Player Matchup

Loki
Loki
 
Loki
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Aconoje
Vamana
Level 129
God Stats
2W - 0L
1,718 SR
Queue Stats
96W - 79L
1,592 Elo+
Party 2
Athena
Athena
MrCacahuetete
Athena
Level 107
God Stats
6W - 3L
1,525 SR
Queue Stats
51W - 38L
1,601 Elo+
Party 2
Nu Wa
Nu Wa
OllieN7
Nu Wa
Level 155
God Stats
3W - 0L
1,561 SR
Queue Stats
254W - 238L
1,571 Elo+
Solo
Cupid
Cupid
Otimyloot
Cupid
Level 127
God Stats
1W - 0L
1,315 SR
Queue Stats
112W - 96L
1,596 Elo+
Party 2
Team Averages
Level 133
1,524 SR
1,572 Elo+

VS

Team Averages
Level 194
1,524 SR
1,458 Elo+
Kali
Kali
 
Kali
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
GreedDotExe
Set
Level 203
God Stats
8W - 10L
1,478 SR
Queue Stats
104W - 106L
1,413 Elo+
Party 1
Scylla
Scylla
Hood1eCrow
Scylla
Level 205
God Stats
6W - 7L
1,491 SR
Queue Stats
156W - 153L
1,409 Elo+
Party 1
Fafnir
Fafnir
Symeoner
Fafnir
Level 157
God Stats
2W - 5L
1,397 SR
Queue Stats
74W - 90L
1,439 Elo+
Party 1
Hachiman
Hachiman
cryophobic
Hachiman
Level 246
God Stats
1W - 1L
1,753 SR
Queue Stats
151W - 147L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
7
1 / 2 / 0
3,905
558
1,385
4,904
1,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
Aconoje
Vamana
8
1 / 1 / 1
4,652
665
3,111
5,165
2,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
1 / 1 / 2
4,368
624
1,374
5,442
3,090
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
OllieN7
Nu Wa
8
0 / 1 / 1
4,469
638
1,283
1,327
251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cupid
Otimyloot
Cupid
9
1 / 0 / 1
4,650
664
2,794
3,324
935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
8
3 / 0 / 2
4,708
673
2,683
4,468
1,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 2 / 3
3,969
567
2,756
4,438
2,154
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Scylla
Hood1eCrow
Scylla
10
2 / 0 / 3
5,101
729
2,212
1,480
324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
Symeoner
Fafnir
8
0 / 0 / 0
4,043
578
1,096
4,425
3,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
cryophobic
Hachiman
5
0 / 2 / 0
3,224
461
2,044
2,910
656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
13
4
Kills
5
5
Deaths
4
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
1
2
0
0.5
L
Kali
 
Kali
3
0
2
4
W
Vamana
Aconoje
Vamana
1
1
1
1.5
L
0
2
3
0.75
L
Scylla
Hood1eCrow
Scylla
2
0
3
3.5
W
1
1
2
2
W
Nu Wa
OllieN7
Nu Wa
0
1
1
0.5
W
Cupid
Otimyloot
Cupid
1
0
1
1.5
L
Fafnir
Symeoner
Fafnir
0
0
0
0
L
Hachiman
cryophobic
Hachiman
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,947
Damage
10,791
20,162
Taken
17,721
8,091
Mitigated
8,223
8,569
Healing
7,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
1,385
293
0
2,145
4,904
1,118
0
754
4,062
0
20,662
L
Kali
 
Kali
2,683
1,390
0
1,940
4,468
1,547
0
254
4,019
0
21,268
W
Vamana
Aconoje
Vamana
3,111
1,058
0
1,740
5,165
2,697
0
481
4,650
0
29,493
L
2,756
1,002
0
1,636
4,438
2,154
0
371
3,708
471
19,521
L
Scylla
Hood1eCrow
Scylla
2,212
223
0
850
1,480
324
0
368
1,008
33,455
563
W
1,374
632
0
1,932
5,442
3,090
0
942
4,440
16,253
0
W
Nu Wa
OllieN7
Nu Wa
1,283
48
0
215
1,327
251
0
169
1,136
25,682
453
W
Cupid
Otimyloot
Cupid
2,794
1,493
0
2,537
3,324
935
0
842
2,482
0
33,762
L
Fafnir
Symeoner
Fafnir
1,096
83
0
2,261
4,425
3,542
0
382
4,003
12,520
0
L
Hachiman
cryophobic
Hachiman
2,044
972
0
850
2,910
656
0
932
1,938
0
12,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,044
Gold Earned
21,045
248
Minions Killed
182
0
Camps Cleared
0
693,869
Distance Traveled
696,672
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
3,905
558
44
6
0
152,477
0
L
Kali
4,708
673
45
6
0
157,638
0
W
Vamana
4,652
665
55
8
0
141,196
0
L
Set
3,969
567
30
4
0
159,426
0
L
Scylla
5,101
729
66
9
0
146,432
2
W
Athena
4,368
624
20
3
0
152,299
1
W
Nu Wa
4,469
638
67
10
0
129,742
0
W
Cupid
4,650
664
62
9
0
118,155
0
L
Fafnir
4,043
578
12
2
0
139,590
2
L
Hachiman
3,224
461
29
4
0
93,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role