Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
FatFurnace
Nu Wa
Level 107
God Stats
22W - 21L
1,302 SR
Queue Stats
139W - 141L
1,481 Elo+
Party 1
King Arthur
King Arthur
SgtBlaster
King Arthur
Level 126
God Stats
4W - 3L
1,635 SR
Queue Stats
282W - 253L
1,516 Elo+
Party 1
Horus
Horus
SkeleTON80835
Horus
Level 97
God Stats
16W - 15L
1,458 SR
Queue Stats
345W - 303L
1,512 Elo+
Party 1
Maui
Maui
WiltingWillow
Maui
Level 107
God Stats
78W - 63L
1,607 SR
Queue Stats
207W - 177L
1,556 Elo+
Party 1
Team Averages
Level 104
1,501 SR
1,513 Elo+

VS

Team Averages
Level 98
1,551 SR
1,496 Elo+
Anubis
Anubis
Depredator89Pro
Anubis
Level 68
God Stats
1W - 2L
1,269 SR
Queue Stats
20W - 18L
1,521 Elo+
Solo
Charybdis
Charybdis
Frost_DoesDubs
Charybdis
Level 86
God Stats
10W - 14L
1,494 SR
Queue Stats
182W - 163L
1,487 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Huntxrd
Cu Chulainn
Level 121
God Stats
10W - 7L
1,657 SR
Queue Stats
147W - 166L
1,495 Elo+
Solo
Jormungandr
Jormungandr
babiasz03
Jormungandr
Level 109
God Stats
14W - 10L
1,679 SR
Queue Stats
185W - 188L
1,489 Elo+
Party 2
Bastet
Bastet
maggie12686
Bastet
Level 107
God Stats
16W - 10L
1,654 SR
Queue Stats
150W - 130L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
6
0 / 0 / 1
3,234
647
3,232
2,768
802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Nu Wa
6
0 / 0 / 2
3,507
701
1,696
671
143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
SgtBlaster
King Arthur
7
2 / 0 / 1
4,047
809
2,210
2,553
849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

6
1 / 1 / 2
3,524
705
1,103
3,673
1,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

6
1 / 0 / 0
3,662
732
878
3,782
1,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 0
3,732
746
871
2,179
773
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Charybdis
Frost_DoesDubs
Charybdis
5
0 / 1 / 0
2,860
572
1,066
2,564
608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Huntxrd
Cu Chulainn
4
0 / 1 / 0
2,946
589
633
3,270
771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Jormungandr
babiasz03
Jormungandr
5
0 / 0 / 0
3,368
674
2,248
3,373
1,678
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bastet
5
0 / 1 / 1
3,236
647
1,090
2,320
666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
4
Kills
1
1
Deaths
4
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
0
0
1
0.5
L
1
1
0
1
W
Nu Wa
0
0
2
1
L
Charybdis
Frost_DoesDubs
Charybdis
0
1
0
0
L
Cu Chulainn
Huntxrd
Cu Chulainn
0
1
0
0
W
King Arthur
SgtBlaster
King Arthur
2
0
1
2.5
W
1
1
2
2
W
1
0
0
1
L
Jormungandr
babiasz03
Jormungandr
0
0
0
0
L
Bastet
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,119
Damage
5,908
13,447
Taken
13,706
4,515
Mitigated
4,496
4,940
Healing
4,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
3,232
1,937
0
1,787
2,768
802
0
1,046
1,722
0
17,547
L
871
0
0
1,082
2,179
773
0
547
1,472
21,030
0
W
Nu Wa
1,696
249
0
97
671
143
0
0
671
12,622
416
L
Charybdis
Frost_DoesDubs
Charybdis
1,066
573
0
756
2,564
608
0
832
1,692
0
8,557
L
Cu Chulainn
Huntxrd
Cu Chulainn
633
181
0
1,190
3,270
771
0
91
3,139
0
9,940
W
King Arthur
SgtBlaster
King Arthur
2,210
493
0
582
2,553
849
0
38
2,515
0
17,848
W
1,103
613
40
901
3,673
1,156
0
833
2,840
0
15,939
W
878
62
123
1,410
3,782
1,565
0
1,190
2,592
11,204
0
L
Jormungandr
babiasz03
Jormungandr
2,248
653
0
1,245
3,373
1,678
0
212
3,121
13,922
236
L
Bastet
1,090
176
0
447
2,320
666
0
476
1,766
0
11,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,974
Gold Earned
16,142
158
Minions Killed
130
0
Camps Cleared
0
525,408
Distance Traveled
462,426
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
3,234
647
38
8
0
92,138
0
L
Anubis
3,732
746
45
9
0
89,664
0
W
Nu Wa
3,507
701
37
7
0
92,897
0
L
Charybdis
2,860
572
16
3
0
95,107
0
L
Cu Chulainn
2,946
589
18
4
0
56,859
0
W
King Arthur
4,047
809
28
6
0
111,805
0
W
Horus
3,524
705
36
7
0
113,366
0
W
Maui
3,662
732
19
4
0
115,202
2
L
Jormungandr
3,368
674
26
5
0
100,252
0
L
Bastet
3,236
647
25
5
0
120,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role