Player Matchup

Tsukuyomi
Tsukuyomi
Gold I
 
Tsukuyomi
Gold I
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Platinum IV
ANDERSON1999
Chang'e
Platinum IV
Level 157
God Stats
19W - 15L
1,599 SR
Queue Stats
272W - 271L
1,799 MMR
Party 1
Charybdis
Charybdis
Gold I
KennethRsDad
Charybdis
Gold I
Level 121
God Stats
5W - 4L
1,500 SR
Queue Stats
39W - 34L
1,699 MMR
Solo
Ix Chel
Ix Chel
Gold I
SpecialNeedy137
Ix Chel
Gold I
Level 65
God Stats
17W - 12L
1,556 SR
Queue Stats
205W - 210L
1,700 MMR
Solo
Amaterasu
Amaterasu
Gold II
WarlockTec
Amaterasu
Gold II
Level 157
God Stats
7W - 5L
1,734 SR
Queue Stats
181W - 184L
1,599 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 128
1,578 SR
1,659 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 110
1,555 SR
1,704 MMR
Guan Yu
Guan Yu
Gold II
ImOnlyHueman
Guan Yu
Gold II
Level 150
God Stats
28W - 29L
1,520 SR
Queue Stats
764W - 777L
1,713 MMR
Solo
Ymir
Ymir
Silver I
Nickstererer
Ymir
Silver I
Level 108
God Stats
11W - 9L
1,541 SR
Queue Stats
11W - 9L
1,501 MMR
Party 2
Danzaburou
Danzaburou
Gold II
XxBlackSoundxX
Danzaburou
Gold II
Level 57
God Stats
38W - 25L
1,661 SR
Queue Stats
64W - 65L
1,713 MMR
Solo
Anubis
Anubis
Platinum IV
gardell4
Anubis
Platinum IV
Level 127
God Stats
43W - 35L
1,575 SR
Queue Stats
369W - 376L
1,699 MMR
Solo
Mercury
Mercury
Gold I
sirsleeperrr
Mercury
Gold I
Level 109
God Stats
2W - 2L
1,480 SR
Queue Stats
24W - 12L
1,894 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
14
1 / 3 / 1
7,986
444
6,617
10,255
3,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Chang'e
ANDERSON1999
Chang'e
14
2 / 5 / 1
8,906
495
9,458
11,702
3,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
KennethRsDad
Charybdis
13
0 / 6 / 0
8,028
446
5,916
12,928
4,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 3 / 1
6,891
383
6,516
9,086
4,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
WarlockTec
Amaterasu
14
0 / 5 / 0
8,272
460
9,607
21,193
13,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Bans
Nu WaAwilixGeb

VS

Bans
Ao KuangKumbhakarnaSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ImOnlyHueman
Guan Yu
17
3 / 0 / 7
10,371
576
9,130
19,690
16,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

16
2 / 0 / 11
10,016
556
8,654
15,515
14,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
XxBlackSoundxX
Danzaburou
18
3 / 0 / 5
11,409
634
11,088
7,834
3,226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
gardell4
Anubis
16
2 / 2 / 5
10,255
570
4,580
7,746
3,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mercury
sirsleeperrr
Mercury
17
12 / 1 / 3
10,949
608
13,113
13,937
5,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
53
3
Kills
22
22
Deaths
3
3
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
1
3
1
0.5
L
Chang'e
ANDERSON1999
Chang'e
2
5
1
0.5
W
Guan Yu
ImOnlyHueman
Guan Yu
3
0
7
6.5
L
Charybdis
KennethRsDad
Charybdis
0
6
0
0
W
2
0
11
7.5
L
0
3
1
0.17
L
Amaterasu
WarlockTec
Amaterasu
0
5
0
0
W
Danzaburou
XxBlackSoundxX
Danzaburou
3
0
5
5.5
W
Anubis
gardell4
Anubis
2
2
5
2.25
W
Mercury
sirsleeperrr
Mercury
12
1
3
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,114
Damage
46,565
65,164
Taken
64,722
29,101
Mitigated
42,566
20,879
Healing
32,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
6,617
799
0
3,266
10,255
3,975
0
1,648
8,559
0
65,794
L
Chang'e
ANDERSON1999
Chang'e
9,458
463
455
3,017
11,702
3,269
136
6,572
5,081
62,418
0
W
Guan Yu
ImOnlyHueman
Guan Yu
9,130
1,997
1,694
12,796
19,690
16,331
340
1,981
17,644
0
57,589
L
Charybdis
KennethRsDad
Charybdis
5,916
2,073
0
2,060
12,928
4,217
527
1,924
11,004
0
54,614
W
8,654
1,935
0
4,002
15,515
14,351
931
5,617
9,518
42,837
648
L
6,516
550
1,114
1,805
9,086
4,274
0
1,147
7,852
28,751
0
L
Amaterasu
WarlockTec
Amaterasu
9,607
4,271
0
9,162
21,193
13,366
846
1,560
18,760
0
65,699
W
Danzaburou
XxBlackSoundxX
Danzaburou
11,088
4,351
0
4,258
7,834
3,226
4,135
1,867
5,967
0
97,727
W
Anubis
gardell4
Anubis
4,580
202
0
1,485
7,746
3,310
0
4,721
2,780
75,614
814
W
Mercury
sirsleeperrr
Mercury
13,113
7,892
0
8,243
13,937
5,348
0
3,322
10,523
0
81,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,083
Gold Earned
53,000
463
Minions Killed
529
0
Camps Cleared
0
1,648,453
Distance Traveled
1,912,278
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,986
444
95
5
0
310,528
3
L
Chang'e
8,906
495
130
7
0
370,916
2
W
Guan Yu
10,371
576
94
5
0
372,899
3
L
Charybdis
8,028
446
109
6
0
300,067
0
W
Ymir
10,016
556
36
2
0
371,798
2
L
Ix Chel
6,891
383
49
3
0
340,274
4
L
Amaterasu
8,272
460
80
4
0
326,668
5
W
Danzaburou
11,409
634
156
9
0
340,854
2
W
Anubis
10,255
570
129
7
0
346,358
6
W
Mercury
10,949
608
114
6
0
480,369
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role