Player Matchup

Ne Zha
Ne Zha
BeyondPlusUltra
Ne Zha
Level 178
God Stats
8W - 6L
1,778 SR
Queue Stats
111W - 113L
1,691 Elo+
Solo
Sun Wukong
Sun Wukong
HighPumbaa
Sun Wukong
Level 128
God Stats
1W - 2L
1,310 SR
Queue Stats
115W - 122L
1,505 Elo+
Solo
Thoth
Thoth
KidHoppa
Thoth
Level 119
God Stats
40W - 26L
1,643 SR
Queue Stats
148W - 139L
1,556 Elo+
Solo
Team Averages
Level 142
1,577 SR
1,584 Elo+

VS

Team Averages
Level 126
1,435 SR
1,558 Elo+
Hera
Hera
AfroxMarvin
Hera
Level 98
God Stats
11W - 5L
1,754 SR
Queue Stats
59W - 68L
1,618 Elo+
Party 1
Artio
Artio
YourGFsChestHair
Artio
Level 116
God Stats
1W - 5L
1,402 SR
Queue Stats
96W - 106L
1,599 Elo+
Party 1
Awilix
Awilix
shinobi_saltlord
Awilix
Level 163
God Stats
0W - 3L
1,149 SR
Queue Stats
205W - 210L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 10
8,849
885
5,780
7,125
3,931
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Sun Wukong
HighPumbaa
Sun Wukong
13
1 / 0 / 12
8,089
809
8,533
9,157
6,485
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thoth
KidHoppa
Thoth
16
11 / 0 / 3
10,419
1,042
10,821
3,711
1,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 0
7,407
741
5,170
7,600
1,648
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 4 / 0
6,713
671
5,445
11,017
7,641
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 5 / 0
6,873
687
2,196
9,757
3,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
1
14
Kills
1
1
Deaths
14
25
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
2
1
10
7
W
Sun Wukong
HighPumbaa
Sun Wukong
1
0
12
7
W
Thoth
KidHoppa
Thoth
11
0
3
12.5
L
0
4
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,134
Damage
12,811
19,993
Taken
28,374
11,622
Mitigated
12,661
6,316
Healing
5,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,170
1,042
0
766
7,600
1,648
0
2,640
4,341
22,057
0
W
5,780
1,130
0
3,626
7,125
3,931
1,410
2,890
4,025
0
31,027
W
Sun Wukong
HighPumbaa
Sun Wukong
8,533
741
0
1,799
9,157
6,485
453
5,593
2,979
0
15,068
W
Thoth
KidHoppa
Thoth
10,821
395
0
891
3,711
1,206
2,380
1,561
2,026
34,585
0
L
5,445
336
700
3,049
11,017
7,641
0
3,792
6,271
11,837
0
L
2,196
848
0
732
9,757
3,372
0
3,015
6,144
0
23,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,357
Gold Earned
20,993
147
Minions Killed
94
0
Camps Cleared
0
609,556
Distance Traveled
522,942
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,407
741
53
5
0
167,410
0
W
Ne Zha
8,849
885
47
5
0
195,898
0
W
Sun Wukong
8,089
809
13
1
0
209,718
0
W
Thoth
10,419
1,042
87
9
0
203,940
0
L
Artio
6,713
671
11
1
0
183,673
0
L
Awilix
6,873
687
30
3
0
171,859
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role