Player Matchup

Danzaburou
Danzaburou
Silver I
 
Danzaburou
Silver I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold V
JDUB64
Ne Zha
Gold V
Level 148
God Stats
8W - 9L
1,519 SR
Queue Stats
162W - 167L
1,321 MMR
Party 2
Nu Wa
Nu Wa
Gold IV
Matt23443er4eedf
Nu Wa
Gold IV
Level 129
God Stats
33W - 29L
1,469 SR
Queue Stats
150W - 156L
1,336 MMR
Party 2
King Arthur
King Arthur
Gold IV
crowblue13
King Arthur
Gold IV
Level 128
God Stats
17W - 22L
1,503 SR
Queue Stats
564W - 592L
1,335 MMR
Solo
Ah Puch
Ah Puch
Gold V
kokefg
Ah Puch
Gold V
Level 121
God Stats
9W - 6L
1,570 SR
Queue Stats
184W - 202L
1,320 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 131
1,512 SR
1,363 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 152
1,556 SR
1,328 MMR
Bastet
Bastet
Silver I
Ignorant 504
Bastet
Silver I
Level 147
God Stats
2W - 5L
1,381 SR
Queue Stats
95W - 112L
1,293 MMR
Party 1
Hades
Hades
Bronze III
JPTHESAINT
Hades
Bronze III
Level 68
God Stats
3W - 6L
1,529 SR
Queue Stats
112W - 135L
1,308 MMR
Solo
Jormungandr
Jormungandr
Gold V
JonnieWest
Jormungandr
Gold V
Level 101
God Stats
17W - 12L
1,654 SR
Queue Stats
167W - 176L
1,327 MMR
Solo
Zhong Kui
Zhong Kui
Gold IV
TheTrueCatMan
Zhong Kui
Gold IV
Level 288
God Stats
3W - 1L
1,896 SR
Queue Stats
251W - 252L
1,404 MMR
Party 1
Chiron
Chiron
Silver I
bluehefner92
Chiron
Silver I
Level 155
God Stats
1W - 4L
1,318 SR
Queue Stats
244W - 256L
1,308 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
18
4 / 4 / 4
11,437
602
11,439
16,232
6,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
JDUB64
Ne Zha
19
5 / 3 / 11
11,264
593
14,822
18,984
8,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

16
4 / 3 / 11
11,081
583
16,411
6,507
1,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
crowblue13
King Arthur
16
3 / 2 / 11
9,608
506
10,052
19,155
17,716
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
kokefg
Ah Puch
17
7 / 5 / 3
11,526
607
10,628
13,667
4,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bans
AnubisKuzenboBakasuraThanatos

VS

Bans
KumbhakarnaChang'eCu ChulainnAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
16
5 / 5 / 5
9,478
499
10,079
16,509
4,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hades
14
2 / 5 / 4
9,001
474
5,893
14,801
6,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
JonnieWest
Jormungandr
16
5 / 3 / 3
9,980
525
10,959
18,188
20,549
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
TheTrueCatMan
Zhong Kui
15
5 / 7 / 0
9,605
506
9,650
17,834
12,589
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
16
0 / 3 / 4
9,228
486
5,763
15,315
4,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
33
23
Kills
17
17
Deaths
23
40
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
4
4
1.5
L
Bastet
5
5
5
1.5
W
Ne Zha
JDUB64
Ne Zha
5
3
11
3.5
L
Hades
2
5
4
0.8
L
Jormungandr
JonnieWest
Jormungandr
5
3
3
2.17
W
4
3
11
3.17
L
Zhong Kui
TheTrueCatMan
Zhong Kui
5
7
0
0.71
L
Chiron
0
3
4
0.67
W
King Arthur
crowblue13
King Arthur
3
2
11
4.25
W
Ah Puch
kokefg
Ah Puch
7
5
3
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,352
Damage
42,344
74,545
Taken
82,647
39,403
Mitigated
49,193
23,766
Healing
21,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
11,439
6,939
0
7,286
16,232
6,909
0
4,699
11,533
0
99,030
L
Bastet
10,079
3,054
0
6,896
16,509
4,603
23
5,719
10,790
0
63,395
W
Ne Zha
JDUB64
Ne Zha
14,822
4,509
0
10,635
18,984
8,201
103
7,000
11,897
0
106,492
L
Hades
5,893
106
0
4,049
14,801
6,481
0
5,845
8,956
50,849
958
L
Jormungandr
JonnieWest
Jormungandr
10,959
3,111
0
2,035
18,188
20,549
35
4,162
14,026
49,690
2,891
W
16,411
2,493
0
250
6,507
1,851
0
3,918
2,543
67,078
707
L
Zhong Kui
TheTrueCatMan
Zhong Kui
9,650
356
0
3,283
17,834
12,589
0
8,142
9,692
54,218
3,025
L
Chiron
5,763
1,382
227
4,748
15,315
4,971
285
3,131
12,126
0
77,759
W
King Arthur
crowblue13
King Arthur
10,052
363
0
1,696
19,155
17,716
0
7,414
11,629
0
58,316
W
Ah Puch
kokefg
Ah Puch
10,628
489
235
3,664
13,667
4,726
751
5,382
8,092
80,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,916
Gold Earned
47,292
589
Minions Killed
526
0
Camps Cleared
0
1,822,288
Distance Traveled
1,740,239
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,437
602
151
8
0
313,828
0
L
Bastet
9,478
499
102
5
0
412,825
0
W
Ne Zha
11,264
593
142
7
0
414,641
3
L
Hades
9,001
474
96
5
0
338,063
0
L
Jormungandr
9,980
525
88
5
0
352,823
7
W
Nu Wa
11,081
583
97
5
0
345,369
4
L
Zhong Kui
9,605
506
97
5
0
288,835
3
L
Chiron
9,228
486
143
8
0
347,693
2
W
King Arthur
9,608
506
67
4
0
410,723
1
W
Ah Puch
11,526
607
132
7
0
337,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role