Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
DRcuum69
Loki
Level 80
God Stats
5W - 8L
1,404 SR
Queue Stats
145W - 136L
1,523 Elo+
Solo
Heimdallr
Heimdallr
TheDaRa98
Heimdallr
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,538 Elo+
Solo
Cthulhu
Cthulhu
andy8699
Cthulhu
Level 137
God Stats
10W - 10L
1,575 SR
Queue Stats
156W - 145L
1,553 Elo+
Solo
Anubis
Anubis
cristhian_ortiz2
Anubis
Level 124
God Stats
9W - 7L
1,594 SR
Queue Stats
150W - 157L
1,493 Elo+
Solo
Team Averages
Level 113
1,515 SR
1,521 Elo+

VS

Team Averages
Level 96
1,619 SR
1,447 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
AsapReflex_AR
Charybdis
Level 85
God Stats
23W - 11L
1,330 SR
Queue Stats
136W - 133L
1,479 Elo+
Solo
Anubis
Anubis
BamseMumsi
Anubis
Level 26
God Stats
1W - 0L
1,786 SR
Queue Stats
2W - 8L
1,190 Elo+
Party 1
Achilles
Achilles
VladdXD
Achilles
Level 126
God Stats
2W - 0L
1,644 SR
Queue Stats
14W - 7L
1,589 Elo+
Solo
Pele
Pele
baggies_boy
Pele
Level 155
God Stats
3W - 0L
1,833 SR
Queue Stats
247W - 226L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
3 / 5 / 1
5,936
540
1,545
7,727
2,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Loki
10
1 / 4 / 0
6,295
572
3,268
8,641
2,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Heimdallr
TheDaRa98
Heimdallr
11
4 / 2 / 1
6,346
577
5,426
7,106
2,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
andy8699
Cthulhu
9
0 / 4 / 5
5,169
470
8,546
9,522
5,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 8 / 1
6,159
560
5,728
9,439
3,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
0 / 0 / 2
6,277
571
3,075
6,126
4,898
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
AsapReflex_AR
Charybdis
11
0 / 5 / 5
5,997
545
4,486
8,934
2,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
BamseMumsi
Anubis
12
10 / 2 / 6
7,565
688
11,538
8,470
3,095
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
VladdXD
Achilles
10
4 / 2 / 3
6,388
581
4,555
9,214
5,527
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

13
8 / 0 / 4
7,306
664
7,843
8,589
2,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
8
Kills
22
23
Deaths
9
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
5
1
0.7
W
Cthulhu
 
Cthulhu
0
0
2
1
W
Charybdis
AsapReflex_AR
Charybdis
0
5
5
0.5
W
Anubis
BamseMumsi
Anubis
10
2
6
6.5
L
Loki
1
4
0
0.25
L
Heimdallr
TheDaRa98
Heimdallr
4
2
1
2.25
W
Achilles
VladdXD
Achilles
4
2
3
2.75
L
Cthulhu
andy8699
Cthulhu
0
4
5
0.63
W
8
0
4
10
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,513
Damage
31,497
42,435
Taken
41,333
15,701
Mitigated
19,000
9,879
Healing
13,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
1,545
451
0
3,548
7,727
2,501
14
1,497
6,230
0
31,263
W
Cthulhu
 
Cthulhu
3,075
232
0
1,975
6,126
4,898
64
0
6,126
38,637
2,326
W
Charybdis
AsapReflex_AR
Charybdis
4,486
1,752
0
3,220
8,934
2,675
0
2,981
5,628
0
46,050
W
Anubis
BamseMumsi
Anubis
11,538
476
0
4,080
8,470
3,095
0
4,745
3,576
44,410
748
L
Loki
3,268
411
0
1,695
8,641
2,289
0
4,453
4,188
0
36,137
L
Heimdallr
TheDaRa98
Heimdallr
5,426
2,398
0
1,509
7,106
2,204
0
1,278
5,828
0
42,927
W
Achilles
VladdXD
Achilles
4,555
518
0
2,416
9,214
5,527
0
3,399
5,442
0
14,981
L
Cthulhu
andy8699
Cthulhu
8,546
415
215
1,735
9,522
5,271
0
3,214
6,308
23,119
0
W
7,843
1,742
0
1,694
8,589
2,805
5
2,176
6,385
0
46,689
L
5,728
101
0
1,177
9,439
3,436
0
4,006
5,433
43,561
244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,905
Gold Earned
33,533
318
Minions Killed
341
0
Camps Cleared
0
1,159,129
Distance Traveled
1,220,489
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,936
540
57
5
0
290,384
0
W
Cthulhu
6,277
571
82
7
0
188,891
0
W
Charybdis
5,997
545
79
7
0
224,762
0
W
Anubis
7,565
688
87
8
0
239,160
0
L
Loki
6,295
572
74
7
0
228,129
0
L
Heimdallr
6,346
577
72
7
0
214,327
3
W
Achilles
6,388
581
22
2
0
286,491
0
L
Cthulhu
5,169
470
25
2
0
229,280
0
W
Pele
7,306
664
71
6
0
281,185
0
L
Anubis
6,159
560
90
8
0
197,009
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role