Player Matchup

Osiris
Osiris
Gold IV
 
Osiris
Gold IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Apollo
Apollo
Gold IV
 
Apollo
Gold IV
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver IV
Dzoni19
Kumbhakarna
Silver IV
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,232 MMR
Party 2
Chronos
Chronos
Gold IV
MonkeyDSerbest
Chronos
Gold IV
Level 145
God Stats
2W - 4L
1,302 SR
Queue Stats
25W - 33L
1,350 MMR
Party 1
Mulan
Mulan
Gold V
SemihRaKi
Mulan
Gold V
Level 138
God Stats
1W - 3L
1,422 SR
Queue Stats
210W - 225L
1,275 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 138
1,445 SR
1,371 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 164
1,511 SR
1,307 MMR
Ullr
Ullr
Gold V
Kekk5
Ullr
Gold V
Level 159
God Stats
5W - 5L
1,507 SR
Queue Stats
170W - 182L
1,337 MMR
Solo
Chang'e
Chang'e
Gold V
Ragga_lonecup
Chang'e
Gold V
Level 164
God Stats
3W - 5L
1,221 SR
Queue Stats
233W - 242L
1,278 MMR
Solo
Khepri
Khepri
Silver I
SpartanRevenge
Khepri
Silver I
Level 138
God Stats
23W - 11L
1,653 SR
Queue Stats
109W - 119L
1,246 MMR
Solo
Serqet
Serqet
Silver IV
iMR2xx
Serqet
Silver IV
Level 144
God Stats
1W - 1L
1,321 SR
Queue Stats
81W - 86L
1,311 MMR
Solo
Raijin
Raijin
Gold V
iTz_eLe-
Raijin
Gold V
Level 214
God Stats
3W - 0L
1,852 SR
Queue Stats
94W - 103L
1,365 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
2 / 3 / 2
7,648
510
8,280
14,189
6,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
 
Apollo
8
0 / 2 / 0
5,896
393
3,892
5,716
1,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
Dzoni19
Kumbhakarna
11
0 / 2 / 1
6,670
445
3,112
10,796
8,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 4 / 0
7,032
469
4,226
9,345
2,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mulan
SemihRaKi
Mulan
14
2 / 7 / 1
8,255
550
10,826
19,690
12,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
AnubisMedusaAo KuangAres

VS

Bans
CharybdisArachneBastetBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Kekk5
Ullr
17
4 / 0 / 1
10,135
676
7,730
9,833
3,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Chang'e
15
5 / 4 / 4
9,742
649
11,712
16,573
5,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
0 / 0 / 8
8,365
558
2,921
4,195
3,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Serqet
iMR2xx
Serqet
15
4 / 1 / 4
8,623
575
6,753
12,868
5,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Raijin
iTz_eLe-
Raijin
15
5 / 0 / 2
8,756
584
8,716
6,765
2,252
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
5
Kills
18
18
Deaths
5
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
2
3
2
1
L
Apollo
 
Apollo
0
2
0
0
L
Kumbhakarna
Dzoni19
Kumbhakarna
0
2
1
0.25
W
Ullr
Kekk5
Ullr
4
0
1
4.5
L
1
4
0
0.25
W
Chang'e
5
4
4
1.75
L
Mulan
SemihRaKi
Mulan
2
7
1
0.36
W
0
0
8
4
W
Serqet
iMR2xx
Serqet
4
1
4
6
W
Raijin
iTz_eLe-
Raijin
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,336
Damage
37,832
59,736
Taken
50,234
32,326
Mitigated
20,729
19,521
Healing
17,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
8,280
3,479
0
5,947
14,189
6,542
0
2,976
10,769
0
66,205
L
Apollo
 
Apollo
3,892
2,814
0
2,986
5,716
1,604
24
1,051
4,665
0
33,710
L
Kumbhakarna
Dzoni19
Kumbhakarna
3,112
474
0
1,657
10,796
8,818
0
3,530
7,100
17,303
1,885
W
Ullr
Kekk5
Ullr
7,730
3,662
0
1,834
9,833
3,831
2,355
970
8,818
0
93,844
L
4,226
498
0
1,780
9,345
2,569
0
5,703
3,489
55,451
2,757
W
Chang'e
11,712
963
1,653
8,867
16,573
5,654
171
370
15,584
56,760
1,246
L
Mulan
SemihRaKi
Mulan
10,826
1,352
0
7,151
19,690
12,793
0
8,440
10,050
0
62,315
W
2,921
249
0
1,821
4,195
3,114
168
822
3,373
14,634
0
W
Serqet
iMR2xx
Serqet
6,753
1,575
0
1,547
12,868
5,878
519
1,638
11,187
0
62,189
W
Raijin
iTz_eLe-
Raijin
8,716
789
0
1,723
6,765
2,252
160
2,884
3,881
61,850
931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,501
Gold Earned
45,621
402
Minions Killed
493
0
Camps Cleared
0
1,349,389
Distance Traveled
1,626,015
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,648
510
109
7
0
344,613
0
L
Apollo
5,896
393
56
4
0
147,150
1
L
Kumbhakarna
6,670
445
28
2
0
293,018
1
W
Ullr
10,135
676
171
11
0
303,619
2
L
Chronos
7,032
469
106
7
0
295,220
1
W
Chang'e
9,742
649
106
7
0
284,099
4
L
Mulan
8,255
550
103
7
0
269,388
0
W
Khepri
8,365
558
37
2
0
339,295
5
W
Serqet
8,623
575
85
6
0
380,216
0
W
Raijin
8,756
584
94
6
0
318,786
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role