Player Matchup

Nu Wa
Nu Wa
BeralShak
Nu Wa
Level 124
God Stats
8W - 4L
1,549 SR
Queue Stats
54W - 63L
1,452 Elo+
Party 1
Ratatoskr
Ratatoskr
Herugrims
Ratatoskr
Level 154
God Stats
5W - 2L
1,618 SR
Queue Stats
82W - 57L
1,590 Elo+
Party 1
Pele
Pele
SwagScavver
Pele
Level 157
God Stats
4W - 5L
1,574 SR
Queue Stats
104W - 118L
1,522 Elo+
Solo
Sylvanus
Sylvanus
WatchMeMilkYou
Sylvanus
Level 122
God Stats
15W - 13L
1,487 SR
Queue Stats
223W - 186L
1,524 Elo+
Solo
Apollo
Apollo
nillo90
Apollo
Level 157
God Stats
28W - 29L
1,409 SR
Queue Stats
161W - 150L
1,525 Elo+
Solo
Team Averages
Level 143
1,527 SR
1,523 Elo+

VS

Team Averages
Level 141
1,579 SR
1,558 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Alphachadasaur
Horus
Level 121
God Stats
3W - 5L
1,592 SR
Queue Stats
100W - 103L
1,557 Elo+
Party 2
Surtr
Surtr
GirthyPecker
Surtr
Level 124
God Stats
1W - 5L
1,565 SR
Queue Stats
119W - 115L
1,564 Elo+
Party 2
Agni
Agni
Plattzy
Agni
Level 97
God Stats
0W - 3L
1,642 SR
Queue Stats
150W - 139L
1,580 Elo+
Party 2
Danzaburou
Danzaburou
sirme4
Danzaburou
Level 205
God Stats
90W - 79L
1,596 SR
Queue Stats
669W - 622L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BeralShak
Nu Wa
13
3 / 3 / 8
7,291
561
9,996
7,064
1,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ratatoskr
Herugrims
Ratatoskr
16
8 / 1 / 1
9,996
769
12,689
14,417
5,304
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
10 / 1 / 3
8,989
691
9,980
11,014
3,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sylvanus
12
3 / 2 / 7
7,492
576
6,243
13,167
9,532
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Apollo
nillo90
Apollo
14
2 / 1 / 6
7,988
614
6,612
5,467
1,868
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
1 / 8 / 0
7,073
544
5,806
12,817
9,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

10
2 / 4 / 5
6,937
534
7,802
15,747
14,728
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
1 / 6 / 4
6,298
484
3,359
12,445
4,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Agni
Plattzy
Agni
13
3 / 5 / 2
7,767
597
9,016
8,956
2,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Danzaburou
sirme4
Danzaburou
13
1 / 3 / 2
7,577
583
5,936
10,245
3,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
21
26
Kills
8
8
Deaths
26
25
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
8
0
0.13
L
2
4
5
1.13
W
Nu Wa
BeralShak
Nu Wa
3
3
8
2.33
L
1
6
4
0.5
W
Ratatoskr
Herugrims
Ratatoskr
8
1
1
8.5
L
Agni
Plattzy
Agni
3
5
2
0.8
W
10
1
3
11.5
W
Sylvanus
3
2
7
3.25
W
Apollo
nillo90
Apollo
2
1
6
5
L
Danzaburou
sirme4
Danzaburou
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,520
Damage
31,919
51,129
Taken
60,210
22,479
Mitigated
35,146
22,069
Healing
14,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
5,806
2,043
0
2,253
12,817
9,721
0
838
11,817
37,148
0
L
7,802
3,077
547
3,190
15,747
14,728
0
4,046
11,463
161
21,722
W
Nu Wa
BeralShak
Nu Wa
9,996
1,765
0
607
7,064
1,788
228
3,578
3,214
41,631
0
L
3,359
1,151
0
3,635
12,445
4,349
8
4,968
7,215
2,191
34,916
W
Ratatoskr
Herugrims
Ratatoskr
12,689
4,782
0
7,554
14,417
5,304
854
5,297
8,419
0
81,095
L
Agni
Plattzy
Agni
9,016
563
0
470
8,956
2,781
0
3,218
5,518
52,149
1,659
W
9,980
2,324
0
1,299
11,014
3,987
260
2,730
8,024
0
78,009
W
Sylvanus
6,243
1,725
4,677
5,996
13,167
9,532
0
2,237
10,722
26,671
0
W
Apollo
nillo90
Apollo
6,612
4,119
0
1,936
5,467
1,868
740
0
5,467
0
57,735
L
Danzaburou
sirme4
Danzaburou
5,936
2,568
0
4,233
10,245
3,567
549
2,373
7,746
0
64,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,756
Gold Earned
35,652
480
Minions Killed
411
0
Camps Cleared
0
1,346,044
Distance Traveled
1,271,985
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,073
544
91
7
0
235,109
0
L
Horus
6,937
534
11
1
0
258,238
1
W
Nu Wa
7,291
561
79
6
0
240,725
0
L
Surtr
6,298
484
73
6
0
282,141
0
W
Ratatoskr
9,996
769
139
11
0
320,079
0
L
Agni
7,767
597
121
9
0
266,563
3
W
Pele
8,989
691
127
10
0
294,314
2
W
Sylvanus
7,492
576
26
2
0
254,365
1
W
Apollo
7,988
614
109
8
0
236,561
4
L
Danzaburou
7,577
583
115
9
0
229,934
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role