Player Matchup

Ra
Ra
FriedDirty
Ra
Level 159
God Stats
0W - 2L
1,315 SR
Queue Stats
81W - 33L
1,694 Elo+
Solo
Ao Kuang
Ao Kuang
FriedHope
Ao Kuang
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 59L
1,710 Elo+
Party 1
Set
Set
NOberlin
Set
Level 155
God Stats
1W - 1L
1,854 SR
Queue Stats
33W - 18L
1,665 Elo+
Party 1
Baron Samedi
Baron Samedi
Offla
Baron Samedi
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,762 Elo+
Party 1
Geb
Geb
sunofaboom
Geb
Level 162
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 24L
1,730 Elo+
Party 1
Team Averages
Level 145
1,534 SR
1,712 Elo+

VS

Team Averages
Level 178
1,608 SR
1,615 Elo+
Fafnir
Fafnir
Corenickel
Fafnir
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
197W - 94L
1,676 Elo+
Party 2
Tiamat
Tiamat
Deathguy
Tiamat
Level 187
God Stats
9W - 5L
1,701 SR
Queue Stats
122W - 125L
1,584 Elo+
Party 2
Susano
Susano
Dlizard72
Susano
Level 188
God Stats
21W - 14L
1,594 SR
Queue Stats
674W - 620L
1,524 Elo+
Party 2
Amaterasu
Amaterasu
Riçh
Amaterasu
Level 158
God Stats
1W - 0L
1,450 SR
Queue Stats
44W - 34L
1,621 Elo+
Party 2
Anhur
Anhur
tovamessor
Anhur
Level 200
God Stats
21W - 8L
1,795 SR
Queue Stats
259W - 136L
1,670 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
2,977
595
442
1,014
205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ao Kuang
FriedHope
Ao Kuang
7
1 / 2 / 0
3,640
728
1,778
4,089
1,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

5
0 / 3 / 1
3,156
631
991
3,874
869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Offla
Baron Samedi
7
0 / 0 / 0
3,577
715
195
2,096
730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 2 / 1
3,415
683
1,987
6,040
1,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Corenickel
Fafnir
7
1 / 0 / 5
4,539
908
2,358
3,613
2,203
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tiamat
Deathguy
Tiamat
8
0 / 0 / 0
4,079
816
1,339
1,539
566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
Dlizard72
Susano
8
4 / 0 / 1
4,379
876
2,319
3,029
747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Amaterasu
Riçh
Amaterasu
7
0 / 0 / 2
4,377
875
984
3,098
1,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
7
3 / 1 / 2
4,042
808
3,070
2,770
751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
1
Kills
8
8
Deaths
1
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Corenickel
Fafnir
1
0
5
3.5
W
Tiamat
Deathguy
Tiamat
0
0
0
0
W
Susano
Dlizard72
Susano
4
0
1
4.5
L
0
1
0
0
L
Ao Kuang
FriedHope
Ao Kuang
1
2
0
0.5
L
0
3
1
0.17
L
Baron Samedi
Offla
Baron Samedi
0
0
0
0
W
Amaterasu
Riçh
Amaterasu
0
0
2
1
L
0
2
1
0.25
W
Anhur
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,393
Damage
10,070
17,113
Taken
14,049
4,771
Mitigated
5,556
3,484
Healing
7,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Corenickel
Fafnir
2,358
755
0
1,579
3,613
2,203
0
1,504
2,109
7,578
2,376
W
Tiamat
Deathguy
Tiamat
1,339
136
0
1,053
1,539
566
0
182
1,344
21,836
0
W
Susano
Dlizard72
Susano
2,319
455
0
1,834
3,029
747
0
301
2,699
0
20,943
L
442
27
36
102
1,014
205
0
0
1,014
6,899
0
L
Ao Kuang
FriedHope
Ao Kuang
1,778
482
0
611
4,089
1,162
0
386
3,703
17,433
1,180
L
991
431
0
664
3,874
869
0
1,000
2,874
0
15,061
L
Baron Samedi
Offla
Baron Samedi
195
0
0
490
2,096
730
0
1,072
801
14,270
0
W
Amaterasu
Riçh
Amaterasu
984
331
0
1,916
3,098
1,289
0
1,023
2,017
0
25,116
L
1,987
568
0
1,581
6,040
1,805
0
678
5,362
9,356
0
W
Anhur
3,070
1,501
0
1,222
2,770
751
0
1,292
1,478
0
20,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,765
Gold Earned
21,416
137
Minions Killed
209
0
Camps Cleared
0
548,253
Distance Traveled
574,920
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
4,539
908
13
3
0
130,627
2
W
Tiamat
4,079
816
65
13
0
113,847
0
W
Susano
4,379
876
34
7
0
137,715
0
L
Ra
2,977
595
14
3
0
56,224
0
L
Ao Kuang
3,640
728
41
8
0
133,083
0
L
Set
3,156
631
33
7
0
113,019
0
L
Baron Samedi
3,577
715
36
7
0
118,540
0
W
Amaterasu
4,377
875
51
10
0
99,505
0
L
Geb
3,415
683
13
3
0
127,387
0
W
Anhur
4,042
808
46
9
0
93,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role