Player Matchup

Kumbhakarna
Kumbhakarna
AimLessKenny
Kumbhakarna
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 15L
1,458 Elo+
Party 3
Izanami
Izanami
GhxstOTR-
Izanami
Level 26
God Stats
3W - 2L
1,493 SR
Queue Stats
3W - 3L
1,356 Elo+
Party 3
Hel
Hel
GrizzDK
Hel
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 33L
1,547 Elo+
Party 3
Loki
Loki
Reulach
Loki
Level 25
God Stats
2W - 4L
1,311 SR
Queue Stats
25W - 42L
1,310 Elo+
Party 1
Chaac
Chaac
WaffleDonkey
Chaac
Level 44
God Stats
31W - 27L
1,506 SR
Queue Stats
144W - 178L
1,392 Elo+
Party 1
Team Averages
Level 62
1,462 SR
1,413 Elo+

VS

Team Averages
Level 47
1,373 SR
1,411 Elo+
Tsukuyomi
Tsukuyomi
AZsaints1990
Tsukuyomi
Level 48
God Stats
1W - 5L
1,285 SR
Queue Stats
54W - 54L
1,466 Elo+
Party 2
Cthulhu
Cthulhu
Bernal1613
Cthulhu
Level 65
God Stats
3W - 9L
1,500 SR
Queue Stats
263W - 278L
1,535 Elo+
Solo
Horus
Horus
TheRealmGod
Horus
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,434 Elo+
Solo
Izanami
Izanami
xma1
Izanami
Level 26
God Stats
0W - 4L
1,331 SR
Queue Stats
0W - 5L
1,174 Elo+
Party 2
Olorun
Olorun
zXBREUXz
Olorun
Level 39
God Stats
9W - 13L
1,251 SR
Queue Stats
76W - 104L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AimLessKenny
Kumbhakarna
17
8 / 0 / 10
10,704
563
10,021
17,481
13,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Izanami
GhxstOTR-
Izanami
15
6 / 5 / 10
9,542
502
12,853
14,324
4,813
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hel
18
13 / 3 / 11
12,191
642
22,091
14,870
5,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Loki
Reulach
Loki
19
3 / 1 / 8
10,749
566
5,981
12,358
4,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
8 / 2 / 5
12,129
638
19,472
19,195
25,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AZsaints1990
Tsukuyomi
13
0 / 10 / 1
8,027
422
6,697
16,983
5,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cthulhu
Bernal1613
Cthulhu
14
1 / 5 / 2
8,861
466
11,643
16,591
13,162
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
0 / 6 / 5
8,417
443
5,514
22,507
15,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
xma1
Izanami
16
6 / 8 / 1
11,290
594
11,529
15,060
4,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Olorun
zXBREUXz
Olorun
15
4 / 10 / 0
9,977
525
15,947
18,945
6,892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
20
38
Kills
11
11
Deaths
39
44
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AZsaints1990
Tsukuyomi
0
10
1
0.05
W
Kumbhakarna
AimLessKenny
Kumbhakarna
8
0
10
13
L
Cthulhu
Bernal1613
Cthulhu
1
5
2
0.4
W
Izanami
GhxstOTR-
Izanami
6
5
10
2.2
W
Hel
13
3
11
6.17
W
Loki
Reulach
Loki
3
1
8
7
L
0
6
5
0.42
W
8
2
5
5.25
L
Izanami
xma1
Izanami
6
8
1
0.81
L
Olorun
zXBREUXz
Olorun
4
10
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,418
Damage
51,330
78,228
Taken
90,086
54,173
Mitigated
45,833
29,323
Healing
18,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AZsaints1990
Tsukuyomi
6,697
2,144
0
3,100
16,983
5,827
722
7,038
9,715
0
45,108
W
Kumbhakarna
AimLessKenny
Kumbhakarna
10,021
1,764
0
4,225
17,481
13,490
0
5,233
12,205
64,091
3,076
L
Cthulhu
Bernal1613
Cthulhu
11,643
600
0
1,061
16,591
13,162
0
5,942
10,475
44,807
0
W
Izanami
GhxstOTR-
Izanami
12,853
8,878
0
3,128
14,324
4,813
583
5,133
9,191
0
54,888
W
Hel
22,091
2,550
3,789
9,100
14,870
5,798
488
7,077
7,714
86,037
299
W
Loki
Reulach
Loki
5,981
1,579
0
4,406
12,358
4,746
0
4,445
7,826
0
84,700
L
5,514
2,479
350
6,263
22,507
15,411
0
4,804
17,477
0
39,242
W
19,472
1,839
0
4,675
19,195
25,326
897
5,627
12,916
0
100,532
L
Izanami
xma1
Izanami
11,529
7,209
0
2,440
15,060
4,541
1,316
3,097
11,889
0
56,787
L
Olorun
zXBREUXz
Olorun
15,947
7,541
360
4,706
18,945
6,892
0
9,657
8,690
74,756
528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,315
Gold Earned
46,572
608
Minions Killed
394
0
Camps Cleared
0
1,850,397
Distance Traveled
1,672,297
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,027
422
68
4
0
339,055
0
W
Kumbhakarna
10,704
563
95
5
0
392,692
4
L
Cthulhu
8,861
466
63
3
0
353,869
2
W
Izanami
9,542
502
82
4
0
326,027
0
W
Hel
12,191
642
124
7
0
366,311
0
W
Loki
10,749
566
148
8
0
425,372
0
L
Horus
8,417
443
53
3
0
353,736
0
W
Chaac
12,129
638
159
8
0
339,995
0
L
Izanami
11,290
594
97
5
0
328,721
0
L
Olorun
9,977
525
113
6
0
296,916
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role