Player Matchup

Kuzenbo
Kuzenbo
JACKvFR0ST
Kuzenbo
Level 147
God Stats
5W - 6L
1,484 SR
Queue Stats
126W - 146L
1,442 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
iLakitu
Ah Muzen Cab
Level 109
God Stats
1W - 1L
1,704 SR
Queue Stats
22W - 22L
1,488 Elo+
Party 1
Chang'e
Chang'e
zFlippy Head
Chang'e
Level 99
God Stats
0W - 1L
1,231 SR
Queue Stats
2W - 3L
1,490 Elo+
Party 1
Team Averages
Level 118
1,473 SR
1,473 Elo+

VS

Team Averages
Level 159
1,570 SR
1,635 Elo+
Amaterasu
Amaterasu
Kaemeny
Amaterasu
Level 152
God Stats
6W - 2L
1,461 SR
Queue Stats
33W - 14L
1,706 Elo+
Solo
Ra
Ra
dane-97
Ra
Level 199
God Stats
12W - 14L
1,453 SR
Queue Stats
291W - 289L
1,530 Elo+
Solo
Neith
Neith
vmfbhfmjf
Neith
Level 127
God Stats
3W - 0L
1,795 SR
Queue Stats
65W - 23L
1,670 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
JACKvFR0ST
Kuzenbo
11
0 / 4 / 0
6,515
724
4,942
10,672
7,558
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ah Muzen Cab
iLakitu
Ah Muzen Cab
10
0 / 7 / 0
6,148
683
3,841
8,038
2,133
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Chang'e
zFlippy Head
Chang'e
10
0 / 7 / 0
5,932
659
4,093
9,979
2,297
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Kaemeny
Amaterasu
14
9 / 0 / 8
9,029
1,003
9,697
8,499
6,174
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
2 / 0 / 15
8,682
965
4,732
4,513
1,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
vmfbhfmjf
Neith
15
7 / 0 / 10
9,293
1,033
11,022
7,631
3,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
51
0
Kills
18
18
Deaths
0
0
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
JACKvFR0ST
Kuzenbo
0
4
0
0
W
Amaterasu
Kaemeny
Amaterasu
9
0
8
13
W
2
0
15
9.5
L
Ah Muzen Cab
iLakitu
Ah Muzen Cab
0
7
0
0
W
Neith
vmfbhfmjf
Neith
7
0
10
12
L
Chang'e
zFlippy Head
Chang'e
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,876
Damage
25,451
28,689
Taken
20,643
11,988
Mitigated
11,119
2,905
Healing
12,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
JACKvFR0ST
Kuzenbo
4,942
902
0
1,521
10,672
7,558
0
1,111
9,516
19,041
0
W
Amaterasu
Kaemeny
Amaterasu
9,697
3,981
0
3,892
8,499
6,174
863
2,861
5,578
0
21,543
W
4,732
493
2,682
2,940
4,513
1,847
623
2,265
2,193
30,152
0
L
Ah Muzen Cab
iLakitu
Ah Muzen Cab
3,841
662
0
107
8,038
2,133
0
2,032
5,956
0
19,133
W
Neith
vmfbhfmjf
Neith
11,022
4,417
0
2,967
7,631
3,098
2,210
3,593
3,993
0
47,935
L
Chang'e
zFlippy Head
Chang'e
4,093
118
357
920
9,979
2,297
0
1,636
8,304
13,318
408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,595
Gold Earned
27,004
91
Minions Killed
161
0
Camps Cleared
0
416,810
Distance Traveled
562,155
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,515
724
39
4
0
147,611
0
W
Amaterasu
9,029
1,003
28
3
0
199,224
2
W
Ra
8,682
965
73
8
0
191,026
0
L
Ah Muzen Cab
6,148
683
30
3
0
132,748
0
W
Neith
9,293
1,033
60
7
0
171,905
0
L
Chang'e
5,932
659
22
2
0
136,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role