Player Matchup

Sylvanus
Sylvanus
Gold V
Donits
Sylvanus
Gold V
Level 149
God Stats
11W - 14L
1,476 SR
Queue Stats
219W - 234L
1,255 MMR
Solo
Thoth
Thoth
Gold V
Xokitaaqua08
Thoth
Gold V
Level 58
God Stats
5W - 6L
1,553 SR
Queue Stats
103W - 107L
1,338 MMR
Party 1
Loki
Loki
Silver I
iTz_Tox1c_69
Loki
Silver I
Level 154
God Stats
24W - 17L
1,566 SR
Queue Stats
131W - 134L
1,264 MMR
Solo
King Arthur
King Arthur
Silver II
iiTzKris
King Arthur
Silver II
Level 142
God Stats
0W - 2L
1,337 SR
Queue Stats
16W - 23L
1,255 MMR
Solo
Ishtar
Ishtar
Silver II
xKenjin110
Ishtar
Silver II
Level 59
God Stats
1W - 7L
1,185 SR
Queue Stats
141W - 150L
1,175 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 112
1,423 SR
1,257 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 139
1,445 SR
1,258 MMR
Merlin
Merlin
Silver V
BklynBoy199749
Merlin
Silver V
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 11L
1,270 MMR
Solo
Arachne
Arachne
Silver I
KrisTyson
Arachne
Silver I
Level 148
God Stats
4W - 4L
1,429 SR
Queue Stats
32W - 43L
1,257 MMR
Solo
Artemis
Artemis
Gold IV
RannaRenne
Artemis
Gold IV
Level 159
God Stats
1W - 2L
1,219 SR
Queue Stats
150W - 154L
1,286 MMR
Party 2
Kukulkan
Kukulkan
Gold V
Sebas54318
Kukulkan
Gold V
Level 124
God Stats
69W - 70L
1,596 SR
Queue Stats
198W - 197L
1,193 MMR
Party 2
Hercules
Hercules
Silver I
betros
Hercules
Silver I
Level 158
God Stats
1W - 0L
1,479 SR
Queue Stats
18W - 23L
1,281 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Donits
Sylvanus
11
1 / 3 / 0
6,809
486
1,382
7,008
4,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

13
0 / 3 / 2
7,136
510
6,705
7,229
1,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 4 / 1
6,817
487
4,803
11,024
3,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
iiTzKris
King Arthur
12
2 / 6 / 0
7,279
520
7,604
13,305
10,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Ishtar
xKenjin110
Ishtar
12
0 / 5 / 0
6,873
491
4,220
12,187
3,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
AnubisJanusJormungandrAres

VS

Bans
Nu WaKumbhakarnaApolloAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 2
7,120
509
3,033
3,111
515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
KrisTyson
Arachne
14
6 / 0 / 2
8,735
624
6,297
9,274
2,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Artemis
RannaRenne
Artemis
14
6 / 2 / 6
8,507
608
9,498
12,678
3,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Sebas54318
Kukulkan
16
7 / 0 / 3
9,215
658
7,847
7,081
2,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
betros
Hercules
13
2 / 1 / 6
8,378
598
7,481
14,427
9,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
4
Kills
21
21
Deaths
4
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
0
1
2
1
L
Sylvanus
Donits
Sylvanus
1
3
0
0.33
W
Arachne
KrisTyson
Arachne
6
0
2
7
W
Artemis
RannaRenne
Artemis
6
2
6
4.5
W
Kukulkan
Sebas54318
Kukulkan
7
0
3
8.5
L
0
3
2
0.33
W
Hercules
betros
Hercules
2
1
6
5
L
1
4
1
0.38
L
King Arthur
iiTzKris
King Arthur
2
6
0
0.33
L
Ishtar
xKenjin110
Ishtar
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,714
Damage
34,156
50,753
Taken
46,571
24,527
Mitigated
19,294
8,423
Healing
20,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,033
182
0
499
3,111
515
553
1,675
1,436
34,739
0
L
Sylvanus
Donits
Sylvanus
1,382
168
300
1,922
7,008
4,661
0
1,777
5,231
19,099
1,453
W
Arachne
KrisTyson
Arachne
6,297
3,792
0
6,502
9,274
2,667
80
1,838
7,436
0
59,157
W
Artemis
RannaRenne
Artemis
9,498
4,699
0
6,665
12,678
3,595
1,207
3,856
8,822
0
56,173
W
Kukulkan
Sebas54318
Kukulkan
7,847
1,175
0
2,044
7,081
2,772
580
251
6,830
75,361
3,952
L
6,705
150
0
780
7,229
1,806
0
1,592
5,411
49,835
0
W
Hercules
betros
Hercules
7,481
3,198
0
5,004
14,427
9,745
21
1,165
13,262
0
52,133
L
4,803
1,399
0
1,130
11,024
3,499
0
1,137
9,887
0
55,643
L
King Arthur
iiTzKris
King Arthur
7,604
1,174
0
791
13,305
10,686
0
1,318
11,864
1,619
41,776
L
Ishtar
xKenjin110
Ishtar
4,220
2,339
0
3,500
12,187
3,875
0
4,577
7,610
0
48,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,914
Gold Earned
41,955
400
Minions Killed
464
0
Camps Cleared
0
1,278,454
Distance Traveled
1,439,146
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,120
509
66
5
0
239,667
0
L
Sylvanus
6,809
486
36
3
0
205,868
0
W
Arachne
8,735
624
91
7
0
342,296
0
W
Artemis
8,507
608
84
6
0
260,463
0
W
Kukulkan
9,215
658
129
9
0
305,865
0
L
Thoth
7,136
510
94
7
0
270,496
2
W
Hercules
8,378
598
94
7
0
290,855
6
L
Loki
6,817
487
105
8
0
307,264
0
L
King Arthur
7,279
520
74
5
0
278,374
0
L
Ishtar
6,873
491
91
7
0
216,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role