Player Matchup

Cthulhu
Cthulhu
ANXlETY ATTACK
Cthulhu
Level 128
God Stats
12W - 5L
1,583 SR
Queue Stats
339W - 343L
1,482 Elo+
Party 2
Sylvanus
Sylvanus
NoctisSomnium
Sylvanus
Level 127
God Stats
2W - 1L
1,600 SR
Queue Stats
205W - 195L
1,528 Elo+
Solo
Kumbhakarna
Kumbhakarna
SQUEAKZx420
Kumbhakarna
Level 156
God Stats
4W - 2L
1,513 SR
Queue Stats
769W - 789L
1,466 Elo+
Party 2
Fenrir
Fenrir
Whackrice
Fenrir
Level 149
God Stats
25W - 14L
1,674 SR
Queue Stats
606W - 598L
1,456 Elo+
Party 2
Martichoras
Martichoras
heyitskryptics
Martichoras
Level 28
God Stats
3W - 0L
1,783 SR
Queue Stats
175W - 154L
1,506 Elo+
Party 2
Team Averages
Level 118
1,631 SR
1,488 Elo+

VS

Team Averages
Level 149
1,396 SR
1,535 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
GrosMembre6036
Jormungandr
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,546 Elo+
Party 1
Maman Brigitte
Maman Brigitte
OoSalamandeoO
Maman Brigitte
Level 153
God Stats
0W - 2L
1,198 SR
Queue Stats
32W - 24L
1,560 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ragewhiterabbit
Kumbhakarna
Level 147
God Stats
1W - 1L
1,281 SR
Queue Stats
33W - 22L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 3 / 14
9,977
998
19,477
14,992
18,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Sylvanus
NoctisSomnium
Sylvanus
16
3 / 2 / 19
9,643
964
8,106
14,602
12,148
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kumbhakarna
SQUEAKZx420
Kumbhakarna
15
2 / 1 / 19
9,209
921
7,260
11,771
11,730
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
Whackrice
Fenrir
16
12 / 2 / 11
10,103
1,010
14,071
8,747
5,840
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Martichoras
heyitskryptics
Martichoras
16
2 / 1 / 20
9,413
941
13,116
6,357
3,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
2 / 6 / 4
7,695
770
5,698
14,468
12,050
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tyr
 
Tyr
8
0 / 5 / 1
6,377
638
3,979
8,817
8,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jormungandr
GrosMembre6036
Jormungandr
16
2 / 6 / 3
8,640
864
19,302
18,320
12,587
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Maman Brigitte
OoSalamandeoO
Maman Brigitte
13
1 / 8 / 3
7,462
746
3,824
11,671
4,559
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kumbhakarna
ragewhiterabbit
Kumbhakarna
16
4 / 2 / 5
9,301
930
5,644
16,828
14,418
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
25
27
Kills
9
9
Deaths
27
83
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
2
6
4
0.67
L
Tyr
 
Tyr
0
5
1
0.1
W
8
3
14
5
L
Jormungandr
GrosMembre6036
Jormungandr
2
6
3
0.58
W
Sylvanus
NoctisSomnium
Sylvanus
3
2
19
6.25
L
Maman Brigitte
OoSalamandeoO
Maman Brigitte
1
8
3
0.31
W
Kumbhakarna
SQUEAKZx420
Kumbhakarna
2
1
19
11.5
W
Fenrir
Whackrice
Fenrir
12
2
11
8.75
W
Martichoras
heyitskryptics
Martichoras
2
1
20
12
L
Kumbhakarna
ragewhiterabbit
Kumbhakarna
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,030
Damage
38,447
56,469
Taken
70,104
51,958
Mitigated
52,115
26,015
Healing
19,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
5,698
438
1,233
1,888
14,468
12,050
0
6,312
7,876
1,247
8,211
L
Tyr
 
Tyr
3,979
773
792
546
8,817
8,501
0
4,109
4,587
547
5,648
W
19,477
1,035
681
2,063
14,992
18,765
155
5,694
8,677
32,604
342
L
Jormungandr
GrosMembre6036
Jormungandr
19,302
3,482
996
3,088
18,320
12,587
0
5,464
12,575
35,441
0
W
Sylvanus
NoctisSomnium
Sylvanus
8,106
1,605
11,014
6,871
14,602
12,148
963
6,834
7,158
14,340
0
L
Maman Brigitte
OoSalamandeoO
Maman Brigitte
3,824
296
222
1,126
11,671
4,559
0
6,616
4,651
10,338
1,197
W
Kumbhakarna
SQUEAKZx420
Kumbhakarna
7,260
534
645
1,738
11,771
11,730
809
5,653
5,475
13,353
397
W
Fenrir
Whackrice
Fenrir
14,071
3,047
0
1,592
8,747
5,840
933
4,801
3,409
0
19,264
W
Martichoras
heyitskryptics
Martichoras
13,116
4,463
0
1,411
6,357
3,475
541
3,823
2,144
0
29,667
L
Kumbhakarna
ragewhiterabbit
Kumbhakarna
5,644
199
3,792
6,030
16,828
14,418
0
10,284
6,213
10,351
1,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,345
Gold Earned
39,475
116
Minions Killed
96
0
Camps Cleared
0
999,813
Distance Traveled
824,535
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,695
770
10
1
0
190,902
0
L
Tyr
6,377
638
10
1
0
117,736
0
W
Cthulhu
9,977
998
34
3
0
199,502
0
L
Jormungandr
8,640
864
37
4
0
172,152
0
W
Sylvanus
9,643
964
11
1
0
167,168
0
L
Maman Brigitte
7,462
746
25
3
0
164,250
0
W
Kumbhakarna
9,209
921
17
2
0
226,412
0
W
Fenrir
10,103
1,010
12
1
0
225,563
0
W
Martichoras
9,413
941
42
4
0
181,168
0
L
Kumbhakarna
9,301
930
14
1
0
179,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role