Player Matchup

Danzaburou
Danzaburou
Il Poke Il
Danzaburou
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 19L
1,407 Elo+
Party 2
Ymir
Ymir
TRAP STAR TWEEK
Ymir
Level 68
God Stats
3W - 4L
1,607 SR
Queue Stats
3W - 9L
1,308 Elo+
Party 2
Lancelot
Lancelot
XL Blanco
Lancelot
Level 104
God Stats
3W - 4L
1,856 SR
Queue Stats
15W - 21L
1,438 Elo+
Party 2
Poseidon
Poseidon
im Clutzy
Poseidon
Level 74
God Stats
2W - 1L
1,180 SR
Queue Stats
6W - 16L
1,273 Elo+
Party 2
Vamana
Vamana
o0Obesity
Vamana
Level 48
God Stats
7W - 6L
1,560 SR
Queue Stats
63W - 64L
1,486 Elo+
Solo
Team Averages
Level 82
1,540 SR
1,382 Elo+

VS

Team Averages
Level 71
1,460 SR
1,514 Elo+
Charon
Charon
 
Charon
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
ParaDoXic-KinG
Thor
Level 64
God Stats
0W - 2L
1,261 SR
Queue Stats
9W - 11L
1,510 Elo+
Solo
Chernobog
Chernobog
Savikid
Chernobog
Level 47
God Stats
23W - 23L
1,544 SR
Queue Stats
107W - 119L
1,496 Elo+
Solo
Thoth
Thoth
dragonclaw14799
Thoth
Level 122
God Stats
0W - 2L
1,494 SR
Queue Stats
91W - 81L
1,530 Elo+
Party 1
Geb
Geb
unoriginal3385
Geb
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 83L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Il Poke Il
Danzaburou
14
5 / 1 / 2
7,980
614
5,960
9,313
3,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
2 / 0 / 4
7,290
561
3,179
9,569
7,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lancelot
XL Blanco
Lancelot
14
6 / 0 / 0
7,645
588
5,312
7,440
3,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
im Clutzy
Poseidon
12
0 / 2 / 1
7,063
543
2,037
5,833
998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Vamana
o0Obesity
Vamana
13
0 / 1 / 4
7,899
608
6,226
10,204
7,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
5
0 / 2 / 0
4,426
340
349
4,953
1,795
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

10
1 / 5 / 1
5,958
458
2,935
10,059
3,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
Savikid
Chernobog
10
0 / 4 / 0
5,915
455
8,266
9,931
2,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
3 / 1 / 0
7,225
556
3,642
4,111
1,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 3 / 0
6,575
506
6,571
10,828
6,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
13
Kills
4
4
Deaths
15
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
2
0
0
W
Danzaburou
Il Poke Il
Danzaburou
5
1
2
6
L
1
5
1
0.3
L
Chernobog
Savikid
Chernobog
0
4
0
0
W
2
0
4
4
W
Lancelot
XL Blanco
Lancelot
6
0
0
6
L
3
1
0
3
W
Poseidon
im Clutzy
Poseidon
0
2
1
0.25
W
Vamana
o0Obesity
Vamana
0
1
4
2
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,714
Damage
21,763
42,359
Taken
39,882
21,867
Mitigated
16,406
18,477
Healing
8,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
349
106
113
1,498
4,953
1,795
0
244
4,639
6,842
0
W
Danzaburou
Il Poke Il
Danzaburou
5,960
2,282
0
5,482
9,313
3,343
310
139
9,174
0
64,957
L
2,935
290
0
500
10,059
3,655
0
1,309
8,700
0
35,720
L
Chernobog
Savikid
Chernobog
8,266
3,646
0
3,282
9,931
2,945
0
1,800
8,131
0
46,237
W
3,179
467
241
3,464
9,569
7,442
190
30
9,539
14,626
0
W
Lancelot
XL Blanco
Lancelot
5,312
1,154
0
4,617
7,440
3,011
0
503
6,937
0
52,837
L
3,642
83
0
404
4,111
1,176
0
1,565
2,255
43,551
1,573
W
Poseidon
im Clutzy
Poseidon
2,037
0
0
0
5,833
998
468
2,961
2,380
51,778
0
W
Vamana
o0Obesity
Vamana
6,226
1,625
0
4,673
10,204
7,073
164
6,397
3,767
0
54,164
L
6,571
576
0
2,408
10,828
6,835
0
0
10,083
51,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,877
Gold Earned
30,099
428
Minions Killed
345
0
Camps Cleared
0
1,236,376
Distance Traveled
1,203,650
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
4,426
340
16
1
0
165,254
0
W
Danzaburou
7,980
614
112
9
0
212,756
0
L
Thor
5,958
458
64
5
0
313,122
2
L
Chernobog
5,915
455
78
6
0
229,463
0
W
Ymir
7,290
561
17
1
0
243,807
5
W
Lancelot
7,645
588
99
8
0
318,123
3
L
Thoth
7,225
556
97
7
0
241,652
0
W
Poseidon
7,063
543
96
7
0
263,701
1
W
Vamana
7,899
608
104
8
0
197,989
0
L
Geb
6,575
506
90
7
0
254,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role