Player Matchup

Atlas
Atlas
Dovahkiin16
Atlas
Level 177
God Stats
1W - 0L
1,742 SR
Queue Stats
118W - 59L
1,658 Elo+
Party 1
Hou Yi
Hou Yi
MENEZES1910
Hou Yi
Level 197
God Stats
16W - 18L
1,536 SR
Queue Stats
472W - 476L
1,455 Elo+
Solo
He Bo
He Bo
MikuNakanoUwU
He Bo
Level 159
God Stats
4W - 4L
1,683 SR
Queue Stats
221W - 132L
1,640 Elo+
Party 1
Eset
Eset
eICigarr0
Eset
Level 185
God Stats
5W - 4L
1,769 SR
Queue Stats
265W - 170L
1,683 Elo+
Party 1
Awilix
Awilix
juankblaster
Awilix
Level 108
God Stats
2W - 1L
1,725 SR
Queue Stats
120W - 68L
1,660 Elo+
Party 1
Team Averages
Level 165
1,691 SR
1,619 Elo+

VS

Team Averages
Level 117
1,479 SR
1,508 Elo+
Hercules
Hercules
 
Hercules
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Deigles12345
Odin
Level 111
God Stats
8W - 16L
1,697 SR
Queue Stats
77W - 97L
1,472 Elo+
Party 2
Cliodhna
Cliodhna
Jachenski134
Cliodhna
Level 87
God Stats
23W - 24L
1,579 SR
Queue Stats
76W - 70L
1,541 Elo+
Party 2
Zhong Kui
Zhong Kui
lEljunisl
Zhong Kui
Level 105
God Stats
0W - 2L
1,202 SR
Queue Stats
116W - 124L
1,499 Elo+
Solo
Chronos
Chronos
zSaibotz
Chronos
Level 158
God Stats
24W - 27L
1,416 SR
Queue Stats
234W - 211L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 1
3,906
651
848
3,537
1,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
7
0 / 0 / 0
3,775
629
1,785
2,653
777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
3 / 0 / 0
4,466
744
1,595
2,618
521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Eset
8
0 / 0 / 1
4,073
679
1,418
1,521
371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Awilix
8
0 / 0 / 2
4,692
782
2,112
4,835
2,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
4
0 / 0 / 0
3,213
536
509
1,740
716
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 2 / 0
3,698
616
1,639
4,415
1,921
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Cliodhna
Jachenski134
Cliodhna
7
0 / 0 / 0
3,467
578
1,113
3,408
801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
lEljunisl
Zhong Kui
7
0 / 1 / 0
3,864
644
706
3,748
2,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos
zSaibotz
Chronos
8
0 / 0 / 0
4,040
673
1,329
2,450
646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
3
Kills
0
0
Deaths
3
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
0
0
0
L
0
2
0
0
W
0
0
1
0.5
L
Cliodhna
Jachenski134
Cliodhna
0
0
0
0
W
Hou Yi
0
0
0
0
W
3
0
0
3
W
Eset
0
0
1
0.5
W
Awilix
0
0
2
1
L
Zhong Kui
lEljunisl
Zhong Kui
0
1
0
0
L
Chronos
zSaibotz
Chronos
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,758
Damage
5,296
15,164
Taken
15,761
5,327
Mitigated
6,303
6,380
Healing
6,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
509
47
0
869
1,740
716
0
473
1,267
0
4,191
L
1,639
459
0
990
4,415
1,921
0
347
3,850
0
15,312
W
848
383
0
793
3,537
1,484
0
423
3,114
10,218
0
L
Cliodhna
Jachenski134
Cliodhna
1,113
0
0
1,822
3,408
801
0
551
2,857
0
16,536
W
Hou Yi
1,785
756
45
755
2,653
777
0
1,099
1,554
0
18,983
W
1,595
327
0
2,331
2,618
521
0
150
2,468
25,229
0
W
Eset
1,418
359
100
442
1,521
371
0
329
1,192
23,174
0
W
Awilix
2,112
414
0
1,914
4,835
2,174
0
0
4,835
0
25,972
L
Zhong Kui
lEljunisl
Zhong Kui
706
153
0
1,227
3,748
2,219
0
2,380
1,368
16,496
511
L
Chronos
zSaibotz
Chronos
1,329
835
0
1,600
2,450
646
121
110
2,340
25,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,912
Gold Earned
18,282
209
Minions Killed
168
0
Camps Cleared
0
671,166
Distance Traveled
592,698
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
3,213
536
7
1
0
61,867
0
L
Odin
3,698
616
29
5
0
125,763
1
W
Atlas
3,906
651
20
3
0
147,347
4
L
Cliodhna
3,467
578
37
6
0
145,893
0
W
Hou Yi
3,775
629
40
7
0
121,615
0
W
He Bo
4,466
744
54
9
0
139,341
0
W
Eset
4,073
679
46
8
0
131,289
0
W
Awilix
4,692
782
49
8
0
131,574
1
L
Zhong Kui
3,864
644
41
7
0
129,662
0
L
Chronos
4,040
673
54
9
0
129,513
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role