Player Matchup

Loki
Loki
DG THE RUIZ
Loki
Level 120
God Stats
10W - 9L
1,630 SR
Queue Stats
238W - 227L
1,474 Elo+
Solo
Agni
Agni
Luca031199
Agni
Level 89
God Stats
6W - 6L
1,465 SR
Queue Stats
124W - 140L
1,401 Elo+
Party 1
Atlas
Atlas
Origami__Goblin
Atlas
Level 66
God Stats
2W - 0L
1,751 SR
Queue Stats
22W - 36L
1,325 Elo+
Solo
Ix Chel
Ix Chel
TONIODIGGY
Ix Chel
Level 165
God Stats
216W - 228L
1,430 SR
Queue Stats
781W - 805L
1,416 Elo+
Solo
Neith
Neith
hunterfighter99
Neith
Level 84
God Stats
3W - 4L
1,499 SR
Queue Stats
101W - 109L
1,413 Elo+
Party 1
Team Averages
Level 105
1,555 SR
1,406 Elo+

VS

Team Averages
Level 84
1,452 SR
1,404 Elo+
Ah Puch
Ah Puch
ArcLIfe701
Ah Puch
Level 62
God Stats
32W - 31L
1,512 SR
Queue Stats
137W - 147L
1,414 Elo+
Solo
Gilgamesh
Gilgamesh
CZMmaxpower
Gilgamesh
Level 111
God Stats
4W - 4L
1,469 SR
Queue Stats
263W - 265L
1,437 Elo+
Solo
Kukulkan
Kukulkan
ECUTOP
Kukulkan
Level 38
God Stats
67W - 77L
1,386 SR
Queue Stats
237W - 273L
1,346 Elo+
Solo
Fenrir
Fenrir
TathataHY
Fenrir
Level 67
God Stats
218W - 246L
1,395 SR
Queue Stats
399W - 397L
1,322 Elo+
Solo
Nut
Nut
censoringsucks
Nut
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 5
7,938
1,323
4,849
4,076
1,464
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

13
3 / 0 / 6
7,774
1,296
4,567
3,121
981
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 1 / 5
7,264
1,211
3,436
6,381
5,147
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ix Chel
TONIODIGGY
Ix Chel
12
1 / 2 / 7
6,927
1,155
4,264
4,133
1,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 0 / 7
6,752
1,125
3,450
2,739
832
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

370

VS

Team 2 Tickets

314

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ArcLIfe701
Ah Puch
12
0 / 1 / 1
7,078
1,180
4,206
3,152
1,001
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Gilgamesh
CZMmaxpower
Gilgamesh
11
0 / 2 / 1
6,583
1,097
2,641
7,456
5,036
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Kukulkan
ECUTOP
Kukulkan
11
0 / 1 / 2
6,609
1,102
3,664
2,953
1,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
TathataHY
Fenrir
11
2 / 5 / 1
6,902
1,150
6,981
10,214
4,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 1 / 1
6,104
1,017
292
1,507
504
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
10
Kills
2
3
Deaths
10
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
ArcLIfe701
Ah Puch
0
1
1
0.5
L
Gilgamesh
CZMmaxpower
Gilgamesh
0
2
1
0.25
W
4
0
5
6.5
L
Kukulkan
ECUTOP
Kukulkan
0
1
2
1
W
3
0
6
6
W
2
1
5
4.5
W
Ix Chel
TONIODIGGY
Ix Chel
1
2
7
2.25
L
Fenrir
TathataHY
Fenrir
2
5
1
0.5
L
0
1
1
0.5
W
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,566
Damage
17,784
20,450
Taken
25,282
9,725
Mitigated
11,662
2,184
Healing
3,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
ArcLIfe701
Ah Puch
4,206
272
0
378
3,152
1,001
0
949
2,203
19,018
823
L
Gilgamesh
CZMmaxpower
Gilgamesh
2,641
653
0
215
7,456
5,036
0
4,003
3,453
0
15,656
W
4,849
666
0
0
4,076
1,464
0
1,251
2,744
0
19,039
L
Kukulkan
ECUTOP
Kukulkan
3,664
47
0
468
2,953
1,011
0
1,139
1,814
12,695
577
W
4,567
657
177
204
3,121
981
0
1,250
1,765
12,699
473
W
3,436
1,213
0
213
6,381
5,147
0
2,577
3,654
8,128
0
W
Ix Chel
TONIODIGGY
Ix Chel
4,264
774
420
269
4,133
1,301
0
1,500
2,520
11,381
0
L
Fenrir
TathataHY
Fenrir
6,981
451
0
2,435
10,214
4,110
0
5,149
5,065
0
10,609
L
292
142
0
0
1,507
504
0
947
560
0
3,354
W
3,450
1,121
0
901
2,739
832
0
1,276
1,332
0
11,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,655
Gold Earned
33,276
123
Minions Killed
111
3
Camps Cleared
7
683,051
Distance Traveled
506,664
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,078
1,180
54
9
2
103,484
0
L
Gilgamesh
6,583
1,097
12
2
1
98,191
0
W
Loki
7,938
1,323
30
5
1
147,235
0
L
Kukulkan
6,609
1,102
27
5
2
129,354
0
W
Agni
7,774
1,296
33
6
0
131,715
0
W
Atlas
7,264
1,211
13
2
1
146,190
0
W
Ix Chel
6,927
1,155
22
4
0
134,855
0
L
Fenrir
6,902
1,150
2
0
2
153,177
0
L
Nut
6,104
1,017
16
3
0
22,458
1
W
Neith
6,752
1,125
25
4
1
123,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role