Player Matchup

Bacchus
Bacchus
Gingerpoxx
Bacchus
Level 64
God Stats
64W - 40L
1,624 SR
Queue Stats
140W - 156L
1,471 Elo+
Party 2
Nut
Nut
OGCushion
Nut
Level 141
God Stats
2W - 1L
1,438 SR
Queue Stats
103W - 99L
1,485 Elo+
Solo
Fenrir
Fenrir
Sneekster
Fenrir
Level 145
God Stats
27W - 22L
1,634 SR
Queue Stats
203W - 194L
1,460 Elo+
Party 2
Discordia
Discordia
forgetyourheart
Discordia
Level 128
God Stats
27W - 15L
1,594 SR
Queue Stats
206W - 197L
1,486 Elo+
Party 2
Chaac
Chaac
whywait3
Chaac
Level 17
God Stats
15W - 17L
1,467 SR
Queue Stats
56W - 73L
1,392 Elo+
Party 2
Team Averages
Level 99
1,551 SR
1,459 Elo+

VS

Team Averages
Level 119
1,620 SR
1,471 Elo+
Raijin
Raijin
ChickenBunny156
Raijin
Level 137
God Stats
0W - 1L
1,465 SR
Queue Stats
175W - 154L
1,480 Elo+
Party 1
Ravana
Ravana
Gloomy Pickle
Ravana
Level 147
God Stats
7W - 3L
1,905 SR
Queue Stats
186W - 170L
1,500 Elo+
Party 1
Geb
Geb
TacomaNomad253
Geb
Level 59
God Stats
1W - 1L
1,711 SR
Queue Stats
13W - 13L
1,497 Elo+
Solo
Chronos
Chronos
ZMonay
Chronos
Level 113
God Stats
4W - 6L
1,500 SR
Queue Stats
35W - 39L
1,457 Elo+
Solo
Mercury
Mercury
gisellecpeach
Mercury
Level 140
God Stats
3W - 4L
1,518 SR
Queue Stats
304W - 304L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Gingerpoxx
Bacchus
5
0 / 0 / 0
3,573
715
656
3,698
2,027
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

6
0 / 0 / 0
3,511
702
551
1,387
326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Fenrir
Sneekster
Fenrir
7
0 / 0 / 3
3,663
733
797
3,207
817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
forgetyourheart
Discordia
8
4 / 0 / 0
4,500
900
2,105
1,527
291
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
whywait3
Chaac
5
0 / 2 / 0
3,438
688
801
3,024
1,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 0
2,960
592
292
1,852
411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

8
2 / 0 / 0
4,485
897
1,181
1,955
823
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

4
0 / 1 / 0
2,885
577
366
2,277
600
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos
ZMonay
Chronos
7
0 / 0 / 0
3,520
704
2,060
2,149
551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
6
0 / 1 / 0
3,322
664
576
3,262
882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
4
Kills
2
2
Deaths
4
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Bacchus
Gingerpoxx
Bacchus
0
0
0
0
L
2
0
0
2
W
0
0
0
0
W
Fenrir
Sneekster
Fenrir
0
0
3
1.5
L
0
1
0
0
L
Chronos
ZMonay
Chronos
0
0
0
0
W
Discordia
forgetyourheart
Discordia
4
0
0
4
L
Mercury
0
1
0
0
W
Chaac
whywait3
Chaac
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,910
Damage
4,475
12,843
Taken
11,495
4,757
Mitigated
3,267
7,021
Healing
3,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
292
47
0
325
1,852
411
0
743
1,109
8,539
237
W
Bacchus
Gingerpoxx
Bacchus
656
0
526
1,908
3,698
2,027
0
1,864
1,659
5,780
1,805
L
1,181
357
0
1,077
1,955
823
0
0
1,815
0
20,416
W
551
106
0
628
1,387
326
0
301
1,000
0
21,683
W
Fenrir
Sneekster
Fenrir
797
171
0
2,183
3,207
817
0
257
2,950
0
17,166
L
366
0
0
5
2,277
600
0
852
1,425
4,341
0
L
Chronos
ZMonay
Chronos
2,060
875
0
1,051
2,149
551
0
345
1,804
19,073
0
W
Discordia
forgetyourheart
Discordia
2,105
217
0
892
1,527
291
0
0
1,527
23,180
1,048
L
Mercury
576
333
0
750
3,262
882
0
666
2,563
0
13,305
W
Chaac
whywait3
Chaac
801
158
0
884
3,024
1,296
0
0
3,024
0
12,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,685
Gold Earned
17,172
158
Minions Killed
126
0
Camps Cleared
0
547,974
Distance Traveled
539,813
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
2,960
592
16
3
0
66,045
0
W
Bacchus
3,573
715
12
2
0
125,764
1
L
Ravana
4,485
897
40
8
0
112,703
1
W
Nut
3,511
702
38
8
0
92,289
0
W
Fenrir
3,663
733
39
8
0
125,019
0
L
Geb
2,885
577
3
1
0
123,654
2
L
Chronos
3,520
704
37
7
0
97,433
0
W
Discordia
4,500
900
41
8
0
107,559
4
L
Mercury
3,322
664
30
6
0
139,978
0
W
Chaac
3,438
688
28
6
0
97,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role