Cthulhu
mattcavey
Cthulhu
8,182
563
85
1,118
11,004
9,126
0
2,507
8,158
23,096
0
W
Sun Wukong
tactualizer
Sun Wukong
6,031
717
0
1,732
9,236
5,955
0
4,884
4,073
0
26,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,019
Gold Earned
24,243
169
Minions Killed
126
0
Camps Cleared
0
563,872
Distance Traveled
541,470
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,324
832
54
5
0
175,245
1
L
Lancelot
8,223
822
30
3
0
181,857
2
W
Artemis
8,942
894
53
5
0
164,879
0
W
Cerberus
10,198
1,020
76
8
0
201,499
0
L
Cthulhu
7,696
770
42
4
0
184,368
2
W
Sun Wukong
7,879
788
40
4
0
197,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role