Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 252
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xbalanque
Xbalanque
Manqueephr
Xbalanque
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,387 Elo+
Party 1
Chang'e
Chang'e
VirtuosoSum6
Chang'e
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 11L
1,254 Elo+
Party 1
Aphrodite
Aphrodite
YaBoiKyle96
Aphrodite
Level 134
God Stats
11W - 13L
1,493 SR
Queue Stats
194W - 250L
1,485 Elo+
Party 3
Kuzenbo
Kuzenbo
joatson2005
Kuzenbo
Level 58
God Stats
7W - 7L
1,641 SR
Queue Stats
238W - 228L
1,522 Elo+
Solo
Team Averages
Level 131
1,527 SR
1,430 Elo+

VS

Team Averages
Level 156
1,437 SR
1,517 Elo+
Ares
Ares
AsgardSavior
Ares
Level 110
God Stats
1W - 3L
1,214 SR
Queue Stats
120W - 115L
1,451 Elo+
Solo
Erlang Shen
Erlang Shen
DarcsUwu
Erlang Shen
Level 125
God Stats
6W - 17L
1,279 SR
Queue Stats
764W - 747L
1,547 Elo+
Solo
Baron Samedi
Baron Samedi
Fishy4209
Baron Samedi
Level 196
God Stats
1W - 3L
1,356 SR
Queue Stats
162W - 153L
1,508 Elo+
Party 2
Apollo
Apollo
LitMasterEgg
Apollo
Level 123
God Stats
9W - 11L
1,736 SR
Queue Stats
517W - 483L
1,559 Elo+
Solo
Chronos
Chronos
num3x1c4nwookie
Chronos
Level 225
God Stats
2W - 3L
1,598 SR
Queue Stats
153W - 139L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
6
1 / 1 / 0
3,558
712
1,912
3,429
838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
Manqueephr
Xbalanque
6
0 / 0 / 0
3,261
652
274
1,294
317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Chang'e
VirtuosoSum6
Chang'e
6
0 / 1 / 1
3,593
719
968
2,542
591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
YaBoiKyle96
Aphrodite
6
1 / 0 / 0
3,957
791
444
2,638
833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kuzenbo
joatson2005
Kuzenbo
6
1 / 1 / 0
3,520
704
1,154
3,412
1,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,428
486
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
DarcsUwu
Erlang Shen
7
1 / 1 / 0
3,776
755
2,056
3,458
1,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
Fishy4209
Baron Samedi
2
0 / 1 / 0
2,604
521
251
1,049
234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
7
2 / 1 / 0
3,696
739
2,376
3,410
924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

1
0 / 0 / 0
2,403
481
0
0
0

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
3
Kills
3
3
Deaths
3
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
1
1
0
1
L
0
0
0
0
L
Erlang Shen
DarcsUwu
Erlang Shen
1
1
0
1
L
Baron Samedi
Fishy4209
Baron Samedi
0
1
0
0
L
Apollo
2
1
0
2
W
Xbalanque
Manqueephr
Xbalanque
0
0
0
0
W
Chang'e
VirtuosoSum6
Chang'e
0
1
1
0.5
W
Aphrodite
YaBoiKyle96
Aphrodite
1
0
0
1
W
Kuzenbo
joatson2005
Kuzenbo
1
1
0
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,752
Damage
4,683
13,315
Taken
7,917
4,473
Mitigated
2,324
6,450
Healing
3,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
1,912
783
0
1,768
3,429
838
0
37
3,392
0
15,381
L
0
0
0
0
0
0
0
0
0
0
0
L
Erlang Shen
DarcsUwu
Erlang Shen
2,056
918
0
1,548
3,458
1,166
0
927
2,314
0
16,532
L
Baron Samedi
Fishy4209
Baron Samedi
251
74
35
334
1,049
234
0
243
756
3,873
0
L
Apollo
2,376
1,129
0
1,397
3,410
924
0
1,005
2,291
0
17,916
W
Xbalanque
Manqueephr
Xbalanque
274
189
0
153
1,294
317
750
0
1,294
0
14,138
W
Chang'e
VirtuosoSum6
Chang'e
968
239
200
1,067
2,542
591
0
214
2,328
12,118
0
W
Aphrodite
YaBoiKyle96
Aphrodite
444
29
541
1,328
2,638
833
0
0
2,638
14,146
0
W
Kuzenbo
joatson2005
Kuzenbo
1,154
517
0
1,393
3,412
1,894
0
0
3,412
11,806
573
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,889
Gold Earned
14,907
133
Minions Killed
79
0
Camps Cleared
0
449,128
Distance Traveled
265,161
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
3,558
712
29
6
0
101,675
0
L
Ares
2,428
486
0
0
0
33,606
0
L
Erlang Shen
3,776
755
39
8
0
98,900
2
L
Baron Samedi
2,604
521
10
2
0
31,416
0
L
Apollo
3,696
739
30
6
0
101,239
0
W
Xbalanque
3,261
652
29
6
0
87,303
1
W
Chang'e
3,593
719
30
6
0
92,134
1
W
Aphrodite
3,957
791
18
4
0
81,026
0
W
Kuzenbo
3,520
704
27
5
0
86,990
0
L
Chronos
2,403
481
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role