Player Matchup

Charybdis
Charybdis
Silver V
LTK_xDragneel
Charybdis
Silver V
Level 129
God Stats
7W - 4L
1,302 SR
Queue Stats
25W - 28L
1,035 MMR
Solo
Baron Samedi
Baron Samedi
Silver III
Sprunk2473
Baron Samedi
Silver III
Level 49
God Stats
4W - 9L
1,411 SR
Queue Stats
146W - 178L
1,051 MMR
Solo
Vamana
Vamana
Silver IV
redman65455
Vamana
Silver IV
Level 89
God Stats
11W - 9L
1,528 SR
Queue Stats
878W - 1,177L
1,054 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 89
1,414 SR
1,047 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 108
1,454 SR
1,013 MMR
Izanami
Izanami
Silver V
NewTyys
Izanami
Silver V
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 13L
1,068 MMR
Solo
Scylla
Scylla
Silver III
Nico90castro
Scylla
Silver III
Level 152
God Stats
25W - 17L
1,491 SR
Queue Stats
456W - 523L
897 MMR
Solo
Chaac
Chaac
Silver II
Sleepy_Tensei912
Chaac
Silver II
Level 87
God Stats
3W - 5L
1,370 SR
Queue Stats
426W - 529L
1,075 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
LTK_xDragneel
Charybdis
17
1 / 2 / 5
10,695
713
12,834
13,390
3,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
Sprunk2473
Baron Samedi
17
2 / 5 / 3
10,754
717
8,658
13,118
4,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
17
3 / 6 / 3
10,741
716
7,473
15,607
9,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
MedusaVulcanNu WaHeraCthulhu

VS

Bans
NeithBastetArtemisLancelotHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
NewTyys
Izanami
18
1 / 3 / 7
11,516
768
11,227
12,062
4,578
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
20
10 / 1 / 3
14,157
944
16,596
8,457
3,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 2 / 7
11,224
748
8,586
14,460
18,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
6
Kills
13
13
Deaths
6
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Charybdis
LTK_xDragneel
Charybdis
1
2
5
1.75
W
Izanami
NewTyys
Izanami
1
3
7
1.5
W
Scylla
10
1
3
11.5
W
2
2
7
2.75
L
Baron Samedi
Sprunk2473
Baron Samedi
2
5
3
0.7
L
Vamana
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,965
Damage
36,409
42,115
Taken
34,979
17,839
Mitigated
26,169
12,210
Healing
10,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
LTK_xDragneel
Charybdis
12,834
5,323
0
4,818
13,390
3,761
400
2,801
10,344
0
49,440
W
Izanami
NewTyys
Izanami
11,227
6,085
0
4,067
12,062
4,578
802
3,156
8,906
0
51,436
W
Scylla
16,596
1,818
0
2,632
8,457
3,161
2,093
1,821
6,636
61,008
355
W
8,586
1,397
0
4,298
14,460
18,430
100
3,807
10,653
442
29,713
L
Baron Samedi
Sprunk2473
Baron Samedi
8,658
102
1,903
5,325
13,118
4,790
243
7,248
5,758
30,037
0
L
Vamana
7,473
2,599
0
164
15,607
9,288
0
6,943
8,155
0
21,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,190
Gold Earned
36,897
157
Minions Killed
214
0
Camps Cleared
0
704,772
Distance Traveled
773,296
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,695
713
88
6
0
216,635
0
W
Izanami
11,516
768
79
5
0
253,619
2
W
Scylla
14,157
944
105
7
0
281,868
4
W
Chaac
11,224
748
30
2
0
237,809
0
L
Baron Samedi
10,754
717
54
4
0
221,070
2
L
Vamana
10,741
716
15
1
0
267,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role