Player Matchup

Hercules
Hercules
 
Hercules
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
DangerNoodle744
Hel
Level 89
God Stats
0W - 6L
1,133 SR
Queue Stats
196W - 191L
1,475 Elo+
Party 1
Skadi
Skadi
GigglingGanker
Skadi
Level 109
God Stats
2W - 1L
1,927 SR
Queue Stats
62W - 53L
1,535 Elo+
Party 1
Maman Brigitte
Maman Brigitte
NiNoFiote
Maman Brigitte
Level 139
God Stats
0W - 2L
1,276 SR
Queue Stats
322W - 282L
1,574 Elo+
Solo
Ao Kuang
Ao Kuang
SegaNoder
Ao Kuang
Level 157
God Stats
9W - 5L
1,870 SR
Queue Stats
223W - 177L
1,644 Elo+
Solo
Team Averages
Level 112
1,541 SR
1,546 Elo+

VS

Team Averages
Level 173
1,535 SR
1,515 Elo+
Nut
Nut
 
Nut
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Diese
Fafnir
Level 148
God Stats
3W - 4L
1,406 SR
Queue Stats
141W - 177L
1,471 Elo+
Party 2
Nu Wa
Nu Wa
NNJA SPEC OPS
Nu Wa
Level 165
God Stats
2W - 2L
1,422 SR
Queue Stats
179W - 176L
1,515 Elo+
Solo
Chaac
Chaac
flashgordo2
Chaac
Level 249
God Stats
11W - 10L
1,630 SR
Queue Stats
246W - 303L
1,512 Elo+
Party 2
Apollo
Apollo
oDeacon
Apollo
Level 147
God Stats
1W - 0L
1,715 SR
Queue Stats
25W - 26L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
0 / 0 / 2
6,554
437
3,131
9,634
4,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

14
1 / 5 / 0
7,908
527
2,089
8,013
2,127
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
2 / 2 / 0
8,047
536
8,948
8,988
2,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Maman Brigitte
NiNoFiote
Maman Brigitte
12
0 / 2 / 1
6,836
456
5,844
10,932
3,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
SegaNoder
Ao Kuang
13
1 / 5 / 0
7,558
504
6,828
14,954
5,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
15
1 / 1 / 1
8,207
547
6,068
8,724
2,753
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fafnir
Diese
Fafnir
13
1 / 1 / 0
8,234
549
1,932
9,393
8,909
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
3 / 0 / 6
9,384
626
10,048
3,703
1,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

15
3 / 1 / 2
9,281
619
9,627
13,611
13,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Apollo
oDeacon
Apollo
15
6 / 1 / 5
8,927
595
7,254
9,507
3,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
4
Kills
14
14
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
0
2
1
W
Nut
 
Nut
1
1
1
1.5
L
1
5
0
0.2
W
Fafnir
Diese
Fafnir
1
1
0
1
L
2
2
0
1
W
3
0
6
6
L
Maman Brigitte
NiNoFiote
Maman Brigitte
0
2
1
0.25
L
Ao Kuang
SegaNoder
Ao Kuang
1
5
0
0.2
W
3
1
2
4
W
Apollo
oDeacon
Apollo
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,840
Damage
34,929
52,521
Taken
44,938
18,112
Mitigated
30,356
18,998
Healing
14,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
3,131
415
0
2,856
9,634
4,809
0
3,631
6,003
784
24,741
W
Nut
 
Nut
6,068
4,018
0
4,996
8,724
2,753
0
505
8,219
0
79,549
L
2,089
0
401
3,509
8,013
2,127
0
2,897
5,116
66,738
2,078
W
Fafnir
Diese
Fafnir
1,932
423
0
2,671
9,393
8,909
0
847
8,546
22,290
0
L
8,948
3,881
0
500
8,988
2,828
0
2,175
6,813
0
78,800
W
10,048
1,455
0
771
3,703
1,115
0
1,701
2,002
78,108
1,249
L
Maman Brigitte
NiNoFiote
Maman Brigitte
5,844
429
0
4,979
10,932
3,311
0
2,264
8,668
55,820
0
L
Ao Kuang
SegaNoder
Ao Kuang
6,828
1,583
0
6,753
14,954
5,037
0
1,370
13,584
50,873
4,310
W
9,627
1,093
0
3,387
13,611
13,920
0
8,488
5,123
364
66,121
W
Apollo
oDeacon
Apollo
7,254
3,656
0
2,724
9,507
3,659
0
3,241
6,266
0
72,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,903
Gold Earned
44,033
526
Minions Killed
559
0
Camps Cleared
0
1,629,017
Distance Traveled
1,611,240
24
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,554
437
53
4
0
341,405
4
W
Nut
8,207
547
155
10
0
303,925
6
L
Hel
7,908
527
151
10
0
308,223
6
W
Fafnir
8,234
549
38
3
0
334,170
3
L
Skadi
8,047
536
133
9
0
311,839
4
W
Nu Wa
9,384
626
139
9
0
303,756
2
L
Maman Brigitte
6,836
456
86
6
0
358,865
8
L
Ao Kuang
7,558
504
103
7
0
308,685
2
W
Chaac
9,281
619
122
8
0
309,176
0
W
Apollo
8,927
595
105
7
0
360,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role