Player Matchup

Da Ji
Da Ji
Platinum V
Starscream0007
Da Ji
Platinum V
Level 169
God Stats
128W - 91L
1,679 SR
Queue Stats
240W - 230L
1,646 MMR
Solo
Raijin
Raijin
Gold I
V0IVI0V
Raijin
Gold I
Level 157
God Stats
3W - 3L
1,692 SR
Queue Stats
254W - 249L
1,607 MMR
Solo
Cerberus
Cerberus
Gold II
Wendigoon760
Cerberus
Gold II
Level 118
God Stats
1W - 1L
1,903 SR
Queue Stats
66W - 62L
1,579 MMR
Party 2
Hercules
Hercules
Platinum IV
Wolfbait760
Hercules
Platinum IV
Level 125
God Stats
82W - 90L
1,558 SR
Queue Stats
205W - 192L
1,822 MMR
Party 2
Nut
Nut
Gold III
malosi17242
Nut
Gold III
Level 159
God Stats
0W - 2L
1,505 SR
Queue Stats
50W - 44L
1,603 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 146
1,667 SR
1,651 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 156
1,622 SR
1,652 MMR
Bakasura
Bakasura
Platinum II
B1ixk
Bakasura
Platinum II
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
205W - 184L
1,702 MMR
Solo
Mulan
Mulan
Gold I
BAJAMAN
Mulan
Gold I
Level 163
God Stats
2W - 0L
1,765 SR
Queue Stats
67W - 56L
1,675 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver I
JA1LS
Ah Muzen Cab
Silver I
Level 153
God Stats
2W - 0L
1,791 SR
Queue Stats
20W - 20L
1,600 MMR
Solo
Cabrakan
Cabrakan
Silver I
SoloBlind
Cabrakan
Silver I
Level 154
God Stats
1W - 0L
1,536 SR
Queue Stats
12W - 7L
1,582 MMR
Party 1
Agni
Agni
Gold IV
YAHlK0
Agni
Gold IV
Level 156
God Stats
4W - 5L
1,518 SR
Queue Stats
22W - 15L
1,703 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 2
5,868
451
4,100
11,502
3,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
V0IVI0V
Raijin
14
2 / 0 / 0
7,623
586
1,573
8,496
2,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Wendigoon760
Cerberus
10
1 / 6 / 1
5,580
429
2,592
10,232
2,766
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Hercules
Wolfbait760
Hercules
12
0 / 2 / 2
6,912
532
4,460
8,940
5,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
2 / 4 / 1
7,242
557
4,772
9,202
2,733
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
MedusaKumbhakarnaCthulhuNu Wa

VS

Bans
Chang'eBake KujiraThanatosAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
B1ixk
Bakasura
15
6 / 1 / 2
8,146
627
6,432
9,630
4,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
BAJAMAN
Mulan
13
0 / 1 / 4
7,630
587
4,001
10,386
6,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
JA1LS
Ah Muzen Cab
13
3 / 3 / 4
8,143
626
5,682
8,868
2,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cabrakan
SoloBlind
Cabrakan
10
1 / 1 / 11
6,681
514
4,154
8,033
8,049
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Agni
YAHlK0
Agni
13
6 / 0 / 5
7,445
573
12,004
2,957
829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
6
Kills
16
16
Deaths
6
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Bakasura
B1ixk
Bakasura
6
1
2
7
W
Mulan
BAJAMAN
Mulan
0
1
4
2
W
Ah Muzen Cab
JA1LS
Ah Muzen Cab
3
3
4
1.67
W
Cabrakan
SoloBlind
Cabrakan
1
1
11
6.5
L
1
4
2
0.5
L
Raijin
V0IVI0V
Raijin
2
0
0
2
L
Cerberus
Wendigoon760
Cerberus
1
6
1
0.25
L
Hercules
Wolfbait760
Hercules
0
2
2
0.5
W
Agni
YAHlK0
Agni
6
0
5
8.5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,497
Damage
32,273
48,372
Taken
39,874
17,154
Mitigated
22,761
12,236
Healing
9,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
B1ixk
Bakasura
6,432
3,858
0
3,414
9,630
4,602
277
932
8,698
0
56,798
W
Mulan
BAJAMAN
Mulan
4,001
977
0
3,264
10,386
6,346
1,059
0
10,386
0
57,553
W
Ah Muzen Cab
JA1LS
Ah Muzen Cab
5,682
2,528
0
891
8,868
2,935
624
598
8,270
0
62,628
W
Cabrakan
SoloBlind
Cabrakan
4,154
707
0
830
8,033
8,049
0
1,670
6,363
14,749
1,289
L
4,100
1,213
0
4,171
11,502
3,765
0
2,812
8,515
0
41,831
L
Raijin
V0IVI0V
Raijin
1,573
40
0
1,499
8,496
2,198
0
5,514
2,822
56,296
0
L
Cerberus
Wendigoon760
Cerberus
2,592
272
0
1,629
10,232
2,766
0
4,267
5,469
28,097
406
L
Hercules
Wolfbait760
Hercules
4,460
1,508
0
1,203
8,940
5,692
0
2,630
6,255
0
48,437
W
Agni
YAHlK0
Agni
12,004
1,195
0
891
2,957
829
0
1,507
1,450
45,533
0
L
4,772
3,413
0
3,734
9,202
2,733
0
830
8,078
0
49,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,225
Gold Earned
38,045
441
Minions Killed
426
0
Camps Cleared
0
1,230,379
Distance Traveled
1,376,572
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,146
627
126
10
0
327,667
2
W
Mulan
7,630
587
108
8
0
238,418
0
W
Ah Muzen Cab
8,143
626
108
8
0
242,397
2
W
Cabrakan
6,681
514
12
1
0
285,959
2
L
Da Ji
5,868
451
64
5
0
265,436
3
L
Raijin
7,623
586
109
8
0
262,978
6
L
Cerberus
5,580
429
63
5
0
226,374
2
L
Hercules
6,912
532
91
7
0
235,686
4
W
Agni
7,445
573
72
6
0
282,131
2
L
Nut
7,242
557
114
9
0
239,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role