Player Matchup

Athena
Athena
Busterdgmn
Athena
Level 155
God Stats
3W - 1L
1,348 SR
Queue Stats
308W - 298L
1,480 Elo+
Solo
Hachiman
Hachiman
DLG Aaron19
Hachiman
Level 159
God Stats
2W - 2L
1,449 SR
Queue Stats
169W - 174L
1,541 Elo+
Party 1
Tiamat
Tiamat
Demonabear
Tiamat
Level 157
God Stats
5W - 0L
1,932 SR
Queue Stats
283W - 215L
1,590 Elo+
Solo
Hercules
Hercules
Pequeee01
Hercules
Level 154
God Stats
7W - 7L
1,506 SR
Queue Stats
149W - 123L
1,571 Elo+
Party 1
Zeus
Zeus
angrydwarf789
Zeus
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 25L
1,558 Elo+
Solo
Team Averages
Level 156
1,547 SR
1,548 Elo+

VS

Team Averages
Level 196
1,435 SR
1,527 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
DarAnhur
Maui
Level 226
God Stats
1W - 4L
1,305 SR
Queue Stats
203W - 219L
1,494 Elo+
Party 2
Chang'e
Chang'e
I AM POLYNIKES
Chang'e
Level 161
God Stats
0W - 1L
1,500 SR
Queue Stats
481W - 478L
1,599 Elo+
Solo
Sun Wukong
Sun Wukong
SAZONCITO
Sun Wukong
Level 160
God Stats
1W - 5L
1,411 SR
Queue Stats
196W - 178L
1,510 Elo+
Solo
Camazotz
Camazotz
XSorryBroX
Camazotz
Level 257
God Stats
1W - 3L
1,457 SR
Queue Stats
296W - 285L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Busterdgmn
Athena
6
1 / 0 / 0
3,667
733
1,184
4,548
2,251
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
DLG Aaron19
Hachiman
6
0 / 0 / 1
3,290
658
2,121
2,395
564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Tiamat
Demonabear
Tiamat
8
0 / 1 / 2
4,048
810
1,892
2,928
982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Hercules
Pequeee01
Hercules
8
2 / 1 / 0
4,250
850
1,636
3,217
1,534
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate

Breastplate

+20
Physical Protection

6
1 / 0 / 1
3,779
756
3,251
3,268
885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
6
0 / 0 / 0
3,379
676
2,800
2,723
1,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Maui
6
0 / 1 / 0
3,495
699
1,866
4,793
2,079
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 2 / 1
3,451
690
793
3,581
1,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
SAZONCITO
Sun Wukong
2
0 / 1 / 0
2,699
540
314
1,499
447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Camazotz
XSorryBroX
Camazotz
6
2 / 0 / 0
3,736
747
1,872
2,521
593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
4
Kills
2
2
Deaths
4
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
0
0
0
W
Athena
Busterdgmn
Athena
1
0
0
1
W
Hachiman
DLG Aaron19
Hachiman
0
0
1
0.5
L
Maui
0
1
0
0
W
Tiamat
Demonabear
Tiamat
0
1
2
1
L
0
2
1
0.25
W
Hercules
Pequeee01
Hercules
2
1
0
2
L
Sun Wukong
SAZONCITO
Sun Wukong
0
1
0
0
L
Camazotz
XSorryBroX
Camazotz
2
0
0
2
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,084
Damage
7,645
16,356
Taken
15,117
6,216
Mitigated
5,896
6,719
Healing
5,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
2,800
1,018
0
1,340
2,723
1,761
0
1,285
1,438
16,521
5,628
W
Athena
Busterdgmn
Athena
1,184
376
0
1,618
4,548
2,251
0
2,200
2,348
9,365
0
W
Hachiman
DLG Aaron19
Hachiman
2,121
1,004
0
1,325
2,395
564
0
1,011
1,384
0
17,221
L
Maui
1,866
337
0
1,273
4,793
2,079
0
2,282
2,511
7,731
2,662
W
Tiamat
Demonabear
Tiamat
1,892
499
0
1,196
2,928
982
0
697
2,231
22,325
0
L
793
132
128
1,116
3,581
1,016
0
1,751
1,830
14,654
0
W
Hercules
Pequeee01
Hercules
1,636
716
0
1,106
3,217
1,534
0
0
3,217
0
23,625
L
Sun Wukong
SAZONCITO
Sun Wukong
314
198
0
468
1,499
447
0
0
1,499
0
4,208
L
Camazotz
XSorryBroX
Camazotz
1,872
447
0
1,253
2,521
593
0
1,009
1,512
0
10,521
W
3,251
959
0
1,474
3,268
885
0
810
2,458
22,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,034
Gold Earned
16,760
170
Minions Killed
122
0
Camps Cleared
0
550,115
Distance Traveled
486,280
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
3,379
676
37
7
0
96,130
0
W
Athena
3,667
733
21
4
0
124,255
2
W
Hachiman
3,290
658
36
7
0
106,693
0
L
Maui
3,495
699
16
3
0
116,645
1
W
Tiamat
4,048
810
38
8
0
102,171
0
L
Chang'e
3,451
690
36
7
0
102,766
0
W
Hercules
4,250
850
42
8
0
97,678
0
L
Sun Wukong
2,699
540
6
1
0
33,168
0
L
Camazotz
3,736
747
27
5
0
137,571
0
W
Zeus
3,779
756
33
7
0
119,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role