Player Matchup

Nu Wa
Nu Wa
Agnеs
Nu Wa
Level 211
God Stats
0W - 1L
1,993 SR
Queue Stats
52W - 22L
1,773 Elo+
Party 1
Odin
Odin
HavocCainTV
Odin
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
217W - 215L
1,536 Elo+
Solo
Yu Huang
Yu Huang
MinkusStinkus
Yu Huang
Level 123
God Stats
0W - 1L
1,772 SR
Queue Stats
19W - 11L
1,787 Elo+
Party 1
Thoth
Thoth
Spọọner
Thoth
Level 200
God Stats
0W - 1L
1,733 SR
Queue Stats
9W - 2L
1,857 Elo+
Party 1
Hades
Hades
smilllly
Hades
Level 87
God Stats
20W - 16L
1,523 SR
Queue Stats
655W - 655L
1,500 Elo+
Solo
Team Averages
Level 150
1,704 SR
1,691 Elo+

VS

Team Averages
Level 177
1,417 SR
1,547 Elo+
Merlin
Merlin
ANTHONYSEMPAI
Merlin
Level 149
God Stats
1W - 0L
1,202 SR
Queue Stats
206W - 183L
1,536 Elo+
Solo
Jormungandr
Jormungandr
Aspeshie
Jormungandr
Level 159
God Stats
4W - 6L
1,344 SR
Queue Stats
311W - 307L
1,598 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
CerberusKeeper
Ah Muzen Cab
Level 221
God Stats
6W - 4L
1,508 SR
Queue Stats
1,092W - 1,100L
1,569 Elo+
Solo
Ah Puch
Ah Puch
Eclipse-Envy-
Ah Puch
Level 181
God Stats
2W - 0L
1,692 SR
Queue Stats
98W - 115L
1,534 Elo+
Solo
Kali
Kali
hugo1199
Kali
Level 174
God Stats
1W - 3L
1,339 SR
Queue Stats
232W - 215L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Agnеs
Nu Wa
17
5 / 4 / 7
9,232
839
11,380
7,008
2,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

17
5 / 3 / 11
9,279
844
5,819
12,636
11,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Yu Huang
MinkusStinkus
Yu Huang
14
5 / 4 / 8
8,478
771
12,855
8,799
2,865
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 4 / 11
9,290
845
13,811
13,923
4,915
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hades
smilllly
Hades
7
0 / 2 / 3
6,246
568
1,646
3,301
1,718
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 14
10,090
917
8,919
9,210
2,928
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Aspeshie
Jormungandr
13
0 / 6 / 6
8,583
780
4,754
15,589
16,519
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Muzen Cab
CerberusKeeper
Ah Muzen Cab
16
4 / 3 / 7
9,914
901
10,829
9,788
3,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ah Puch
16
6 / 3 / 5
9,867
897
9,028
8,385
2,511
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kali
17
6 / 5 / 7
10,372
943
7,278
15,435
12,391
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
56
21
Kills
17
17
Deaths
22
40
Assists
39
Player
Kills
Deaths
Assists
KDA
W
1
5
14
1.6
L
Nu Wa
Agnеs
Nu Wa
5
4
7
2.13
W
Jormungandr
Aspeshie
Jormungandr
0
6
6
0.5
W
Ah Muzen Cab
CerberusKeeper
Ah Muzen Cab
4
3
7
2.5
W
Ah Puch
6
3
5
2.83
L
5
3
11
3.5
L
Yu Huang
MinkusStinkus
Yu Huang
5
4
8
2.25
L
6
4
11
2.88
W
Kali
6
5
7
1.9
L
Hades
smilllly
Hades
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,511
Damage
40,808
45,667
Taken
58,407
23,407
Mitigated
38,142
14,058
Healing
12,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,919
528
662
561
9,210
2,928
524
6,759
1,928
25,307
0
L
Nu Wa
Agnеs
Nu Wa
11,380
1,480
257
260
7,008
2,444
15
2,625
4,026
29,479
0
W
Jormungandr
Aspeshie
Jormungandr
4,754
389
382
2,325
15,589
16,519
435
9,829
4,620
12,280
624
W
Ah Muzen Cab
CerberusKeeper
Ah Muzen Cab
10,829
4,774
187
250
9,788
3,793
4,234
5,868
3,486
0
29,103
W
Ah Puch
9,028
108
1,029
2,393
8,385
2,511
660
6,166
1,783
20,172
739
L
5,819
507
1,682
3,253
12,636
11,465
0
3,234
8,970
0
9,953
L
Yu Huang
MinkusStinkus
Yu Huang
12,855
515
114
2,398
8,799
2,865
0
4,533
3,811
19,856
0
L
13,811
1,010
319
4,165
13,923
4,915
0
9,481
4,101
21,391
651
W
Kali
7,278
1,463
0
5,085
15,435
12,391
698
7,509
6,808
0
15,931
L
Hades
smilllly
Hades
1,646
0
874
736
3,301
1,718
0
1,340
1,903
4,617
94

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,525
Gold Earned
48,826
125
Minions Killed
154
0
Camps Cleared
0
837,792
Distance Traveled
978,379
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,090
917
38
3
0
183,662
0
L
Nu Wa
9,232
839
52
5
0
182,562
0
W
Jormungandr
8,583
780
16
1
0
193,540
0
W
Ah Muzen Cab
9,914
901
42
4
0
189,093
0
W
Ah Puch
9,867
897
41
4
0
204,268
0
L
Odin
9,279
844
16
1
0
207,308
0
L
Yu Huang
8,478
771
30
3
0
188,289
0
L
Thoth
9,290
845
17
2
0
197,705
0
W
Kali
10,372
943
17
2
0
207,816
0
L
Hades
6,246
568
10
1
0
61,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role