Player Matchup

Raijin
Raijin
FatFurnace
Raijin
Level 107
God Stats
14W - 11L
1,594 SR
Queue Stats
139W - 141L
1,492 Elo+
Party 1
Fenrir
Fenrir
Icantcreateaname
Fenrir
Level 91
God Stats
0W - 2L
1,303 SR
Queue Stats
123W - 110L
1,563 Elo+
Solo
Osiris
Osiris
SgtBlaster
Osiris
Level 126
God Stats
13W - 8L
1,622 SR
Queue Stats
282W - 253L
1,527 Elo+
Party 1
Jormungandr
Jormungandr
SkeleTON80835
Jormungandr
Level 97
God Stats
13W - 9L
1,612 SR
Queue Stats
345W - 303L
1,524 Elo+
Party 1
Skadi
Skadi
mrobi14
Skadi
Level 73
God Stats
31W - 29L
1,553 SR
Queue Stats
143W - 143L
1,454 Elo+
Solo
Team Averages
Level 99
1,537 SR
1,512 Elo+

VS

Team Averages
Level 112
1,519 SR
1,505 Elo+
Ne Zha
Ne Zha
CadetCaligula
Ne Zha
Level 139
God Stats
12W - 13L
1,434 SR
Queue Stats
159W - 139L
1,521 Elo+
Solo
Sun Wukong
Sun Wukong
DovahsKin7
Sun Wukong
Level 88
God Stats
4W - 2L
1,672 SR
Queue Stats
63W - 58L
1,489 Elo+
Solo
Anubis
Anubis
MinecrftVillager
Anubis
Level 122
God Stats
1W - 1L
1,505 SR
Queue Stats
25W - 28L
1,396 Elo+
Solo
Cabrakan
Cabrakan
TennoLadd
Cabrakan
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 51L
1,560 Elo+
Solo
Neith
Neith
W1NTERSCO4T
Neith
Level 102
God Stats
5W - 7L
1,485 SR
Queue Stats
68W - 52L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
FatFurnace
Raijin
12
0 / 4 / 0
6,080
507
3,262
6,328
1,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 3 / 1
6,650
554
3,734
9,486
4,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
SgtBlaster
Osiris
10
0 / 5 / 0
5,909
492
7,426
12,248
7,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Jormungandr
SkeleTON80835
Jormungandr
9
2 / 5 / 0
5,982
499
4,319
9,964
6,497
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Skadi
mrobi14
Skadi
13
1 / 1 / 4
7,131
594
7,736
7,803
2,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 2
6,482
540
4,143
9,615
4,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
DovahsKin7
Sun Wukong
15
7 / 1 / 1
9,031
753
8,435
12,193
7,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
5 / 0 / 2
8,259
688
6,346
5,083
2,023
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
TennoLadd
Cabrakan
11
2 / 3 / 6
6,858
572
5,305
11,288
9,858
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
3 / 2 / 1
6,884
574
7,786
6,342
1,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
7
Kills
18
18
Deaths
7
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
W
Sun Wukong
DovahsKin7
Sun Wukong
7
1
1
7.5
L
Raijin
FatFurnace
Raijin
0
4
0
0
L
4
3
1
1.5
W
5
0
2
6
L
Osiris
SgtBlaster
Osiris
0
5
0
0
L
Jormungandr
SkeleTON80835
Jormungandr
2
5
0
0.4
W
Cabrakan
TennoLadd
Cabrakan
2
3
6
1.67
W
3
2
1
1.75
L
Skadi
mrobi14
Skadi
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,477
Damage
32,015
45,829
Taken
44,521
21,998
Mitigated
25,175
6,307
Healing
12,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,143
1,270
0
2,917
9,615
4,109
0
601
8,890
0
56,995
W
Sun Wukong
DovahsKin7
Sun Wukong
8,435
2,054
0
2,644
12,193
7,399
0
0
11,544
0
65,942
L
Raijin
FatFurnace
Raijin
3,262
397
0
924
6,328
1,495
0
3,473
2,855
39,906
832
L
3,734
1,206
0
1,202
9,486
4,148
0
717
8,769
0
52,668
W
6,346
152
0
2,509
5,083
2,023
294
2,288
2,545
60,396
1,037
L
Osiris
SgtBlaster
Osiris
7,426
2,024
0
1,066
12,248
7,480
0
0
12,248
0
38,997
L
Jormungandr
SkeleTON80835
Jormungandr
4,319
1,086
0
1,018
9,964
6,497
0
5,159
4,805
21,584
0
W
Cabrakan
TennoLadd
Cabrakan
5,305
1,484
0
2,167
11,288
9,858
0
3,428
7,755
13,856
0
W
7,786
3,369
0
2,029
6,342
1,786
0
741
5,601
0
45,944
L
Skadi
mrobi14
Skadi
7,736
3,880
0
2,097
7,803
2,378
0
2,362
5,441
0
55,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,752
Gold Earned
37,514
385
Minions Killed
392
0
Camps Cleared
0
1,213,384
Distance Traveled
1,312,058
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,482
540
85
7
0
311,723
4
W
Sun Wukong
9,031
753
115
10
0
247,897
3
L
Raijin
6,080
507
99
8
0
235,076
0
L
Fenrir
6,650
554
86
7
0
289,360
0
W
Anubis
8,259
688
104
9
0
246,553
0
L
Osiris
5,909
492
74
6
0
248,124
0
L
Jormungandr
5,982
499
37
3
0
227,486
6
W
Cabrakan
6,858
572
6
1
0
263,079
2
W
Neith
6,884
574
82
7
0
242,806
6
L
Skadi
7,131
594
89
7
0
213,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role