Player Matchup

Set
Set
Mopheii
Set
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 85L
1,476 Elo+
Party 2
Anhur
Anhur
Sindaryqtpie
Anhur
Level 71
God Stats
17W - 21L
1,552 SR
Queue Stats
227W - 198L
1,555 Elo+
Solo
Artio
Artio
TRN Father
Artio
Level 109
God Stats
4W - 9L
1,388 SR
Queue Stats
67W - 96L
1,364 Elo+
Party 2
Ares
Ares
TRN Porcorn
Ares
Level 114
God Stats
0W - 3L
1,244 SR
Queue Stats
37W - 57L
1,421 Elo+
Party 2
Anubis
Anubis
WhiteSinceThe90s
Anubis
Level 123
God Stats
8W - 7L
1,887 SR
Queue Stats
112W - 107L
1,482 Elo+
Solo
Team Averages
Level 104
1,514 SR
1,460 Elo+

VS

Team Averages
Level 96
1,469 SR
1,486 Elo+
Rama
Rama
ChinoChocks
Rama
Level 108
God Stats
4W - 4L
1,420 SR
Queue Stats
117W - 106L
1,531 Elo+
Party 1
Atlas
Atlas
ElTamalito
Atlas
Level 85
God Stats
6W - 4L
1,610 SR
Queue Stats
162W - 147L
1,515 Elo+
Party 1
Ravana
Ravana
NorgeZ123
Ravana
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 32L
1,489 Elo+
Party 1
Yu Huang
Yu Huang
gill7768
Yu Huang
Level 119
God Stats
1W - 1L
1,273 SR
Queue Stats
3W - 4L
1,372 Elo+
Solo
Surtr
Surtr
untamable_soul
Surtr
Level 68
God Stats
38W - 25L
1,541 SR
Queue Stats
123W - 123L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
10
1 / 0 / 0
5,091
509
2,867
6,774
3,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

2
0 / 2 / 0
3,766
377
664
1,610
379
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
6
0 / 2 / 0
4,555
456
135
5,236
3,448
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

3
0 / 1 / 0
3,878
388
504
2,523
1,334
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
0 / 0 / 1
5,679
568
3,208
4,552
1,870
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 1
6,465
647
3,278
3,298
827
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Atlas
9
1 / 1 / 3
6,196
620
1,576
5,567
3,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
NorgeZ123
Ravana
10
0 / 0 / 1
5,444
544
1,977
4,581
1,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Yu Huang
gill7768
Yu Huang
10
0 / 0 / 0
6,269
627
1,559
3,670
858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
1 / 0 / 0
6,620
662
2,305
4,026
2,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
10
1
Kills
5
5
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
0
1
3.5
W
Atlas
1
1
3
2.5
L
Set
1
0
0
1
W
Ravana
NorgeZ123
Ravana
0
0
1
0.5
L
0
2
0
0
L
Artio
0
2
0
0
L
0
1
0
0
L
0
0
1
0.5
W
Yu Huang
gill7768
Yu Huang
0
0
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,378
Damage
10,695
20,695
Taken
21,142
10,158
Mitigated
8,403
6,250
Healing
8,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,278
2,498
0
1,823
3,298
827
732
118
3,180
0
38,879
W
Atlas
1,576
681
297
2,023
5,567
3,003
150
1,165
4,402
16,696
0
L
Set
2,867
973
0
1,372
6,774
3,127
0
369
6,331
0
32,688
W
Ravana
NorgeZ123
Ravana
1,977
371
0
1,465
4,581
1,564
0
952
3,629
0
38,105
L
664
414
0
150
1,610
379
0
631
979
0
3,818
L
Artio
135
0
0
1,027
5,236
3,448
0
227
4,970
10,709
19
L
504
102
0
1,128
2,523
1,334
0
355
2,168
4,057
0
L
3,208
0
0
2,573
4,552
1,870
0
1,670
2,882
41,008
921
W
Yu Huang
gill7768
Yu Huang
1,559
188
0
500
3,670
858
390
1,933
1,737
45,002
0
W
2,305
1,027
0
1,958
4,026
2,151
881
189
3,837
1,220
38,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,969
Gold Earned
30,994
189
Minions Killed
317
0
Camps Cleared
0
649,047
Distance Traveled
933,588
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,465
647
75
8
0
178,650
0
W
Atlas
6,196
620
22
2
0
158,543
1
L
Set
5,091
509
63
6
0
244,193
0
W
Ravana
5,444
544
64
6
0
250,663
0
L
Anhur
3,766
377
4
0
0
42,482
0
L
Artio
4,555
456
20
2
0
94,685
0
L
Ares
3,878
388
8
1
0
75,630
0
L
Anubis
5,679
568
94
9
0
192,057
3
W
Yu Huang
6,269
627
83
8
0
180,436
0
W
Surtr
6,620
662
73
7
0
165,296
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role