Player Matchup

Atlas
Atlas
 
Atlas
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Meonche
Rama
Level 69
God Stats
7W - 6L
1,697 SR
Queue Stats
247W - 255L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Multfinite
Aphrodite
Level 43
God Stats
16W - 9L
1,558 SR
Queue Stats
182W - 200L
1,413 Elo+
Party 1
Anubis
Anubis
Snailybobby
Anubis
Level 107
God Stats
7W - 2L
1,679 SR
Queue Stats
24W - 14L
1,568 Elo+
Party 3
King Arthur
King Arthur
lprocco
King Arthur
Level 67
God Stats
1W - 0L
1,730 SR
Queue Stats
11W - 10L
1,433 Elo+
Party 3
Team Averages
Level 79
1,633 SR
1,483 Elo+

VS

Team Averages
Level 48
1,525 SR
1,485 Elo+
Ymir
Ymir
Just Nasway
Ymir
Level 2
God Stats
0W - 4L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Bakasura
Bakasura
MuHeeVets
Bakasura
Level 37
God Stats
1W - 3L
1,520 SR
Queue Stats
82W - 97L
1,469 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
NeonReaper2001
Morgan Le Fay
Level 89
God Stats
1W - 3L
1,418 SR
Queue Stats
346W - 334L
1,469 Elo+
Solo
Neith
Neith
erazz_shadow
Neith
Level 108
God Stats
23W - 28L
1,687 SR
Queue Stats
141W - 147L
1,485 Elo+
Solo
Medusa
Medusa
on talent
Medusa
Level 3
God Stats
1W - 5L
1,500 SR
Queue Stats
24W - 40L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
9 / 0 / 6
8,346
642
7,359
9,417
6,873
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
Meonche
Rama
12
5 / 2 / 10
7,508
578
8,886
7,233
2,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Multfinite
Aphrodite
10
2 / 1 / 1
6,212
478
845
7,814
1,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
14
6 / 0 / 3
9,014
693
7,590
6,660
2,817
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

King Arthur
lprocco
King Arthur
12
0 / 0 / 0
7,088
545
2,052
10,132
7,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 0
5,398
415
3,009
12,620
7,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bakasura
MuHeeVets
Bakasura
11
1 / 3 / 0
6,096
469
2,320
10,220
3,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
NeonReaper2001
Morgan Le Fay
9
0 / 5 / 0
5,528
425
2,087
5,954
932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 0 / 0
6,320
486
5,759
3,880
1,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Medusa
on talent
Medusa
8
1 / 7 / 1
5,470
421
4,092
9,155
2,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
3
22
Kills
2
3
Deaths
22
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
9
0
6
12
L
0
7
0
0
W
Rama
Meonche
Rama
5
2
10
5
L
Bakasura
MuHeeVets
Bakasura
1
3
0
0.33
W
Aphrodite
Multfinite
Aphrodite
2
1
1
2.5
L
Morgan Le Fay
NeonReaper2001
Morgan Le Fay
0
5
0
0
W
Anubis
6
0
3
7.5
L
0
0
0
0
W
King Arthur
lprocco
King Arthur
0
0
0
0
L
Medusa
on talent
Medusa
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,732
Damage
17,267
41,256
Taken
41,829
21,560
Mitigated
15,336
16,177
Healing
7,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
7,359
2,821
0
1,466
9,417
6,873
628
1,473
7,734
27,424
0
L
3,009
1,014
0
809
12,620
7,175
91
4,746
7,874
12,682
0
W
Rama
Meonche
Rama
8,886
7,228
0
3,145
7,233
2,396
2,400
1,101
6,092
0
43,798
L
Bakasura
MuHeeVets
Bakasura
2,320
1,625
0
2,531
10,220
3,832
350
2,123
8,097
0
29,540
W
Aphrodite
Multfinite
Aphrodite
845
83
1,051
4,288
7,814
1,875
74
233
7,581
33,238
0
L
Morgan Le Fay
NeonReaper2001
Morgan Le Fay
2,087
483
0
452
5,954
932
0
4,439
1,515
29,982
243
W
Anubis
7,590
459
0
4,376
6,660
2,817
2,911
2,235
4,425
65,844
2,147
L
5,759
1,168
0
3,033
3,880
1,160
0
649
3,231
0
38,881
W
King Arthur
lprocco
King Arthur
2,052
183
0
1,851
10,132
7,599
0
0
10,132
0
32,122
L
Medusa
on talent
Medusa
4,092
1,473
0
632
9,155
2,237
242
3,775
5,350
0
22,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,168
Gold Earned
28,812
339
Minions Killed
269
0
Camps Cleared
0
1,197,113
Distance Traveled
1,160,126
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,346
642
27
2
0
251,262
0
L
Ymir
5,398
415
15
1
0
235,958
3
W
Rama
7,508
578
72
6
0
239,883
4
L
Bakasura
6,096
469
68
5
0
285,808
0
W
Aphrodite
6,212
478
53
4
0
195,592
0
L
Morgan Le Fay
5,528
425
66
5
0
179,678
0
W
Anubis
9,014
693
131
10
0
246,695
0
L
Neith
6,320
486
77
6
0
211,045
0
W
King Arthur
7,088
545
56
4
0
263,681
0
L
Medusa
5,470
421
43
3
0
247,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role