Player Matchup

Izanami
Izanami
Ihave2dadsnomom
Izanami
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,731 Elo+
Party 2
Thoth
Thoth
Jmann161
Thoth
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,512 Elo+
Party 2
Chang'e
Chang'e
RedhotBangerzzz
Chang'e
Level 159
God Stats
1W - 2L
1,599 SR
Queue Stats
123W - 120L
1,555 Elo+
Solo
Zeus
Zeus
SisTerBooMBooM7
Zeus
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
322W - 323L
1,451 Elo+
Solo
Janus
Janus
TheNextExHusband
Janus
Level 104
God Stats
6W - 4L
1,530 SR
Queue Stats
221W - 195L
1,503 Elo+
Solo
Team Averages
Level 117
1,526 SR
1,550 Elo+

VS

Team Averages
Level 139
1,651 SR
1,555 Elo+
Geb
Geb
BoBuchanan615
Geb
Level 157
God Stats
10W - 2L
1,799 SR
Queue Stats
301W - 306L
1,540 Elo+
Solo
Sylvanus
Sylvanus
ChimeGap
Sylvanus
Level 232
God Stats
1W - 0L
1,662 SR
Queue Stats
6W - 5L
1,563 Elo+
Party 1
Merlin
Merlin
Meisterlich1
Merlin
Level 64
God Stats
4W - 1L
1,690 SR
Queue Stats
295W - 279L
1,477 Elo+
Solo
Apollo
Apollo
Seth0809
Apollo
Level 69
God Stats
3W - 5L
1,655 SR
Queue Stats
102W - 93L
1,604 Elo+
Party 1
The Morrigan
The Morrigan
homejarl
The Morrigan
Level 174
God Stats
2W - 3L
1,450 SR
Queue Stats
159W - 156L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 2
6,395
640
1,861
7,959
2,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
Jmann161
Thoth
15
5 / 4 / 2
8,071
807
7,475
9,369
2,897
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 2 / 3
6,803
680
4,833
8,343
3,668
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

13
0 / 4 / 4
7,180
718
4,811
6,215
1,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 3 / 5
7,566
757
6,485
5,962
1,708
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 12
9,232
923
5,277
11,757
9,655
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sylvanus
ChimeGap
Sylvanus
15
3 / 1 / 8
9,422
942
3,029
7,219
6,410
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Merlin
15
4 / 2 / 8
8,817
882
10,492
5,767
2,364
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
Seth0809
Apollo
14
5 / 4 / 3
9,087
909
8,671
10,863
4,654
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Morrigan
homejarl
The Morrigan
15
4 / 1 / 9
8,943
894
8,376
6,566
2,523
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
57
7
Kills
17
17
Deaths
9
16
Assists
40
Player
Kills
Deaths
Assists
KDA
W
1
1
12
7
W
Sylvanus
ChimeGap
Sylvanus
3
1
8
7
L
0
4
2
0.25
L
Thoth
Jmann161
Thoth
5
4
2
1.5
W
Merlin
4
2
8
4
L
1
2
3
1.25
W
Apollo
Seth0809
Apollo
5
4
3
1.63
L
0
4
4
0.5
L
1
3
5
1.17
W
The Morrigan
homejarl
The Morrigan
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,465
Damage
35,845
37,848
Taken
42,172
12,343
Mitigated
25,606
13,363
Healing
24,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,277
0
3,271
4,106
11,757
9,655
262
5,961
5,796
11,412
1,504
W
Sylvanus
ChimeGap
Sylvanus
3,029
401
7,756
3,058
7,219
6,410
636
3,056
4,163
11,415
647
L
1,861
1,101
0
152
7,959
2,236
0
4,498
3,461
0
10,509
L
Thoth
Jmann161
Thoth
7,475
56
390
1,773
9,369
2,897
0
6,741
2,628
21,949
0
W
Merlin
10,492
59
743
318
5,767
2,364
1,077
3,721
2,046
19,972
693
L
4,833
0
6,593
3,813
8,343
3,668
0
4,941
3,402
12,106
532
W
Apollo
Seth0809
Apollo
8,671
4,231
0
2,526
10,863
4,654
3,685
6,394
4,469
0
21,941
L
4,811
513
0
0
6,215
1,834
0
5,657
558
15,872
0
L
6,485
0
446
196
5,962
1,708
0
4,309
1,653
14,895
0
W
The Morrigan
homejarl
The Morrigan
8,376
452
565
1,692
6,566
2,523
1,281
4,219
2,347
19,619
306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,015
Gold Earned
45,501
109
Minions Killed
117
0
Camps Cleared
0
851,603
Distance Traveled
902,870
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,232
923
15
2
0
201,358
0
W
Sylvanus
9,422
942
25
3
0
161,583
0
L
Izanami
6,395
640
7
1
0
162,520
0
L
Thoth
8,071
807
33
3
0
173,061
0
W
Merlin
8,817
882
21
2
0
197,151
0
L
Chang'e
6,803
680
21
2
0
183,395
0
W
Apollo
9,087
909
38
4
0
176,774
0
L
Zeus
7,180
718
30
3
0
157,496
0
L
Janus
7,566
757
18
2
0
175,131
0
W
The Morrigan
8,943
894
18
2
0
166,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role