Player Matchup

Surtr
Surtr
Dot_It_BLUE
Surtr
Level 108
God Stats
565W - 497L
1,567 SR
Queue Stats
565W - 498L
1,540 Elo+
Solo
Neith
Neith
Figure889
Neith
Level 129
God Stats
8W - 8L
1,492 SR
Queue Stats
127W - 108L
1,533 Elo+
Solo
Vulcan
Vulcan
Sasukane-Yt
Vulcan
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 17L
1,337 Elo+
Solo
Kumbhakarna
Kumbhakarna
jjwentsworth
Kumbhakarna
Level 68
God Stats
6W - 3L
1,737 SR
Queue Stats
180W - 172L
1,449 Elo+
Solo
Achilles
Achilles
lord_Spooky78
Achilles
Level 157
God Stats
37W - 37L
1,547 SR
Queue Stats
326W - 298L
1,563 Elo+
Solo
Team Averages
Level 116
1,568 SR
1,484 Elo+

VS

Team Averages
Level 134
1,534 SR
1,508 Elo+
Poseidon
Poseidon
CalvinAndMobs
Poseidon
Level 132
God Stats
28W - 28L
1,501 SR
Queue Stats
63W - 67L
1,389 Elo+
Solo
Artemis
Artemis
DIRtyD_FROmdA91O
Artemis
Level 157
God Stats
8W - 18L
1,422 SR
Queue Stats
505W - 602L
1,474 Elo+
Solo
Baba Yaga
Baba Yaga
Datoneguy101
Baba Yaga
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 84L
1,506 Elo+
Solo
Lancelot
Lancelot
Nukem1821
Lancelot
Level 143
God Stats
8W - 7L
1,590 SR
Queue Stats
21W - 14L
1,625 Elo+
Solo
Gilgamesh
Gilgamesh
YUGEN-_-25
Gilgamesh
Level 88
God Stats
8W - 7L
1,659 SR
Queue Stats
195W - 175L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 12
9,327
583
13,748
14,353
7,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Neith
Figure889
Neith
16
5 / 4 / 6
9,930
621
8,074
9,031
3,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
15
6 / 3 / 2
9,972
623
8,936
8,529
2,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kumbhakarna
jjwentsworth
Kumbhakarna
17
9 / 3 / 7
9,973
623
9,164
19,963
8,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Achilles
lord_Spooky78
Achilles
15
3 / 1 / 5
9,712
607
7,636
12,014
9,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
CalvinAndMobs
Poseidon
15
1 / 5 / 3
8,770
548
5,105
10,808
2,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 5 / 1
7,895
493
6,431
9,392
2,682
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
Datoneguy101
Baba Yaga
14
2 / 6 / 5
8,216
514
11,968
9,946
3,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Lancelot
Nukem1821
Lancelot
14
5 / 5 / 3
8,359
522
11,684
15,229
5,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Gilgamesh
YUGEN-_-25
Gilgamesh
11
3 / 8 / 1
7,014
438
8,763
18,747
11,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
26
29
Kills
13
13
Deaths
29
32
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Poseidon
CalvinAndMobs
Poseidon
1
5
3
0.5
L
2
5
1
0.5
L
Baba Yaga
Datoneguy101
Baba Yaga
2
6
5
0.75
W
6
2
12
6
W
Neith
Figure889
Neith
5
4
6
2
L
Lancelot
Nukem1821
Lancelot
5
5
3
1.3
W
Vulcan
6
3
2
2.33
L
Gilgamesh
YUGEN-_-25
Gilgamesh
3
8
1
0.44
W
Kumbhakarna
jjwentsworth
Kumbhakarna
9
3
7
4.17
W
Achilles
lord_Spooky78
Achilles
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,558
Damage
43,951
63,890
Taken
64,122
31,421
Mitigated
26,447
18,764
Healing
16,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
CalvinAndMobs
Poseidon
5,105
1,101
0
4,605
10,808
2,716
140
2,622
7,602
51,426
0
L
6,431
2,853
0
2,855
9,392
2,682
648
1,046
8,136
0
49,492
L
Baba Yaga
Datoneguy101
Baba Yaga
11,968
343
0
1,279
9,946
3,585
0
5,133
4,698
48,475
0
W
13,748
5,580
0
4,312
14,353
7,153
2,034
2,716
11,499
1,767
47,573
W
Neith
Figure889
Neith
8,074
3,518
0
2,597
9,031
3,181
1,175
1,155
7,750
0
70,093
L
Lancelot
Nukem1821
Lancelot
11,684
2,486
0
4,442
15,229
5,742
0
4,971
9,956
0
56,887
W
Vulcan
8,936
196
0
730
8,529
2,258
2,071
4,911
2,988
59,880
1,041
L
Gilgamesh
YUGEN-_-25
Gilgamesh
8,763
1,459
0
3,103
18,747
11,722
210
5,118
13,108
0
31,608
W
Kumbhakarna
jjwentsworth
Kumbhakarna
9,164
823
0
6,577
19,963
8,922
1,164
2,889
16,748
66,704
0
W
Achilles
lord_Spooky78
Achilles
7,636
1,203
0
4,548
12,014
9,907
0
3,823
7,464
0
54,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,914
Gold Earned
40,254
490
Minions Killed
407
0
Camps Cleared
0
1,677,045
Distance Traveled
1,512,728
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,770
548
117
7
0
299,359
2
L
Artemis
7,895
493
77
5
0
279,284
2
L
Baba Yaga
8,216
514
73
5
0
264,111
0
W
Surtr
9,327
583
85
5
0
338,473
4
W
Neith
9,930
621
105
7
0
296,613
0
L
Lancelot
8,359
522
91
6
0
360,214
4
W
Vulcan
9,972
623
111
7
0
327,308
2
L
Gilgamesh
7,014
438
49
3
0
309,760
0
W
Kumbhakarna
9,973
623
110
7
0
372,449
2
W
Achilles
9,712
607
79
5
0
342,202
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role