Player Matchup

Charon
Charon
Atrak16
Charon
Level 147
God Stats
8W - 8L
1,583 SR
Queue Stats
310W - 294L
1,517 Elo+
Party 1
Neith
Neith
DJ-KZONE1
Neith
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 66L
1,490 Elo+
Solo
Cerberus
Cerberus
Emorrii
Cerberus
Level 147
God Stats
9W - 8L
1,581 SR
Queue Stats
310W - 280L
1,523 Elo+
Party 1
Merlin
Merlin
Juanzzini
Merlin
Level 127
God Stats
6W - 11L
1,746 SR
Queue Stats
206W - 201L
1,414 Elo+
Solo
Ao Kuang
Ao Kuang
Rymnto99
Ao Kuang
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 170L
1,509 Elo+
Party 1
Team Averages
Level 145
1,582 SR
1,491 Elo+

VS

Team Averages
Level 155
1,547 SR
1,499 Elo+
Discordia
Discordia
 
Discordia
Level 229
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
AcidSweetT
Artemis
Level 124
God Stats
6W - 6L
1,469 SR
Queue Stats
122W - 129L
1,516 Elo+
Solo
Arachne
Arachne
derecho11andy
Arachne
Level 119
God Stats
2W - 3L
1,253 SR
Queue Stats
52W - 47L
1,530 Elo+
Solo
Ares
Ares
lmacowboy
Ares
Level 195
God Stats
10W - 1L
2,015 SR
Queue Stats
251W - 255L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Atrak16
Charon
8
0 / 4 / 1
5,134
513
1,411
7,493
4,327
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
DJ-KZONE1
Neith
9
0 / 2 / 0
5,159
516
1,246
3,995
1,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Cerberus
Emorrii
Cerberus
13
3 / 1 / 0
7,326
733
5,036
8,108
5,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Merlin
Juanzzini
Merlin
8
0 / 3 / 0
4,577
458
1,151
2,978
719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ao Kuang
Rymnto99
Ao Kuang
11
2 / 1 / 0
5,894
589
1,481
7,237
2,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
3 / 1 / 1
6,452
645
3,982
3,448
875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
 
Sun Wukong
10
0 / 3 / 0
4,978
498
2,028
6,858
2,902
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Artemis
AcidSweetT
Artemis
13
5 / 0 / 1
7,137
714
4,555
3,084
970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
11
3 / 1 / 4
6,190
619
3,345
7,692
2,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ares
10
0 / 0 / 7
6,050
605
3,296
5,792
3,524
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
5
Kills
11
11
Deaths
5
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
1
1
3.5
W
Sun Wukong
 
Sun Wukong
0
3
0
0
W
Artemis
AcidSweetT
Artemis
5
0
1
5.5
L
Charon
Atrak16
Charon
0
4
1
0.13
L
Neith
DJ-KZONE1
Neith
0
2
0
0
L
Cerberus
Emorrii
Cerberus
3
1
0
3
L
Merlin
Juanzzini
Merlin
0
3
0
0
L
Ao Kuang
Rymnto99
Ao Kuang
2
1
0
2
W
Arachne
3
1
4
5
W
Ares
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,325
Damage
17,206
29,811
Taken
26,874
14,383
Mitigated
10,601
10,361
Healing
8,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
3,982
69
0
499
3,448
875
0
930
2,518
44,716
0
W
Sun Wukong
 
Sun Wukong
2,028
541
0
1,620
6,858
2,902
0
3,175
3,397
0
28,601
W
Artemis
AcidSweetT
Artemis
4,555
1,580
0
943
3,084
970
602
132
2,952
0
54,429
L
Charon
Atrak16
Charon
1,411
232
0
1,311
7,493
4,327
0
2,086
5,407
15,922
0
L
Neith
DJ-KZONE1
Neith
1,246
340
0
1,364
3,995
1,033
0
1,004
2,991
0
31,089
L
Cerberus
Emorrii
Cerberus
5,036
100
0
3,495
8,108
5,987
0
882
7,226
50,354
965
L
Merlin
Juanzzini
Merlin
1,151
47
0
250
2,978
719
0
2,156
822
17,985
309
L
Ao Kuang
Rymnto99
Ao Kuang
1,481
477
0
3,941
7,237
2,317
0
1,081
6,156
36,973
9,591
W
Arachne
3,345
2,148
0
4,287
7,692
2,330
0
2,348
5,278
0
34,580
W
Ares
3,296
468
0
1,538
5,792
3,524
399
1,940
3,808
11,544
1,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,090
Gold Earned
30,807
360
Minions Killed
321
0
Camps Cleared
0
939,013
Distance Traveled
1,070,028
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,452
645
90
9
0
214,469
4
W
Sun Wukong
4,978
498
57
6
0
186,808
0
W
Artemis
7,137
714
100
10
0
199,705
2
L
Charon
5,134
513
23
2
0
188,605
1
L
Neith
5,159
516
78
8
0
184,846
2
L
Cerberus
7,326
733
139
14
0
199,778
2
L
Merlin
4,577
458
36
4
0
130,835
0
L
Ao Kuang
5,894
589
84
8
0
234,949
2
W
Arachne
6,190
619
57
6
0
254,186
0
W
Ares
6,050
605
17
2
0
214,860
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role