Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
CriTteR_Bitz
Medusa
Level 117
God Stats
2W - 2L
1,677 SR
Queue Stats
256W - 245L
1,493 Elo+
Solo
Tiamat
Tiamat
MVPZyrakun
Tiamat
Level 139
God Stats
1W - 0L
1,344 SR
Queue Stats
51W - 67L
1,467 Elo+
Party 3
Bakasura
Bakasura
Tayray44
Bakasura
Level 129
God Stats
2W - 6L
1,095 SR
Queue Stats
572W - 582L
1,560 Elo+
Solo
Fenrir
Fenrir
Toddmtr
Fenrir
Level 147
God Stats
1W - 3L
1,284 SR
Queue Stats
67W - 80L
1,490 Elo+
Party 3
Team Averages
Level 127
1,380 SR
1,502 Elo+

VS

Team Averages
Level 104
1,560 SR
1,375 Elo+
Nox
Nox
Alduwiener
Nox
Level 158
God Stats
1W - 1L
1,876 SR
Queue Stats
70W - 73L
1,483 Elo+
Party 2
Tsukuyomi
Tsukuyomi
DocProfSad
Tsukuyomi
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,179 Elo+
Party 1
Freya
Freya
HighAndSmighty
Freya
Level 173
God Stats
2W - 4L
1,424 SR
Queue Stats
388W - 415L
1,514 Elo+
Solo
Athena
Athena
Nwari
Athena
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 31L
1,487 Elo+
Party 2
Jormungandr
Jormungandr
ayo_ces
Jormungandr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,212 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
3 / 2 / 18
9,182
918
12,042
5,459
1,909
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
16
5 / 1 / 9
9,849
985
11,805
6,657
2,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Tiamat
MVPZyrakun
Tiamat
15
7 / 2 / 12
9,615
962
9,107
6,103
3,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
Tayray44
Bakasura
15
7 / 2 / 9
9,836
984
5,007
8,748
6,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Toddmtr
Fenrir
13
1 / 4 / 10
8,077
808
5,120
8,297
6,732
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 6
7,967
797
5,680
6,506
2,832
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Tsukuyomi
DocProfSad
Tsukuyomi
10
2 / 5 / 3
6,966
697
3,164
7,061
2,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
2 / 5 / 3
7,287
729
3,305
7,766
3,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Nwari
Athena
13
2 / 4 / 5
7,692
769
3,829
11,005
13,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
ayo_ces
Jormungandr
12
2 / 6 / 6
6,995
700
3,481
12,173
8,697
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
32
23
Kills
9
11
Deaths
23
58
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
3
2
18
6
L
1
3
6
1.33
W
Medusa
5
1
9
9.5
L
Tsukuyomi
DocProfSad
Tsukuyomi
2
5
3
0.7
L
2
5
3
0.7
W
Tiamat
MVPZyrakun
Tiamat
7
2
12
6.5
L
Athena
Nwari
Athena
2
4
5
1.13
W
Bakasura
Tayray44
Bakasura
7
2
9
5.75
W
Fenrir
Toddmtr
Fenrir
1
4
10
1.5
L
Jormungandr
ayo_ces
Jormungandr
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,081
Damage
19,459
35,264
Taken
44,511
21,851
Mitigated
31,156
11,256
Healing
5,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
12,042
242
919
832
5,459
1,909
913
2,201
3,180
22,840
830
L
5,680
686
353
1,160
6,506
2,832
0
3,329
3,109
25,718
0
W
Medusa
11,805
4,503
1,545
1,881
6,657
2,549
2,935
4,307
2,256
0
39,322
L
Tsukuyomi
DocProfSad
Tsukuyomi
3,164
743
320
468
7,061
2,996
0
3,976
2,987
0
5,763
L
3,305
862
151
727
7,766
3,036
0
3,638
4,088
13,035
0
W
Tiamat
MVPZyrakun
Tiamat
9,107
631
253
1,160
6,103
3,923
1,237
842
5,227
20,299
0
L
Athena
Nwari
Athena
3,829
744
658
1,169
11,005
13,595
0
5,322
5,207
5,812
97
W
Bakasura
Tayray44
Bakasura
5,007
2,870
0
3,312
8,748
6,738
1,763
2,636
6,071
0
8,623
W
Fenrir
Toddmtr
Fenrir
5,120
539
383
971
8,297
6,732
379
5,377
2,736
0
8,102
L
Jormungandr
ayo_ces
Jormungandr
3,481
682
280
430
12,173
8,697
0
4,810
7,018
9,679
453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,559
Gold Earned
36,907
130
Minions Killed
93
0
Camps Cleared
0
929,333
Distance Traveled
844,826
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,182
918
38
4
0
176,606
0
L
Nox
7,967
797
53
5
0
175,196
0
W
Medusa
9,849
985
40
4
0
214,010
0
L
Tsukuyomi
6,966
697
8
1
0
163,316
0
L
Freya
7,287
729
18
2
0
155,140
0
W
Tiamat
9,615
962
26
3
0
165,987
0
L
Athena
7,692
769
5
1
0
198,180
0
W
Bakasura
9,836
984
18
2
0
192,433
0
W
Fenrir
8,077
808
8
1
0
180,297
0
L
Jormungandr
6,995
700
9
1
0
152,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role