Player Matchup

Bastet
Bastet
Mybackhurt
Bastet
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Myneckhurt
Cthulhu
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
VeganLogan
Neith
Level 84
God Stats
2W - 1L
1,404 SR
Queue Stats
126W - 129L
1,470 Elo+
Solo
Tsukuyomi
Tsukuyomi
XtheBazingaX
Tsukuyomi
Level 138
God Stats
0W - 1L
1,774 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chiron
Chiron
hsojj
Chiron
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 119
1,536 SR
1,494 Elo+

VS

Team Averages
Level 150
1,606 SR
1,508 Elo+
Izanami
Izanami
Draconis2U
Izanami
Level 119
God Stats
4W - 0L
1,773 SR
Queue Stats
68W - 71L
1,515 Elo+
Solo
Thoth
Thoth
J3f3rson61
Thoth
Level 147
God Stats
4W - 2L
1,545 SR
Queue Stats
146W - 157L
1,491 Elo+
Solo
Vulcan
Vulcan
ToneCapone_89
Vulcan
Level 131
God Stats
2W - 1L
1,176 SR
Queue Stats
151W - 167L
1,531 Elo+
Solo
Janus
Janus
s XL WarCorps
Janus
Level 153
God Stats
3W - 0L
1,910 SR
Queue Stats
79W - 71L
1,450 Elo+
Solo
Fenrir
Fenrir
shaka-59
Fenrir
Level 199
God Stats
4W - 5L
1,626 SR
Queue Stats
291W - 302L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Mybackhurt
Bastet
12
3 / 6 / 5
7,599
760
5,160
9,120
2,356
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Cthulhu
Myneckhurt
Cthulhu
14
4 / 3 / 5
8,642
864
7,358
9,155
7,451
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
15
1 / 1 / 5
8,146
815
5,137
7,475
2,488
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
XtheBazingaX
Tsukuyomi
14
5 / 5 / 5
8,217
822
9,456
10,310
3,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
hsojj
Chiron
13
0 / 2 / 9
7,350
735
4,730
6,443
2,160
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Draconis2U
Izanami
15
4 / 1 / 6
8,956
896
6,164
5,806
2,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Thoth
13
4 / 5 / 5
8,236
824
8,144
7,232
2,179
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
1 / 3 / 9
7,868
787
6,709
6,607
2,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

15
4 / 2 / 6
8,798
880
9,112
4,846
1,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
shaka-59
Fenrir
14
4 / 2 / 8
8,632
863
7,729
11,027
10,024
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
51
13
Kills
17
17
Deaths
13
29
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Izanami
Draconis2U
Izanami
4
1
6
7
W
Thoth
4
5
5
1.3
L
Bastet
Mybackhurt
Bastet
3
6
5
0.92
L
Cthulhu
Myneckhurt
Cthulhu
4
3
5
2.17
W
1
3
9
1.83
L
Neith
1
1
5
3.5
L
Tsukuyomi
XtheBazingaX
Tsukuyomi
5
5
5
1.5
L
Chiron
hsojj
Chiron
0
2
9
2.25
W
4
2
6
3.5
W
Fenrir
shaka-59
Fenrir
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,841
Damage
37,858
42,503
Taken
35,518
18,065
Mitigated
18,226
14,155
Healing
11,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Draconis2U
Izanami
6,164
3,724
480
1,842
5,806
2,109
921
1,964
3,842
0
23,683
W
Thoth
8,144
0
701
637
7,232
2,179
355
958
6,274
18,555
585
L
Bastet
Mybackhurt
Bastet
5,160
758
521
1,664
9,120
2,356
0
5,179
3,586
0
9,052
L
Cthulhu
Myneckhurt
Cthulhu
7,358
498
676
1,108
9,155
7,451
0
3,828
5,137
14,957
1,501
W
6,709
109
114
1,868
6,607
2,418
74
1,854
4,753
15,392
0
L
Neith
5,137
798
914
4,059
7,475
2,488
0
4,023
3,209
0
20,798
L
Tsukuyomi
XtheBazingaX
Tsukuyomi
9,456
1,888
0
1,710
10,310
3,610
0
5,293
4,686
0
17,436
L
Chiron
hsojj
Chiron
4,730
449
1,328
2,175
6,443
2,160
0
4,440
1,747
0
18,676
W
9,112
153
550
556
4,846
1,496
0
502
4,344
17,523
0
W
Fenrir
shaka-59
Fenrir
7,729
2,032
1,658
3,319
11,027
10,024
0
1,781
9,246
0
9,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,954
Gold Earned
42,490
114
Minions Killed
128
0
Camps Cleared
0
938,942
Distance Traveled
911,381
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,956
896
49
5
0
166,612
0
W
Thoth
8,236
824
31
3
0
168,992
0
L
Bastet
7,599
760
10
1
0
188,467
0
L
Cthulhu
8,642
864
18
2
0
190,249
4
W
Vulcan
7,868
787
21
2
0
198,267
0
L
Neith
8,146
815
37
4
0
195,777
0
L
Tsukuyomi
8,217
822
13
1
0
189,618
0
L
Chiron
7,350
735
36
4
0
174,831
0
W
Janus
8,798
880
17
2
0
170,300
0
W
Fenrir
8,632
863
10
1
0
207,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role