Player Matchup

Rama
Rama
Platinum II
 
Rama
Platinum II
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Platinum III
Szyza
Lancelot
Platinum III
Level 188
God Stats
27W - 27L
1,532 SR
Queue Stats
946W - 934L
1,877 MMR
Party 3
Hades
Hades
Gold II
WetHairDontCare
Hades
Gold II
Level 255
God Stats
6W - 6L
1,590 SR
Queue Stats
258W - 257L
1,626 MMR
Party 3
Gilgamesh
Gilgamesh
Platinum V
Yohante_Tuki
Gilgamesh
Platinum V
Level 159
God Stats
11W - 10L
1,595 SR
Queue Stats
298W - 307L
1,759 MMR
Solo
Hel
Hel
Platinum III
chadtarheel
Hel
Platinum III
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
271W - 241L
1,780 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 176
1,543 SR
1,709 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 128
1,510 SR
1,765 MMR
Amaterasu
Amaterasu
Platinum V
ImOnlyHueman
Amaterasu
Platinum V
Level 150
God Stats
399W - 355L
1,541 SR
Queue Stats
764W - 777L
1,758 MMR
Solo
Yu Huang
Yu Huang
Gold I
KennethRsDad
Yu Huang
Gold I
Level 121
God Stats
2W - 4L
1,421 SR
Queue Stats
35W - 33L
1,653 MMR
Party 1
Ymir
Ymir
Gold V
Nickstererer
Ymir
Gold V
Level 108
God Stats
11W - 9L
1,566 SR
Queue Stats
11W - 9L
1,546 MMR
Party 2
Apollo
Apollo
Platinum III
R3Fracks
Apollo
Platinum III
Level 154
God Stats
3W - 2L
1,519 SR
Queue Stats
57W - 37L
1,928 MMR
Party 1
Vamana
Vamana
Platinum V
sirsleeperrr
Vamana
Platinum V
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 12L
1,940 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
1 / 4 / 0
5,356
536
2,455
6,094
1,624
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
Szyza
Lancelot
10
1 / 3 / 1
5,394
539
4,493
8,643
3,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 4 / 2
5,069
507
3,304
10,389
6,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gilgamesh
Yohante_Tuki
Gilgamesh
9
1 / 3 / 1
5,486
549
5,342
9,384
6,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
1 / 4 / 0
5,209
521
3,938
8,012
1,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Nu WaGebKumbhakarnaCerberusCthulhu

VS

Bans
BakasuraAthenaAo KuangBake KujiraMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ImOnlyHueman
Amaterasu
12
2 / 2 / 1
7,060
706
6,301
9,607
4,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Yu Huang
KennethRsDad
Yu Huang
11
0 / 1 / 6
5,964
596
7,661
4,021
1,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
5 / 0 / 4
6,572
657
5,129
5,505
3,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Apollo
R3Fracks
Apollo
12
5 / 1 / 6
6,895
690
7,503
6,589
2,252
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Vamana
12
6 / 0 / 2
6,405
641
4,441
6,430
2,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
4
Kills
18
18
Deaths
4
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
4
0
0.25
W
Amaterasu
ImOnlyHueman
Amaterasu
2
2
1
1.25
W
Yu Huang
KennethRsDad
Yu Huang
0
1
6
3
W
5
0
4
7
W
Apollo
R3Fracks
Apollo
5
1
6
8
L
Lancelot
Szyza
Lancelot
1
3
1
0.5
L
0
4
2
0.25
L
Gilgamesh
Yohante_Tuki
Gilgamesh
1
3
1
0.5
L
1
4
0
0.25
W
Vamana
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,532
Damage
31,035
42,522
Taken
32,152
20,101
Mitigated
13,983
15,104
Healing
11,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
2,455
2,225
0
1,813
6,094
1,624
0
1,280
4,814
0
26,613
W
Amaterasu
ImOnlyHueman
Amaterasu
6,301
2,669
0
4,570
9,607
4,111
0
0
9,238
0
51,580
W
Yu Huang
KennethRsDad
Yu Huang
7,661
483
0
500
4,021
1,077
144
2,294
1,544
34,818
3,456
W
5,129
1,565
0
2,124
5,505
3,719
0
1,665
3,698
27,480
0
W
Apollo
R3Fracks
Apollo
7,503
4,950
0
2,480
6,589
2,252
317
1,844
4,674
0
46,822
L
Lancelot
Szyza
Lancelot
4,493
839
0
2,907
8,643
3,159
0
1,519
7,124
0
33,255
L
3,304
421
85
3,020
10,389
6,916
0
5,316
5,073
11,793
562
L
Gilgamesh
Yohante_Tuki
Gilgamesh
5,342
2,009
0
1,922
9,384
6,444
0
0
9,384
0
31,565
L
3,938
0
1,887
3,470
8,012
1,958
0
4,523
3,489
29,135
0
W
Vamana
4,441
2,032
0
1,941
6,430
2,824
0
889
5,478
0
47,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,514
Gold Earned
32,896
267
Minions Killed
361
0
Camps Cleared
0
963,677
Distance Traveled
1,058,966
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,356
536
62
6
0
154,220
0
W
Amaterasu
7,060
706
102
10
0
200,233
3
W
Yu Huang
5,964
596
75
8
0
199,550
0
W
Ymir
6,572
657
26
3
0
202,846
0
W
Apollo
6,895
690
72
7
0
202,893
0
L
Lancelot
5,394
539
71
7
0
232,639
0
L
Hades
5,069
507
11
1
0
190,674
0
L
Gilgamesh
5,486
549
51
5
0
184,207
6
L
Hel
5,209
521
72
7
0
201,937
2
W
Vamana
6,405
641
86
9
0
253,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role