Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
JOG804
Sylvanus
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,701 Elo+
Party 1
Maman Brigitte
Maman Brigitte
Xx_MajEstYk_xX
Maman Brigitte
Level 121
God Stats
0W - 1L
1,571 SR
Queue Stats
1W - 1L
1,701 Elo+
Party 1
Vamana
Vamana
crazyjaffa942
Vamana
Level 67
God Stats
0W - 1L
1,524 SR
Queue Stats
1W - 1L
1,701 Elo+
Party 1
King Arthur
King Arthur
trekkie_25
King Arthur
Level 106
God Stats
0W - 1L
1,255 SR
Queue Stats
1W - 1L
1,701 Elo+
Party 1
Team Averages
Level 109
1,470 SR
1,661 Elo+

VS

Team Averages
Level 139
1,565 SR
1,549 Elo+
Cthulhu
Cthulhu
Chadowz
Cthulhu
Level 188
God Stats
33W - 16L
1,629 SR
Queue Stats
580W - 600L
1,619 Elo+
Solo
Ratatoskr
Ratatoskr
Gigantes___
Ratatoskr
Level 148
God Stats
5W - 4L
1,438 SR
Queue Stats
285W - 267L
1,453 Elo+
Party 2
Cliodhna
Cliodhna
Stukje_eelt
Cliodhna
Level 126
God Stats
13W - 7L
1,620 SR
Queue Stats
184W - 165L
1,488 Elo+
Party 2
Chiron
Chiron
lx_DaMaGeR_xl
Chiron
Level 179
God Stats
24W - 17L
1,638 SR
Queue Stats
184W - 175L
1,567 Elo+
Solo
Sylvanus
Sylvanus
ТониヅНигло
Sylvanus
Level 54
God Stats
10W - 6L
1,500 SR
Queue Stats
101W - 105L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
1 / 2 / 1
7,945
568
8,179
7,855
4,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
JOG804
Sylvanus
11
0 / 2 / 1
5,973
427
5,645
7,346
3,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Maman Brigitte
Xx_MajEstYk_xX
Maman Brigitte
11
1 / 4 / 1
6,470
462
4,499
10,484
3,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

11
1 / 1 / 0
6,992
499
5,525
11,684
9,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

King Arthur
trekkie_25
King Arthur
13
1 / 1 / 0
7,603
543
7,474
9,664
9,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chadowz
Cthulhu
15
4 / 1 / 2
8,344
596
7,513
7,904
2,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ratatoskr
Gigantes___
Ratatoskr
14
1 / 1 / 5
8,201
586
3,992
12,749
7,989
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Cliodhna
Stukje_eelt
Cliodhna
14
5 / 1 / 0
7,481
534
3,927
12,301
3,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 1 / 3
6,843
489
7,787
7,616
2,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
0 / 0 / 4
7,073
505
5,483
12,577
8,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
4
Kills
10
10
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
2
1
0.75
W
Cthulhu
Chadowz
Cthulhu
4
1
2
5
W
Ratatoskr
Gigantes___
Ratatoskr
1
1
5
3.5
L
Sylvanus
JOG804
Sylvanus
0
2
1
0.25
W
Cliodhna
Stukje_eelt
Cliodhna
5
1
0
5
L
Maman Brigitte
Xx_MajEstYk_xX
Maman Brigitte
1
4
1
0.38
L
1
1
0
1
W
0
1
3
1.5
L
King Arthur
trekkie_25
King Arthur
1
1
0
1
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,322
Damage
28,702
47,033
Taken
53,147
29,064
Mitigated
26,237
14,552
Healing
27,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
8,179
1,388
0
3,309
7,855
4,295
0
4,855
3,000
49,790
1,810
W
Cthulhu
Chadowz
Cthulhu
7,513
483
0
1,668
7,904
2,876
0
4,459
2,884
62,416
1,118
W
Ratatoskr
Gigantes___
Ratatoskr
3,992
728
193
5,716
12,749
7,989
0
2,587
10,116
0
52,400
L
Sylvanus
JOG804
Sylvanus
5,645
1,600
906
1,459
7,346
3,331
0
1,546
5,800
30,547
5,288
W
Cliodhna
Stukje_eelt
Cliodhna
3,927
424
0
6,105
12,301
3,844
0
4,748
7,233
0
53,789
L
Maman Brigitte
Xx_MajEstYk_xX
Maman Brigitte
4,499
235
0
4,006
10,484
3,154
0
1,493
8,991
43,341
0
L
5,525
2,239
0
3,222
11,684
9,081
0
3,593
8,091
0
34,909
W
7,787
3,450
893
3,166
7,616
2,992
277
2,450
5,166
0
68,984
L
King Arthur
trekkie_25
King Arthur
7,474
750
0
1,650
9,664
9,203
0
1,382
8,282
841
49,437
W
5,483
1,808
2,686
7,533
12,577
8,536
258
3,900
8,677
22,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,983
Gold Earned
37,942
416
Minions Killed
466
0
Camps Cleared
0
1,420,189
Distance Traveled
1,489,377
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,945
568
123
9
0
292,580
0
W
Cthulhu
8,344
596
114
8
0
331,020
2
W
Ratatoskr
8,201
586
107
8
0
281,011
1
L
Sylvanus
5,973
427
83
6
0
249,652
1
W
Cliodhna
7,481
534
86
6
0
353,679
0
L
Maman Brigitte
6,470
462
71
5
0
330,380
7
L
Vamana
6,992
499
57
4
0
278,750
4
W
Chiron
6,843
489
106
8
0
263,665
2
L
King Arthur
7,603
543
82
6
0
268,827
0
W
Sylvanus
7,073
505
53
4
0
260,002
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role