Player Matchup

Achilles
Achilles
Gold II
CrazySeg
Achilles
Gold II
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 10L
1,732 MMR
Solo
Ne Zha
Ne Zha
Gold II
TyrMasterFunk
Ne Zha
Gold II
Level 154
God Stats
3W - 2L
1,694 SR
Queue Stats
39W - 44L
1,641 MMR
Party 1
Eset
Eset
Platinum III
paranoidz
Eset
Platinum III
Level 146
God Stats
2W - 3L
1,664 SR
Queue Stats
58W - 70L
1,806 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 153
1,619 SR
1,726 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 105
1,401 SR
1,660 MMR
Guan Yu
Guan Yu
Gold IV
ManCream1
Guan Yu
Gold IV
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,742 MMR
Party 2
Horus
Horus
Gold V
stopshouting
Horus
Gold V
Level 177
God Stats
0W - 1L
1,320 SR
Queue Stats
10W - 9L
1,558 MMR
Party 2
Agni
Agni
Gold III
xCantis
Agni
Gold III
Level 78
God Stats
1W - 4L
1,383 SR
Queue Stats
24W - 23L
1,680 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CrazySeg
Achilles
17
7 / 0 / 6
10,226
930
8,671
11,707
12,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
2 / 1 / 11
9,715
883
9,217
12,596
8,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Eset
15
5 / 2 / 3
9,765
888
11,148
6,611
2,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
CthulhuPersephoneAthenaBaron SamediThoth

VS

Bans
NoxMedusaAh PuchGebJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ManCream1
Guan Yu
13
0 / 5 / 1
7,901
718
6,627
15,488
10,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 6 / 1
8,502
773
8,208
13,775
8,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Agni
xCantis
Agni
14
2 / 3 / 0
8,650
786
7,573
7,365
2,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
14
Kills
3
3
Deaths
14
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Achilles
CrazySeg
Achilles
7
0
6
10
L
Guan Yu
ManCream1
Guan Yu
0
5
1
0.1
W
2
1
11
7.5
W
Eset
5
2
3
3.25
L
1
6
1
0.25
L
Agni
xCantis
Agni
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,036
Damage
22,408
30,914
Taken
36,628
23,146
Mitigated
20,940
4,811
Healing
10,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
CrazySeg
Achilles
8,671
1,187
0
1,065
11,707
12,084
277
3,446
7,715
0
27,134
L
Guan Yu
ManCream1
Guan Yu
6,627
723
1,166
4,762
15,488
10,287
0
3,621
11,407
0
22,967
W
9,217
1,229
0
1,543
12,596
8,811
744
3,948
8,076
0
37,715
W
Eset
11,148
1,073
611
1,592
6,611
2,251
303
819
5,631
36,603
0
L
8,208
2,939
699
2,868
13,775
8,427
0
4,727
8,594
332
19,996
L
Agni
xCantis
Agni
7,573
261
0
867
7,365
2,226
0
1,776
5,387
23,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,706
Gold Earned
25,053
141
Minions Killed
91
0
Camps Cleared
0
686,457
Distance Traveled
616,878
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,226
930
26
2
0
236,968
0
L
Guan Yu
7,901
718
29
3
0
223,498
0
W
Ne Zha
9,715
883
58
5
0
252,644
2
W
Eset
9,765
888
57
5
0
196,845
5
L
Horus
8,502
773
28
3
0
181,722
0
L
Agni
8,650
786
34
3
0
211,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role