Player Matchup

Chernobog
Chernobog
BigSam67
Chernobog
Level 155
God Stats
27W - 29L
1,412 SR
Queue Stats
443W - 442L
1,480 Elo+
Solo
Fafnir
Fafnir
Dynr
Fafnir
Level 200
God Stats
1W - 3L
1,633 SR
Queue Stats
142W - 128L
1,538 Elo+
Party 1
Aphrodite
Aphrodite
OhHampton
Aphrodite
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 73L
1,521 Elo+
Party 1
Neith
Neith
W1NTERSCO4T
Neith
Level 102
God Stats
5W - 7L
1,526 SR
Queue Stats
68W - 52L
1,569 Elo+
Solo
Terra
Terra
kronos623
Terra
Level 145
God Stats
1W - 5L
1,426 SR
Queue Stats
129W - 124L
1,444 Elo+
Solo
Team Averages
Level 152
1,499 SR
1,510 Elo+

VS

Team Averages
Level 116
1,491 SR
1,582 Elo+
Hachiman
Hachiman
 
Hachiman
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
JayBae69
Scylla
Level 103
God Stats
1W - 0L
1,495 SR
Queue Stats
29W - 15L
1,639 Elo+
Party 3
Bacchus
Bacchus
Jorgeminator
Bacchus
Level 108
God Stats
11W - 14L
1,485 SR
Queue Stats
36W - 30L
1,581 Elo+
Party 2
Erlang Shen
Erlang Shen
MattTheCookie
Erlang Shen
Level 103
God Stats
2W - 1L
1,475 SR
Queue Stats
30W - 16L
1,637 Elo+
Party 3
Cerberus
Cerberus
jayIizzIe
Cerberus
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
195W - 159L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BigSam67
Chernobog
16
5 / 3 / 2
9,890
582
10,529
13,608
4,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
Dynr
Fafnir
15
2 / 5 / 4
8,504
500
13,509
16,440
14,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Aphrodite
OhHampton
Aphrodite
15
1 / 4 / 0
8,442
497
6,557
13,629
5,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 1 / 0
9,416
554
3,527
10,773
4,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
kronos623
Terra
1
0 / 0 / 0
5,086
299
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
1 / 1 / 2
10,081
593
8,340
7,884
3,436
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
JayBae69
Scylla
15
2 / 3 / 4
9,081
534
6,874
8,309
2,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bacchus
Jorgeminator
Bacchus
14
2 / 1 / 6
9,275
546
3,134
7,444
7,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Erlang Shen
MattTheCookie
Erlang Shen
16
1 / 4 / 7
8,820
519
7,656
20,020
9,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
jayIizzIe
Cerberus
19
7 / 0 / 2
12,122
713
9,778
13,742
6,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
9
Kills
13
13
Deaths
9
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
1
1
2
2
L
Chernobog
BigSam67
Chernobog
5
3
2
2
L
Fafnir
Dynr
Fafnir
2
5
4
0.8
W
Scylla
JayBae69
Scylla
2
3
4
1.33
W
Bacchus
Jorgeminator
Bacchus
2
1
6
5
W
Erlang Shen
MattTheCookie
Erlang Shen
1
4
7
1.13
L
Aphrodite
OhHampton
Aphrodite
1
4
0
0.25
L
1
1
0
1
W
Cerberus
jayIizzIe
Cerberus
7
0
2
8
L
Terra
kronos623
Terra
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,122
Damage
35,782
54,450
Taken
57,399
28,458
Mitigated
29,920
20,178
Healing
22,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
8,340
5,327
0
4,200
7,884
3,436
0
2,924
4,960
0
93,248
L
Chernobog
BigSam67
Chernobog
10,529
6,008
0
4,879
13,608
4,461
0
7,574
5,875
0
84,570
L
Fafnir
Dynr
Fafnir
13,509
5,788
0
5,187
16,440
14,231
0
4,661
11,679
58,451
13,640
W
Scylla
JayBae69
Scylla
6,874
547
0
2,249
8,309
2,254
19
3,138
5,171
57,116
280
W
Bacchus
Jorgeminator
Bacchus
3,134
333
0
785
7,444
7,941
0
1,072
6,372
23,630
2,295
W
Erlang Shen
MattTheCookie
Erlang Shen
7,656
4,544
0
8,906
20,020
9,842
0
6,130
13,890
0
65,890
L
Aphrodite
OhHampton
Aphrodite
6,557
777
0
6,801
13,629
5,209
0
5,777
7,166
61,487
150
L
3,527
936
0
3,311
10,773
4,557
957
544
10,229
0
80,589
W
Cerberus
jayIizzIe
Cerberus
9,778
222
0
6,183
13,742
6,447
0
6,489
7,253
83,150
2,726
L
Terra
kronos623
Terra
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,338
Gold Earned
49,379
547
Minions Killed
615
0
Camps Cleared
0
1,284,739
Distance Traveled
1,686,983
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,081
593
148
9
0
325,735
4
L
Chernobog
9,890
582
161
9
0
334,288
1
L
Fafnir
8,504
500
107
6
0
330,325
0
W
Scylla
9,081
534
100
6
0
340,557
0
W
Bacchus
9,275
546
45
3
0
317,524
1
W
Erlang Shen
8,820
519
91
5
0
376,416
0
L
Aphrodite
8,442
497
115
7
0
300,554
1
L
Neith
9,416
554
164
10
0
319,572
5
W
Cerberus
12,122
713
231
14
0
326,751
2
L
Terra
5,086
299
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role