Player Matchup

Nemesis
Nemesis
AkkoPRime
Nemesis
Level 61
God Stats
9W - 8L
1,377 SR
Queue Stats
27W - 39L
1,366 Elo+
Party 2
Artemis
Artemis
BurnTheBones
Artemis
Level 88
God Stats
3W - 4L
1,394 SR
Queue Stats
5W - 8L
1,340 Elo+
Solo
Cerberus
Cerberus
Junior Schwift
Cerberus
Level 108
God Stats
1W - 1L
1,334 SR
Queue Stats
60W - 57L
1,457 Elo+
Party 2
Ix Chel
Ix Chel
Sally Sideburns
Ix Chel
Level 101
God Stats
5W - 5L
1,651 SR
Queue Stats
48W - 53L
1,424 Elo+
Party 2
Hercules
Hercules
coolasauris-rex
Hercules
Level 93
God Stats
61W - 52L
1,554 SR
Queue Stats
69W - 61L
1,509 Elo+
Solo
Team Averages
Level 90
1,462 SR
1,419 Elo+

VS

Team Averages
Level 110
1,530 SR
1,455 Elo+
Janus
Janus
Monsterthret
Janus
Level 133
God Stats
2W - 2L
1,640 SR
Queue Stats
150W - 176L
1,491 Elo+
Party 1
Apollo
Apollo
SeniorPacoTaco
Apollo
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 64L
1,489 Elo+
Solo
Ratatoskr
Ratatoskr
T4H LrgFarva
Ratatoskr
Level 88
God Stats
1W - 3L
1,500 SR
Queue Stats
265W - 267L
1,452 Elo+
Party 3
Athena
Athena
iSNIFTglew
Athena
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 42L
1,416 Elo+
Party 3
Nu Wa
Nu Wa
jiggychills
Nu Wa
Level 93
God Stats
17W - 18L
1,509 SR
Queue Stats
82W - 107L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AkkoPRime
Nemesis
12
2 / 1 / 3
6,297
525
3,170
7,703
2,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
BurnTheBones
Artemis
11
1 / 1 / 1
6,575
548
6,844
7,297
2,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
12
2 / 2 / 2
6,943
579
4,512
12,245
6,845
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate

Breastplate

+20
Physical Protection

13
5 / 0 / 1
7,566
631
3,232
5,606
1,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
10
3 / 0 / 1
6,375
531
4,114
9,721
6,478
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 1
7,174
598
4,349
5,167
1,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 1 / 0
6,626
552
4,954
9,560
3,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ratatoskr
T4H LrgFarva
Ratatoskr
7
0 / 4 / 0
4,833
403
1,906
6,227
1,849
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
iSNIFTglew
Athena
10
2 / 3 / 2
6,223
519
2,919
8,974
6,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 3 / 2
6,192
516
8,929
5,348
1,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
13
Kills
4
4
Deaths
13
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AkkoPRime
Nemesis
2
1
3
3.5
W
Artemis
BurnTheBones
Artemis
1
1
1
1.5
W
Cerberus
2
2
2
1.5
L
1
2
1
0.75
W
5
0
1
5.5
L
1
1
0
1
L
Ratatoskr
T4H LrgFarva
Ratatoskr
0
4
0
0
W
Hercules
3
0
1
3.5
L
Athena
iSNIFTglew
Athena
2
3
2
1
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,872
Damage
23,057
42,572
Taken
35,276
19,250
Mitigated
14,658
18,808
Healing
10,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AkkoPRime
Nemesis
3,170
861
0
3,160
7,703
2,189
0
2,350
5,101
0
38,686
W
Artemis
BurnTheBones
Artemis
6,844
3,015
0
4,060
7,297
2,085
342
951
6,210
0
46,686
W
Cerberus
4,512
39
0
4,006
12,245
6,845
0
4,962
6,777
54,363
0
L
4,349
319
0
1,237
5,167
1,469
40
1,666
3,451
55,841
830
W
3,232
424
292
2,836
5,606
1,653
125
2,252
3,074
46,013
1,547
L
4,954
3,029
0
5,868
9,560
3,175
0
0
9,560
0
53,587
L
Ratatoskr
T4H LrgFarva
Ratatoskr
1,906
804
0
407
6,227
1,849
0
1,372
4,763
0
22,809
W
Hercules
4,114
1,678
0
4,454
9,721
6,478
0
3,969
5,369
0
28,305
L
Athena
iSNIFTglew
Athena
2,919
945
0
1,919
8,974
6,804
0
2,052
6,774
16,301
0
L
8,929
2,620
0
1,349
5,348
1,361
0
2,255
3,093
35,829
1,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,756
Gold Earned
31,048
444
Minions Killed
342
0
Camps Cleared
0
1,170,706
Distance Traveled
1,114,534
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,297
525
72
6
0
270,060
0
W
Artemis
6,575
548
81
7
0
207,217
0
W
Cerberus
6,943
579
155
13
0
216,116
0
L
Janus
7,174
598
122
10
0
246,683
0
W
Ix Chel
7,566
631
103
9
0
224,340
1
L
Apollo
6,626
552
99
8
0
230,007
0
L
Ratatoskr
4,833
403
40
3
0
178,713
0
W
Hercules
6,375
531
33
3
0
252,973
1
L
Athena
6,223
519
22
2
0
253,690
0
L
Nu Wa
6,192
516
59
5
0
205,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role