Player Matchup

King Arthur
King Arthur
Gold III
DlDDY
King Arthur
Gold III
Level 80
God Stats
4W - 2L
1,456 SR
Queue Stats
33W - 31L
1,499 MMR
Party 2
Poseidon
Poseidon
Silver II
GL1
Poseidon
Silver II
Level 139
God Stats
5W - 5L
1,836 SR
Queue Stats
29W - 30L
1,469 MMR
Solo
Cerberus
Cerberus
Silver III
ShmeatEnjoyer
Cerberus
Silver III
Level 80
God Stats
6W - 9L
1,464 SR
Queue Stats
27W - 34L
1,387 MMR
Party 2
Kali
Kali
Gold V
SoulZRegal
Kali
Gold V
Level 158
God Stats
1W - 3L
1,243 SR
Queue Stats
34W - 34L
1,453 MMR
Solo
Hou Yi
Hou Yi
Gold III
TheAlomg
Hou Yi
Gold III
Level 145
God Stats
4W - 7L
1,399 SR
Queue Stats
362W - 362L
1,456 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 120
1,480 SR
1,453 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 112
1,603 SR
1,453 MMR
Sol
Sol
Silver I
PrettyBoyPenta
Sol
Silver I
Level 123
God Stats
3W - 2L
1,227 SR
Queue Stats
31W - 19L
1,461 MMR
Solo
Hun Batz
Hun Batz
Silver I
RealBigStepper
Hun Batz
Silver I
Level 65
God Stats
5W - 2L
1,878 SR
Queue Stats
5W - 4L
1,638 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold IV
RomulusNotRemus
Cu Chulainn
Gold IV
Level 143
God Stats
4W - 5L
1,490 SR
Queue Stats
48W - 51L
1,462 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold III
TacoMiller64
Kumbhakarna
Gold III
Level 145
God Stats
4W - 2L
1,874 SR
Queue Stats
162W - 170L
1,461 MMR
Solo
Raijin
Raijin
Gold V
verymediocre19
Raijin
Gold V
Level 85
God Stats
1W - 1L
1,544 SR
Queue Stats
176W - 181L
1,241 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DlDDY
King Arthur
10
1 / 2 / 0
5,610
510
5,103
11,948
6,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Poseidon
GL1
Poseidon
13
3 / 3 / 5
6,967
633
6,339
5,586
1,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
ShmeatEnjoyer
Cerberus
10
3 / 3 / 2
5,485
499
6,270
10,534
3,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
3 / 2 / 3
6,152
559
2,353
9,476
3,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hou Yi
TheAlomg
Hou Yi
11
0 / 1 / 1
5,725
520
1,160
2,714
822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
BakasuraSetAwilixJormungandr

VS

Bans
AchillesSobekNu WaRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 2
7,901
718
8,002
6,463
1,721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hun Batz
13
5 / 3 / 2
6,923
629
5,392
8,362
2,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cu Chulainn
RomulusNotRemus
Cu Chulainn
12
0 / 1 / 1
6,869
624
8,334
9,082
6,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kumbhakarna
TacoMiller64
Kumbhakarna
10
1 / 2 / 5
6,606
601
2,796
8,946
4,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 3 / 1
6,397
582
2,718
4,243
1,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
22
10
Kills
11
11
Deaths
10
11
Assists
11
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DlDDY
King Arthur
1
2
0
0.5
L
Poseidon
GL1
Poseidon
3
3
5
1.83
W
4
1
2
5
W
Hun Batz
5
3
2
2
W
Cu Chulainn
RomulusNotRemus
Cu Chulainn
0
1
1
0.5
L
Cerberus
ShmeatEnjoyer
Cerberus
3
3
2
1.33
L
3
2
3
2.25
W
Kumbhakarna
TacoMiller64
Kumbhakarna
1
2
5
1.75
L
Hou Yi
TheAlomg
Hou Yi
0
1
1
0.5
W
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,225
Damage
27,242
40,258
Taken
37,096
16,298
Mitigated
15,795
11,640
Healing
13,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DlDDY
King Arthur
5,103
589
0
4,274
11,948
6,946
0
1,500
10,448
0
37,251
L
Poseidon
GL1
Poseidon
6,339
1,112
0
998
5,586
1,501
0
1,897
3,527
52,957
0
W
8,002
5,268
0
4,348
6,463
1,721
1,508
1,584
4,717
55,837
5,098
W
Hun Batz
5,392
882
0
3,201
8,362
2,286
69
2,632
5,600
0
44,061
W
Cu Chulainn
RomulusNotRemus
Cu Chulainn
8,334
1,760
0
3,464
9,082
6,156
8
561
8,459
5,546
46,209
L
Cerberus
ShmeatEnjoyer
Cerberus
6,270
157
0
3,058
10,534
3,734
0
6,682
3,772
24,594
533
L
2,353
1,066
0
2,616
9,476
3,295
0
2,348
7,046
0
42,492
W
Kumbhakarna
TacoMiller64
Kumbhakarna
2,796
248
0
1,901
8,946
4,599
111
4,291
4,283
17,445
0
L
Hou Yi
TheAlomg
Hou Yi
1,160
851
0
694
2,714
822
0
1,794
920
0
31,035
W
2,718
57
0
646
4,243
1,033
0
2,655
1,546
36,946
69

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,939
Gold Earned
34,696
367
Minions Killed
388
0
Camps Cleared
0
1,172,202
Distance Traveled
1,113,518
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,610
510
72
7
0
219,568
0
L
Poseidon
6,967
633
102
9
0
235,651
4
W
Sol
7,901
718
110
10
0
214,256
2
W
Hun Batz
6,923
629
71
6
0
247,121
0
W
Cu Chulainn
6,869
624
94
9
0
191,480
0
L
Cerberus
5,485
499
51
5
0
232,503
0
L
Kali
6,152
559
74
7
0
292,714
0
W
Kumbhakarna
6,606
601
28
3
0
243,511
3
L
Hou Yi
5,725
520
68
6
0
191,766
1
W
Raijin
6,397
582
85
8
0
217,150
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role