Player Matchup

Thor
Thor
Silver I
 
Thor
Silver I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Gold IV
KingCottontail
Anhur
Gold IV
Level 119
God Stats
9W - 4L
1,940 SR
Queue Stats
96W - 98L
1,389 MMR
Solo
Geb
Geb
Gold V
ReyDragonSebaS
Geb
Gold V
Level 48
God Stats
0W - 1L
1,516 SR
Queue Stats
17W - 16L
1,371 MMR
Solo
Eset
Eset
Bronze III
Saint Lytre
Eset
Bronze III
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 63L
1,376 MMR
Solo
Anubis
Anubis
Gold III
cloudkillinit
Anubis
Gold III
Level 146
God Stats
10W - 12L
1,500 SR
Queue Stats
88W - 93L
1,502 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 100
1,591 SR
1,428 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 154
1,441 SR
1,388 MMR
Nike
Nike
Gold II
 
Nike
Gold II
Level 220
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kuzenbo
Kuzenbo
Gold V
Hifonic
Kuzenbo
Gold V
Level 105
God Stats
4W - 1L
1,227 SR
Queue Stats
34W - 34L
1,343 MMR
Solo
Apollo
Apollo
Gold IV
ImjustJokez
Apollo
Gold IV
Level 62
God Stats
1W - 0L
1,193 SR
Queue Stats
53W - 53L
1,376 MMR
Solo
Ah Puch
Ah Puch
Gold IV
SaltieBawlz
Ah Puch
Gold IV
Level 210
God Stats
3W - 2L
1,573 SR
Queue Stats
306W - 311L
1,367 MMR
Party 2
Ravana
Ravana
Silver I
Snap AcG
Ravana
Silver I
Level 173
God Stats
10W - 4L
1,711 SR
Queue Stats
28W - 31L
1,354 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
3 / 1 / 2
6,039
549
3,416
6,560
2,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
2 / 3 / 0
5,588
508
3,283
5,625
1,506
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 1 / 2
4,928
448
2,743
7,524
3,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

7
0 / 1 / 0
4,383
398
495
2,911
1,648
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 3 / 3
5,810
528
3,791
6,388
2,199
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bans
ThanatosCthulhuBacchusAo Kuang

VS

Bans
MedusaBastetNu WaThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
11
1 / 0 / 1
6,845
622
4,265
6,551
3,224
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kuzenbo
Hifonic
Kuzenbo
9
3 / 2 / 1
6,044
549
2,391
8,713
6,977
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
12
0 / 0 / 3
6,899
627
3,117
4,923
1,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ah Puch
SaltieBawlz
Ah Puch
12
0 / 3 / 2
6,656
605
3,624
5,631
1,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
Snap AcG
Ravana
11
4 / 1 / 2
6,106
555
3,323
4,291
1,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
17
6
Kills
8
9
Deaths
6
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
3
1
2
4
W
Nike
 
Nike
1
0
1
1.5
W
Kuzenbo
Hifonic
Kuzenbo
3
2
1
1.75
W
Apollo
0
0
3
1.5
L
2
3
0
0.67
L
0
1
2
1
L
0
1
0
0
W
Ah Puch
SaltieBawlz
Ah Puch
0
3
2
0.33
W
Ravana
Snap AcG
Ravana
4
1
2
5
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,728
Damage
16,720
29,008
Taken
30,109
11,391
Mitigated
13,927
7,168
Healing
12,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
3,416
478
0
661
6,560
2,284
0
1,109
5,451
0
39,669
W
Nike
 
Nike
4,265
581
0
2,218
6,551
3,224
0
1,682
4,869
0
46,151
W
Kuzenbo
Hifonic
Kuzenbo
2,391
656
0
2,504
8,713
6,977
0
1,748
6,965
12,432
1,491
W
Apollo
3,117
1,840
0
3,543
4,923
1,334
153
379
4,544
0
55,668
L
3,283
2,582
0
1,876
5,625
1,506
0
660
4,965
0
34,713
L
2,743
157
0
2,076
7,524
3,754
0
1,047
6,477
14,687
0
L
495
76
0
428
2,911
1,648
0
0
2,911
12,686
664
W
Ah Puch
SaltieBawlz
Ah Puch
3,624
0
0
1,547
5,631
1,183
0
3,085
2,546
44,824
0
W
Ravana
Snap AcG
Ravana
3,323
790
0
2,824
4,291
1,209
0
101
4,190
0
34,239
L
3,791
0
0
2,127
6,388
2,199
0
2,876
3,512
36,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,748
Gold Earned
32,550
248
Minions Killed
375
0
Camps Cleared
0
958,076
Distance Traveled
1,127,396
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,039
549
73
7
0
232,524
0
W
Nike
6,845
622
91
8
0
212,920
3
W
Kuzenbo
6,044
549
16
1
0
227,881
2
W
Apollo
6,899
627
108
10
0
217,895
2
L
Anhur
5,588
508
68
6
0
173,470
2
L
Geb
4,928
448
16
1
0
207,618
0
L
Eset
4,383
398
17
2
0
149,090
0
W
Ah Puch
6,656
605
96
9
0
218,041
2
W
Ravana
6,106
555
64
6
0
250,659
2
L
Anubis
5,810
528
74
7
0
195,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role