Player Matchup

Sylvanus
Sylvanus
Bobby Plush
Sylvanus
Level 231
God Stats
5W - 11L
1,283 SR
Queue Stats
444W - 447L
1,472 Elo+
Party 1
Danzaburou
Danzaburou
GotMLF
Danzaburou
Level 126
God Stats
10W - 6L
1,614 SR
Queue Stats
20W - 23L
1,496 Elo+
Solo
Apollo
Apollo
NiuBi69
Apollo
Level 89
God Stats
26W - 29L
1,532 SR
Queue Stats
172W - 177L
1,501 Elo+
Solo
Bakasura
Bakasura
sagegamer411
Bakasura
Level 159
God Stats
3W - 3L
1,375 SR
Queue Stats
177W - 177L
1,386 Elo+
Solo
Poseidon
Poseidon
xL3gendx3
Poseidon
Level 158
God Stats
21W - 19L
1,557 SR
Queue Stats
630W - 710L
1,521 Elo+
Party 1
Team Averages
Level 153
1,472 SR
1,475 Elo+

VS

Team Averages
Level 125
1,512 SR
1,485 Elo+
Loki
Loki
CMARTINEZ1724
Loki
Level 151
God Stats
0W - 2L
1,498 SR
Queue Stats
24W - 24L
1,474 Elo+
Solo
Baba Yaga
Baba Yaga
Curel-NBTH
Baba Yaga
Level 149
God Stats
0W - 3L
1,212 SR
Queue Stats
113W - 114L
1,462 Elo+
Solo
Chaac
Chaac
Elvaronplata
Chaac
Level 109
God Stats
34W - 40L
1,493 SR
Queue Stats
325W - 322L
1,482 Elo+
Solo
Izanami
Izanami
Prince Supa
Izanami
Level 134
God Stats
4W - 2L
1,747 SR
Queue Stats
343W - 352L
1,464 Elo+
Solo
Ymir
Ymir
SlipperyTree69
Ymir
Level 80
God Stats
291W - 245L
1,611 SR
Queue Stats
388W - 361L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bobby Plush
Sylvanus
13
2 / 1 / 3
7,890
564
7,585
14,195
9,313
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Danzaburou
GotMLF
Danzaburou
16
5 / 0 / 0
9,981
713
8,217
9,108
5,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
NiuBi69
Apollo
14
2 / 2 / 5
8,130
581
10,447
8,821
3,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
sagegamer411
Bakasura
13
1 / 1 / 3
7,548
539
3,196
10,848
4,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Poseidon
xL3gendx3
Poseidon
15
2 / 4 / 1
8,531
609
6,776
7,763
2,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 1
7,650
546
4,684
11,983
4,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baba Yaga
Curel-NBTH
Baba Yaga
14
3 / 2 / 0
7,470
534
5,143
7,068
3,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 2 / 0
7,090
506
6,045
8,748
6,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
Prince Supa
Izanami
13
0 / 3 / 4
7,333
524
8,731
10,097
3,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 2 / 3
7,395
528
9,071
13,389
11,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
16
12
Kills
8
8
Deaths
12
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Bobby Plush
Sylvanus
2
1
3
3.5
L
3
3
1
1.17
L
Baba Yaga
Curel-NBTH
Baba Yaga
3
2
0
1.5
L
0
2
0
0
W
Danzaburou
GotMLF
Danzaburou
5
0
0
5
W
Apollo
NiuBi69
Apollo
2
2
5
2.25
L
Izanami
Prince Supa
Izanami
0
3
4
0.67
L
2
2
3
1.75
W
Bakasura
sagegamer411
Bakasura
1
1
3
2.5
W
Poseidon
xL3gendx3
Poseidon
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,221
Damage
33,674
50,735
Taken
51,285
25,413
Mitigated
27,930
20,441
Healing
14,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Bobby Plush
Sylvanus
7,585
1,882
3,518
7,735
14,195
9,313
0
6,027
8,168
25,594
2,939
L
4,684
1,199
0
4,669
11,983
4,028
0
1,820
9,808
0
56,434
L
Baba Yaga
Curel-NBTH
Baba Yaga
5,143
137
0
1,552
7,068
3,205
0
2,714
3,885
54,004
762
L
6,045
554
0
2,024
8,748
6,190
696
0
8,748
0
47,787
W
Danzaburou
GotMLF
Danzaburou
8,217
2,494
0
2,818
9,108
5,379
0
265
8,843
0
73,591
W
Apollo
NiuBi69
Apollo
10,447
6,523
0
2,294
8,821
3,142
396
4,036
4,785
0
56,314
L
Izanami
Prince Supa
Izanami
8,731
6,189
0
3,994
10,097
3,411
571
1,915
8,014
0
60,532
L
9,071
1,890
0
2,271
13,389
11,096
0
6,927
6,229
28,548
0
W
Bakasura
sagegamer411
Bakasura
3,196
2,195
0
3,446
10,848
4,772
580
215
10,633
0
39,601
W
Poseidon
xL3gendx3
Poseidon
6,776
1,649
0
630
7,763
2,807
0
3,671
4,092
66,478
1,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,080
Gold Earned
36,938
506
Minions Killed
427
0
Camps Cleared
0
1,446,203
Distance Traveled
1,445,225
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,890
564
45
3
0
283,448
4
L
Loki
7,650
546
105
8
0
334,646
0
L
Baba Yaga
7,470
534
99
7
0
286,461
3
L
Chaac
7,090
506
76
5
0
305,300
4
W
Danzaburou
9,981
713
140
10
0
248,899
1
W
Apollo
8,130
581
98
7
0
307,154
0
L
Izanami
7,333
524
111
8
0
250,649
0
L
Ymir
7,395
528
36
3
0
268,169
3
W
Bakasura
7,548
539
80
6
0
329,000
5
W
Poseidon
8,531
609
143
10
0
277,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role