Player Matchup

Tsukuyomi
Tsukuyomi
IMrNoBoDy
Tsukuyomi
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 31L
1,605 Elo+
Party 1
Bacchus
Bacchus
KNHentai
Bacchus
Level 51
God Stats
0W - 1L
1,314 SR
Queue Stats
1W - 8L
1,285 Elo+
Party 4
Cu Chulainn
Cu Chulainn
KNSilver
Cu Chulainn
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,299 Elo+
Party 4
Cupid
Cupid
Pwincess
Cupid
Level 130
God Stats
9W - 11L
1,403 SR
Queue Stats
12W - 13L
1,477 Elo+
Party 1
Persephone
Persephone
Shakurah
Persephone
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 33L
1,526 Elo+
Party 1
Team Averages
Level 110
1,443 SR
1,438 Elo+

VS

Team Averages
Level 102
1,479 SR
1,490 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
LYHTNK
Discordia
Level 108
God Stats
19W - 14L
1,688 SR
Queue Stats
293W - 277L
1,462 Elo+
Party 2
Loki
Loki
Thedkrogue
Loki
Level 128
God Stats
1W - 2L
1,313 SR
Queue Stats
60W - 59L
1,530 Elo+
Party 3
Kuzenbo
Kuzenbo
Xerqe
Kuzenbo
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 38L
1,531 Elo+
Party 3
Izanami
Izanami
mayerlansky
Izanami
Level 84
God Stats
12W - 13L
1,392 SR
Queue Stats
338W - 339L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
IMrNoBoDy
Tsukuyomi
14
5 / 1 / 1
7,860
561
6,278
10,094
3,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
KNHentai
Bacchus
12
4 / 3 / 2
7,321
523
5,340
11,497
9,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
KNSilver
Cu Chulainn
13
1 / 5 / 3
7,354
525
6,417
12,263
7,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
Pwincess
Cupid
14
0 / 1 / 1
7,703
550
2,612
5,547
1,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
Shakurah
Persephone
14
3 / 5 / 3
8,018
573
6,882
9,412
3,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
6 / 3 / 3
9,670
691
11,207
10,079
7,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
LYHTNK
Discordia
14
1 / 3 / 4
7,990
571
6,047
5,996
1,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 4 / 4
8,270
591
4,028
11,587
3,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
Xerqe
Kuzenbo
12
2 / 2 / 5
7,897
564
5,862
10,759
10,645
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Izanami
mayerlansky
Izanami
15
1 / 1 / 1
8,790
628
3,028
6,248
1,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
32
13
Kills
15
15
Deaths
13
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
6
3
3
2.5
L
Tsukuyomi
IMrNoBoDy
Tsukuyomi
5
1
1
5.5
L
Bacchus
KNHentai
Bacchus
4
3
2
1.67
L
Cu Chulainn
KNSilver
Cu Chulainn
1
5
3
0.5
W
Discordia
LYHTNK
Discordia
1
3
4
1
L
Cupid
Pwincess
Cupid
0
1
1
0.5
L
Persephone
Shakurah
Persephone
3
5
3
0.9
W
5
4
4
1.75
W
Kuzenbo
Xerqe
Kuzenbo
2
2
5
2.25
W
Izanami
mayerlansky
Izanami
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,529
Damage
30,172
48,813
Taken
44,669
24,327
Mitigated
25,492
13,413
Healing
14,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
11,207
2,768
0
5,376
10,079
7,094
645
1,751
8,254
55,850
11,472
L
Tsukuyomi
IMrNoBoDy
Tsukuyomi
6,278
1,264
0
5,188
10,094
3,286
9
2,119
7,823
0
52,463
L
Bacchus
KNHentai
Bacchus
5,340
1,046
0
1,376
11,497
9,500
0
5,995
5,383
22,117
1,461
L
Cu Chulainn
KNSilver
Cu Chulainn
6,417
786
0
1,267
12,263
7,026
0
7,050
5,165
0
46,488
W
Discordia
LYHTNK
Discordia
6,047
99
0
362
5,996
1,903
243
2,441
3,399
46,325
0
L
Cupid
Pwincess
Cupid
2,612
1,922
764
2,788
5,547
1,490
705
563
4,984
0
55,820
L
Persephone
Shakurah
Persephone
6,882
115
0
2,030
9,412
3,025
0
5,718
3,114
50,741
347
W
4,028
675
0
4,748
11,587
3,875
0
2,318
9,143
0
54,207
W
Kuzenbo
Xerqe
Kuzenbo
5,862
2,743
0
2,191
10,759
10,645
56
2,764
7,834
25,527
0
W
Izanami
mayerlansky
Izanami
3,028
2,205
0
2,132
6,248
1,975
878
2,131
4,099
0
75,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,256
Gold Earned
42,617
407
Minions Killed
480
0
Camps Cleared
0
1,450,888
Distance Traveled
1,432,725
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,670
691
122
9
0
235,249
0
L
Tsukuyomi
7,860
561
103
7
0
307,220
0
L
Bacchus
7,321
523
26
2
0
301,790
0
L
Cu Chulainn
7,354
525
67
5
0
283,975
2
W
Discordia
7,990
571
97
7
0
297,256
2
L
Cupid
7,703
550
109
8
0
295,237
0
L
Persephone
8,018
573
102
7
0
262,666
3
W
Loki
8,270
591
93
7
0
332,576
0
W
Kuzenbo
7,897
564
25
2
0
290,813
3
W
Izanami
8,790
628
143
10
0
276,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role