Player Matchup

Maui
Maui
Sarrokillerx
Maui
Level 74
God Stats
11W - 10L
1,482 SR
Queue Stats
61W - 47L
1,558 Elo+
Party 2
Anhur
Anhur
SlyWeasel2K
Anhur
Level 123
God Stats
0W - 1L
1,745 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Loki
Loki
dbrea26
Loki
Level 217
God Stats
6W - 2L
1,802 SR
Queue Stats
175W - 145L
1,624 Elo+
Solo
Ah Puch
Ah Puch
diegoepn
Ah Puch
Level 182
God Stats
0W - 2L
1,298 SR
Queue Stats
203W - 197L
1,556 Elo+
Solo
King Arthur
King Arthur
Âddic
King Arthur
Level 149
God Stats
3W - 6L
1,416 SR
Queue Stats
181W - 153L
1,582 Elo+
Party 2
Team Averages
Level 149
1,549 SR
1,564 Elo+

VS

Team Averages
Level 193
1,587 SR
1,529 Elo+
Raijin
Raijin
 
Raijin
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
MinisculeWhale
Sylvanus
Level 161
God Stats
23W - 23L
1,549 SR
Queue Stats
272W - 268L
1,511 Elo+
Solo
Susano
Susano
ReKe36
Susano
Level 245
God Stats
4W - 5L
1,561 SR
Queue Stats
110W - 117L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Timmyy2Turnt
Danzaburou
Level 159
God Stats
3W - 0L
1,854 SR
Queue Stats
178W - 168L
1,537 Elo+
Solo
Anhur
Anhur
Verso22
Anhur
Level 204
God Stats
9W - 11L
1,468 SR
Queue Stats
140W - 136L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
4,798
480
1,239
6,929
4,134
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

6
0 / 3 / 0
4,009
401
2,406
4,393
1,170
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Loki
dbrea26
Loki
12
1 / 1 / 2
5,785
579
3,047
6,286
1,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
diegoepn
Ah Puch
10
2 / 2 / 1
6,117
612
5,663
4,779
1,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

King Arthur
Âddic
King Arthur
11
3 / 2 / 0
6,273
627
7,669
11,504
5,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
10
0 / 2 / 0
5,565
557
1,792
4,611
1,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
10
1 / 0 / 5
5,880
588
2,903
6,159
4,247
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Susano
ReKe36
Susano
12
5 / 0 / 1
6,297
630
5,296
7,525
2,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Danzaburou
Timmyy2Turnt
Danzaburou
10
4 / 1 / 2
5,986
599
6,427
6,826
1,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
Verso22
Anhur
9
0 / 3 / 1
4,732
473
4,551
7,842
1,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
19
6
Kills
10
10
Deaths
6
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
0
2
0
0
W
Sylvanus
1
0
5
3.5
W
Susano
ReKe36
Susano
5
0
1
5.5
L
0
2
1
0.25
L
0
3
0
0
W
Danzaburou
Timmyy2Turnt
Danzaburou
4
1
2
5
W
Anhur
Verso22
Anhur
0
3
1
0.17
L
Loki
dbrea26
Loki
1
1
2
2
L
Ah Puch
diegoepn
Ah Puch
2
2
1
1.25
L
King Arthur
Âddic
King Arthur
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,024
Damage
20,969
33,891
Taken
32,963
14,491
Mitigated
11,857
10,627
Healing
14,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
1,792
0
0
96
4,611
1,408
0
2,372
1,895
33,824
0
W
Sylvanus
2,903
966
1,995
2,341
6,159
4,247
54
1,567
4,480
21,070
2,415
W
Susano
ReKe36
Susano
5,296
1,349
0
4,928
7,525
2,391
0
316
7,165
0
45,746
L
1,239
370
0
1,708
6,929
4,134
0
1,328
5,571
12,817
1,219
L
2,406
1,023
0
833
4,393
1,170
0
1,039
3,354
0
16,090
W
Danzaburou
Timmyy2Turnt
Danzaburou
6,427
2,575
0
2,697
6,826
1,823
554
1,751
4,943
0
37,918
W
Anhur
Verso22
Anhur
4,551
2,554
0
2,395
7,842
1,988
0
0
7,842
0
24,882
L
Loki
dbrea26
Loki
3,047
427
0
3,898
6,286
1,869
0
65
6,183
0
45,523
L
Ah Puch
diegoepn
Ah Puch
5,663
193
0
1,416
4,779
1,365
0
1,933
2,656
33,538
1,226
L
King Arthur
Âddic
King Arthur
7,669
553
0
2,772
11,504
5,953
0
0
11,504
0
43,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,982
Gold Earned
28,460
312
Minions Killed
291
0
Camps Cleared
0
971,646
Distance Traveled
983,868
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
5,565
557
87
9
0
203,573
1
W
Sylvanus
5,880
588
44
4
0
175,124
2
W
Susano
6,297
630
67
7
0
249,251
3
L
Maui
4,798
480
27
3
0
192,533
0
L
Anhur
4,009
401
38
4
0
136,722
0
W
Danzaburou
5,986
599
54
5
0
181,529
0
W
Anhur
4,732
473
39
4
0
174,391
1
L
Loki
5,785
579
88
9
0
238,896
0
L
Ah Puch
6,117
612
83
8
0
189,607
3
L
King Arthur
6,273
627
76
8
0
213,888
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role